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[Event "rated Antichess game"] [Site "https://lichess.org/3SKw9gcq"] [Date "2023.06.04"] [White "yerkin81"] [Black "Christinenj"] [Result "1-0"] [GameId "3SKw9gcq"] [UTCDate "2023.06.04"] [UTCTime "16:50:33"] [WhiteElo "1209"] [BlackElo "1028"] [WhiteRatingDiff "+15"] [BlackRatingDiff "-3"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... h5?? { (1.30 → 10.69) Blunder. e6 was best. } { [%eval 10.69] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Qxh5 { [%eval 6.5] } 2... Rxh5 { [%eval 9.41] } 3. Nf3?? { (9.41 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (3. Ba6 Rxh2 4. Rxh2 Nxa6 5. b4 Nxb4 6. a4 Nxc2 7. e4 Nxa1) 3... Rxh2 { [%eval #-15] } 4. Nxh2 { [%eval #-14] } 4... d6?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. b5 was best. } { [%eval #13] } (4... b5 5. Bxb5 Bb7 6. Bxd7 Bxg2 7. Bxe8 Qxd2 8. Bxf7 Qxe1 9. Bxg8 Qxc1 10. Rxc1 Bf3 11. Nxf3) 5. Ng4 { [%eval #13] } 5... Bxg4 { [%eval #12] } 6. Rh5 { [%eval #12] } 6... Bxh5 { [%eval #11] } 7. Kd1 { [%eval #11] } 7... Bxd1 { [%eval #10] } 8. Be2?? { (Mate in 10 → -3.76) Lost forced checkmate sequence. a4 was best. } { [%eval -3.76] } (8. a4 Bxc2 9. Na3 Bxa4 10. b3 Bxb3 11. Nc2 Bxc2 12. Rxa7 Rxa7 13. e4 Bxe4 14. Be2 Bxg2) 8... Bxc2 { [%eval -3.62] } 9. g3? { (-3.62 → -6.15) Mistake. Bf1 was best. } { [%eval -6.15] } (9. Bf1 Bxb1) 9... Bxb1 { [%eval -4.84] } 10. Rxb1 { [%eval -5.12] } 10... f6?! { (-5.12 → -3.76) Inaccuracy. e5 was best. } { [%eval -3.76] } (10... e5 11. Ba6 Nxa6 12. g4 Ke7 13. g5 g6 14. d3 Bh6 15. gxh6 Nxh6 16. Ra1 Nb8 17. Bd2) 11. Ba6 { [%eval -4.26] } 11... bxa6 { [%eval -3.77] } 12. b3 { [%eval -3.96] } 12... Qd7?? { (-3.96 → Mate in 7) Checkmate is now unavoidable. Kf7 was best. } { [%eval #7] } (12... Kf7) 13. g4 { [%eval #7] } 13... Qxg4 { [%eval #6] } 14. e4 { [%eval #6] } 14... Qxe4 { [%eval #5] } 15. a3 { [%eval #5] } 15... Qxb1 { [%eval #4] } 16. f3 { [%eval #5] } 16... Qxb3 { [%eval #4] } 17. a4 { [%eval #4] } 17... Qxa4 { [%eval #2] } 18. Ba3 { [%eval #3] } 18... Qxa3 { [%eval #2] } 19. d3?? { (Mate in 2 → -1.62) Lost forced checkmate sequence. d4 was best. } { [%eval -1.62] } (19. d4 Qxf3 20. d5 Qxd5#) 19... Qxd3 { [%eval -2.86] } 20. f4 { [%eval -3.12] } 20... g5?? { (-3.12 → Mate in 1) Checkmate is now unavoidable. Qd2 was best. } { [%eval #1] } (20... Qd2 21. f5 g6 22. fxg6 Kf7 23. gxf7 f5 24. fxg8=B Qa2 25. Bxa2 e5 26. Bf7 a5 27. Bc4) 21. fxg5 { [%eval #1] } 21... fxg5# { Game ends by variant rule. } 1-0