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[Event "rated Antichess game"] [Site "https://lichess.org/CnqpsWjO"] [Date "2024.11.14"] [White "AboMaleka"] [Black "Valentinoadrian15"] [Result "1-0"] [GameId "CnqpsWjO"] [UTCDate "2024.11.14"] [UTCTime "23:56:09"] [WhiteElo "1060"] [BlackElo "767"] [WhiteRatingDiff "+6"] [BlackRatingDiff "-12"] [Variant "Antichess"] [TimeControl "240+4"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3?! { (0.15 → -0.91) Inaccuracy. e3 was best. } { [%eval -0.91] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... e5 { [%eval -0.98] } 2. Nxe5 { [%eval -1.36] } 2... Ke7?! { (-1.36 → -0.76) Inaccuracy. Ba3 was best. } { [%eval -0.76] } (2... Ba3 3. Nxf7 Kxf7 4. Nxa3 b5 5. Nxb5 c6 6. Nxa7 Rxa7 7. Rb1) 3. Nxf7 { [%eval -0.18] } 3... Kxf7 { [%eval -0.13] } 4. e3?? { (-0.13 → Mate in 13) Checkmate is now unavoidable. b4 was best. } { [%eval #-13] } (4. b4 Bxb4 5. g4 Bxd2 6. Bxd2 h6 7. Bxh6 gxh6 8. Qxd7 Nxd7) 4... Nc6?? { (Mate in 13 → 8.61) Lost forced checkmate sequence. b5 was best. } { [%eval 8.61] } (4... b5 5. Bxb5 Qg5 6. Bxd7 Qxg2 7. Bxc8 Qxh2 8. Rxh2 Nd7 9. Bxd7 Rc8 10. Bxc8) 5. Qg4?? { (8.61 → -1.46) Blunder. b4 was best. } { [%eval -1.46] } (5. b4) 5... Ke8?? { (-1.46 → Mate in 14) Checkmate is now unavoidable. Nd4 was best. } { [%eval #14] } (5... Nd4 6. exd4 Qe7 7. Qxd7 Qxe1 8. Qxf7 Qxc1 9. Qxf8 Qxb2 10. Qxg7 Qxd4 11. Qxg8) 6. Qxg7 { [%eval #14] } 6... Bxg7 { [%eval #13] } 7. Nc3?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. b3 was best. } { [%eval #-13] } (7. b3 Bxa1 8. b4 Nxb4 9. g3 Nxc2 10. e4 Nxe1 11. Bg2 Nxg2 12. Bb2 Bxb2) 7... Bxc3 { [%eval #-13] } 8. dxc3 { [%eval #-12] } 8... Na5?? { (Mate in 12 → -1.29) Lost forced checkmate sequence. b5 was best. } { [%eval -1.29] } (8... b5 9. Bxb5 d6 10. Bxc6 Qh4 11. Bxe8 Qxf2 12. Kxf2 c6 13. Bxc6 Be6 14. Bxa8) 9. e4?? { (-1.29 → Mate in 10) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-10] } (9. Ba6 bxa6) 9... Kf8?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Qg5 was best. } { [%eval #11] } (9... Qg5 10. Bxg5 d5 11. exd5 Bh3 12. gxh3 b5 13. Bxb5 Kd7 14. Bxd7 Rc8 15. Bxc8) 10. Ba6 { [%eval #11] } 10... bxa6 { [%eval #11] } 11. Bg5 { [%eval #12] } 11... Qxg5 { [%eval #13] } 12. e5?? { (Mate in 13 → 0.07) Lost forced checkmate sequence. g4 was best. } { [%eval 0.07] } (12. g4 Qxg4 13. Kf1 Qxe4 14. Rb1 Qxc2 15. c4 Nxc4 16. Rd1 Qxd1) 12... Qxe5?? { (0.07 → Mate in 10) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #10] } (12... Qxg2 13. Rg1 Qxf2 14. Rxg8 Kxg8 15. Kxf2 Nb3 16. cxb3 Kf7 17. a4 Rd8 18. b4) 13. f4?? { (Mate in 10 → -3.00) Lost forced checkmate sequence. c4 was best. } { [%eval -3.0] } (13. c4 Nxc4 14. h4 Qxb2 15. a3 Qxa1 16. f3 Qxa3 17. c3 Qxc3 18. Kd2 Qxf3) 13... Qxf4?? { (-3.00 → Mate in 9) Checkmate is now unavoidable. Qxc3 was best. } { [%eval #9] } (13... Qxc3 14. bxc3 Nc6 15. f5 Kf7 16. g4 Bb7 17. h4 Rb8 18. h5 Ke6 19. fxe6) 14. Kf2?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. Rg1 was best. } { [%eval #-12] } (14. Rg1 Qxh2 15. c4 Qxg1 16. Ke2 Nxc4 17. Rxg1 Nxb2 18. a4 Nxa4 19. c3 Nxc3) 14... Qxf2?? { (Mate in 12 → Mate in 8) Lost forced checkmate sequence. Qxh2 was best. } { [%eval #8] } (14... Qxh2 15. Rxh2 Rb8 16. Rxh7 Rxb2 17. Rxd7 Rxa2 18. Rxc7 Rxa1 19. Rxa7 Bg4 20. Rxa6) 15. c4 { [%eval #8] } 15... Qxg2 { [%eval #7] } 16. a4?? { (Mate in 7 → Mate in 12) Lost forced checkmate sequence. h4 was best. } { [%eval #-12] } (16. h4 Qxc2 17. h5 Qxb2 18. Rh3 Qxa1 19. a4 Nxc4 20. Rb3 Qxa4 21. h6 Nxh6) 16... Qxc2?? { (Mate in 12 → Mate in 6) Lost forced checkmate sequence. Qxh2 was best. } { [%eval #6] } (16... Qxh2 17. Rxh2 Nxc4 18. Rxh7 Nxb2 19. Rxh8 Nxa4 20. Rxg8 Kxg8 21. Rxa4 a5 22. Rxa5) 17. b3?? { (Mate in 6 → Mate in 11) Lost forced checkmate sequence. Rab1 was best. } { [%eval #-11] } (17. Rab1 Nxc4 18. Rbe1 Nxb2 19. Rhg1 Qxa4 20. Rxg8 Rxg8 21. Rg1 Rxg1 22. h4 Qxh4#) 17... Qxb3?? { (Mate in 11 → Mate in 5) Lost forced checkmate sequence. Nxc4 was best. } { [%eval #5] } (17... Nxc4 18. bxc4 Qxa4 19. Rxa4 a5 20. Rxa5 Ba6 21. Rxa6 Rb8 22. Rxa7 h5 23. Rxc7) 18. Rhg1?? { (Mate in 5 → -6.20) Lost forced checkmate sequence. Rae1 was best. } { [%eval -6.2] } (18. Rae1 Nxc4 19. Re5 Nxe5 20. h4 Qxa4 21. Rb1 Qxh4 22. Rb4 Qxb4#) 18... Qxc4 { [%eval -4.24] } 19. Rxg8 { [%eval -4.06] } 19... Rxg8?? { (-4.06 → Mate in 3) Checkmate is now unavoidable. Qxa4 was best. } { [%eval #3] } (19... Qxa4 20. Rxh8) 20. Rg1 { [%eval #3] } 20... Rxg1 { [%eval #2] } 21. h4?? { (Mate in 2 → Mate in 14) Lost forced checkmate sequence. h3 was best. } { [%eval #-14] } (21. h3 Qxa4 22. h4 Qxh4#) 21... Qxh4# { Game ends by variant rule. } 1-0