FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/aTbOmG7y"]
[Date "2024.11.15"]
[White "Valentinoadrian15"]
[Black "AboMaleka"]
[Result "0-1"]
[GameId "aTbOmG7y"]
[UTCDate "2024.11.15"]
[UTCTime "00:09:17"]
[WhiteElo "721"]
[BlackElo "1086"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+4"]
[Variant "Antichess"]
[TimeControl "240+4"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?! { (0.15 → -0.91) Inaccuracy. e3 was best. } { [%eval -0.91] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... e5 { [%eval -0.98] } 2. Nxe5 { [%eval -1.36] } 2... Nc6?? { (-1.36 → Mate in 15) Checkmate is now unavoidable. Ba3 was best. } { [%eval #15] } (2... Ba3 3. Nxf7 Kxf7 4. Nxa3 b5 5. Nxb5 c6 6. Nxa7 Rxa7 7. Rb1) 3. Nxc6 { [%eval #15] } 3... dxc6 { [%eval #15] } 4. Nc3?? { (Mate in 15 → -3.07) Lost forced checkmate sequence. b4 was best. } { [%eval -3.07] } (4. b4 Bxb4 5. Bb2 Bxd2 6. Bxg7 Bxe1 7. Qxd8 Bxf2 8. Bxh8 Kxd8 9. Bf6 Nxf6) 4... Qxd2 { [%eval -2.38] } 5. Bxd2?? { (-2.38 → Mate in 12) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-12] } (5. Kxd2 Bh3 6. gxh3 Ba3 7. bxa3 c5 8. Nb1 Nh6 9. Qe1 Ke7 10. Ke3 c4) 5... Ba3 { [%eval #-12] } 6. bxa3 { [%eval #-11] } 6... Bh3 { [%eval #-11] } 7. gxh3 { [%eval #-10] } 7... Ne7?? { (Mate in 10 → Mate in 14) Lost forced checkmate sequence. g5 was best. } { [%eval #14] } (7... g5 8. Bxg5 Nf6 9. Bxf6 c5 10. Bxh8 f6 11. Bxf6 Ke7 12. Bxe7 h6 13. Bxc5) 8. Ne4?? { (Mate in 14 → Mate in 10) Lost forced checkmate sequence. Nd5 was best. } { [%eval #-10] } (8. Nd5 cxd5 9. e4 dxe4 10. Qf3 exf3 11. Bg2 fxg2 12. Kd1 gxh1=Q 13. Ke2 Qxh2) 8... g5?? { (Mate in 10 → -1.40) Lost forced checkmate sequence. c5 was best. } { [%eval -1.4] } (8... c5 9. Nxc5 Nd5 10. Nxb7 h6 11. Bxh6 gxh6 12. Qxd5 f5 13. Qxf5 Rh7 14. Qxh7) 9. Nxg5 { [%eval -1.91] } 9... Kd8?? { (-1.91 → Mate in 14) Checkmate is now unavoidable. Rf8 was best. } { [%eval #14] } (9... Rf8 10. Nxf7) 10. Nxf7?? { (Mate in 14 → Mate in 8) Lost forced checkmate sequence. Nxh7 was best. } { [%eval #-8] } (10. Nxh7 Rxh7 11. h4 Rxh4 12. Rb1 Rxh2 13. Rxb7 Rxh1 14. Rxa7 Rxa7 15. a4 Rxf1) 10... h6 { [%eval #-9] } 11. Nxd8 { [%eval #-8] } 11... Raxd8?? { (Mate in 8 → 3.15) Lost forced checkmate sequence. Rhxd8 was best. } { [%eval 3.15] } (11... Rhxd8 12. Bxh6 Rxd1 13. Kxd1 Rf8 14. Bxf8 c5 15. Bxe7 b5 16. Bxc5 c6 17. Bxa7) 12. Bxh6 { [%eval #19] } 12... Rxh6 { [%eval #18] } 13. Qxd8 { [%eval #18] } 13... Rxh3 { [%eval 5.57] } 14. Qxe7 { [%eval 7.43] } 14... Rxh2? { (7.43 → Mate in 17) Checkmate is now unavoidable. Rxa3 was best. } { [%eval #17] } (14... Rxa3 15. Qxc7) 15. Rxh2?? { (Mate in 17 → Mate in 4) Lost forced checkmate sequence. Qxc7 was best. } { [%eval #-4] } (15. Qxc7 Rxh1 16. Qxc6 Rxf1 17. Kxf1 bxc6 18. Rb1 a6 19. f4 c5 20. f5 a5) 15... c5 { [%eval #-4] } 16. Qxc7 { [%eval #-3] } 16... b5?? { (Mate in 3 → Mate in 12) Lost forced checkmate sequence. c4 was best. } { [%eval #12] } (16... c4 17. Qxc4 b5 18. Qxb5 a5 19. Qxa5#) 17. Qxa7 { [%eval #12] } 17... b4 { [%eval #11] } 18. Qxc5?? { (Mate in 11 → Mate in 1) Lost forced checkmate sequence. axb4 was best. } { [%eval #-1] } (18. axb4 cxb4 19. c3 bxc3 20. Rb1 c2 21. Qc7 cxb1=K 22. Rh3 Kxa2 23. Rb3 Kxb3) 18... bxa3 { [%eval #-1] } 19. Qxa3# { Game ends by variant rule. } 0-1