Healthy mix3,156,619A bit of everything. You don't know what to expect, so you remain ready for anything! Just like in real games.
Opening184,448A tactic during the first phase of the game.
Middlegame1,555,319A tactic during the second phase of the game.
Endgame1,415,928A tactic during the last phase of the game.
Rook endgame139,672An endgame with only rooks and pawns.
Bishop endgame33,912An endgame with only bishops and pawns.
Pawn endgame78,854An endgame with only pawns.
Knight endgame22,322An endgame with only knights and pawns.
Queen endgame26,887An endgame with only queens and pawns.
Queen and Rook19,607An endgame with only queens, rooks, and pawns.
By game openingMore »
Queen's Pawn Game42,090
Queen's Gambit Declined28,857
Advanced pawn164,650One of your pawns is deep into the opponent position, maybe threatening to promote.
Attacking f2 or f715,769An attack focusing on the f2 or f7 pawn, such as in the fried liver opening.
Capture the defender28,940Removing a piece that is critical to defense of another piece, allowing the now undefended piece to be captured on a following move.
Discovered attack186,199Moving a piece that previously blocked an attack by another long range piece, such as a knight out of the way of a rook.
Double check14,848Checking with two pieces at once, as a result of a discovered attack where both the moving piece and the unveiled piece attack the opponent's king.
Exposed king83,794A tactic involving a king with few defenders around it, often leading to checkmate.
Fork473,055A move where the moved piece attacks two opponent pieces at once.
Hanging piece140,376A tactic involving an opponent piece being undefended or insufficiently defended and free to capture.
Kingside attack235,016An attack of the opponent's king, after they castled on the king side.
Pin206,989A tactic involving pins, where a piece is unable to move without revealing an attack on a higher value piece.
Queenside attack40,559An attack of the opponent's king, after they castled on the queen side.
Sacrifice222,536A tactic involving giving up material in the short-term, to gain an advantage again after a forced sequence of moves.
Skewer70,156A motif involving a high value piece being attacked, moving out the way, and allowing a lower value piece behind it to be captured or attacked, the inverse of a pin.
Trapped piece49,940A piece is unable to escape capture as it has limited moves.
Attraction107,039An exchange or sacrifice encouraging or forcing an opponent piece to a square that allows a follow-up tactic.
Clearance44,246A move, often with tempo, that clears a square, file or diagonal for a follow-up tactical idea.
Defensive move189,558A precise move or sequence of moves that is needed to avoid losing material or another advantage.
Deflection133,286A move that distracts an opponent piece from another duty that it performs, such as guarding a key square. Sometimes also called "overloading".
Interference13,114Moving a piece between two opponent pieces to leave one or both opponent pieces undefended, such as a knight on a defended square between two rooks.
Intermezzo47,421Instead of playing the expected move, first interpose another move posing an immediate threat that the opponent must answer. Also known as "Zwischenzug" or "In between".
Quiet move119,570A move that does not make a check or capture, but does prepare an unavoidable threat for a later move.
X-Ray attack10,582A piece attacks or defends a square, through an enemy piece.
Zugzwang22,625The opponent is limited in the moves they can make, and all moves worsen their position.
Checkmate710,794Win the game with style.
Mate in 1244,339Deliver checkmate in one move.
Mate in 2361,213Deliver checkmate in two moves.
Mate in 389,458Deliver checkmate in three moves.
Mate in 412,908Deliver checkmate in four moves.
Mate in 5 or more2,876Figure out a long mating sequence.
Anastasia's mate3,007A knight and rook or queen team up to trap the opposing king between the side of the board and a friendly piece.
Arabian mate2,844A knight and a rook team up to trap the opposing king on a corner of the board.
Back rank mate95,189Checkmate the king on the home rank, when it is trapped there by its own pieces.
Boden's mate987Two attacking bishops on criss-crossing diagonals deliver mate to a king obstructed by friendly pieces.
Double bishop mate1,098Two attacking bishops on adjacent diagonals deliver mate to a king obstructed by friendly pieces.
Dovetail mate1,367A queen delivers mate to an adjacent king, whose only two escape squares are obstructed by friendly pieces.
Hook mate4,039Checkmate with a rook, knight, and pawn along with one enemy pawn to limit the enemy king's escape.
Smothered mate7,605A checkmate delivered by a knight in which the mated king is unable to move because it is surrounded (or smothered) by its own pieces.
Castling1,875Bring the king to safety, and deploy the rook for attack.
En passant4,725A tactic involving the en passant rule, where a pawn can capture an opponent pawn that has bypassed it using its initial two-square move.
Promotion60,971Promote one of your pawns to a queen or minor piece.
Underpromotion569Promotion to a knight, bishop, or rook.
Equality42,990Come back from a losing position, and secure a draw or a balanced position. (eval ≤ 200cp)
Advantage919,968Seize your chance to get a decisive advantage. (200cp ≤ eval ≤ 600cp)
Crushing1,481,856Spot the opponent blunder to obtain a crushing advantage. (eval ≥ 600cp)
Checkmate710,794Win the game with style.
One-move puzzle291,599A puzzle that is only one move long.
Short puzzle1,844,053Two moves to win.
Long puzzle773,098Three moves to win.
Very long puzzle246,858Four moves or more to win.
Master games272,845Puzzles from games played by titled players.
Master vs Master games25,380Puzzles from games between two titled players.
Super GM games2,344Puzzles from games played by the best players in the world.
Player gamesLookup puzzles generated from your games, or from another player's games.
These puzzles are in the public domain, and can be downloaded from database.lichess.org.