FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/qCkJI9tB"]
[Date "2023.06.04"]
[White "yerkin81"]
[Black "Christinenj"]
[Result "1-0"]
[GameId "qCkJI9tB"]
[UTCDate "2023.06.04"]
[UTCTime "16:28:31"]
[WhiteElo "1203"]
[BlackElo "1030"]
[WhiteRatingDiff "+21"]
[BlackRatingDiff "-3"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f6?? { (Mate in 16 → 10.42) Lost forced checkmate sequence. g5 was best. } { [%eval 10.42] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 { [%eval 9.78] } 2... gxh6 { [%eval 1.76] } 3. Qc1?! { (1.76 → 0.63) Inaccuracy. Nf3 was best. } { [%eval 0.63] } (3. Nf3 b6) 3... d6 { [%eval 0.92] } 4. Qxh6 { [%eval 0.22] } 4... Nxh6 { [%eval 0.09] } 5. g4 { [%eval 1.37] } 5... Nxg4 { [%eval 1.23] } 6. Nh3?? { (1.23 → Mate in 15) Checkmate is now unavoidable. h3 was best. } { [%eval #-15] } (6. h3 Nxf2 7. Kxf2 Bxh3 8. Nxh3 Rg8 9. Rg1 Rxg1 10. Nxg1 h5 11. Na3 Kd7 12. Kf3 f5) 6... Nxh2 { [%eval #-14] } 7. Rxh2 { [%eval #-14] } 7... Bxh3 { [%eval #-13] } 8. Rxh3 { [%eval #-12] } 8... Bh6?? { (Mate in 12 → -1.00) Lost forced checkmate sequence. Rg8 was best. } { [%eval -1.0] } (8... Rg8 9. Rxh7 Rg2 10. Bxg2 c5 11. Rxe7 Kxe7 12. Bxb7 Qa5 13. Bxa8 Qxa2 14. Rxa2 a5 15. Rxa5) 9. Rxh6 { [%eval -1.13] } 9... Rg8?? { (-1.13 → Mate in 10) Checkmate is now unavoidable. Kf7 was best. } { [%eval #10] } (9... Kf7 10. Rxh7 Rxh7 11. Bh3 Rxh3 12. Nd2 Rxd3 13. exd3 Nd7 14. Ke2 Kg6 15. Nb3 Rc8 16. Nd2) 10. Rxh7?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Rxf6 was best. } { [%eval #-10] } (10. Rxf6 exf6 11. Bg2 Rxg2 12. Kd2 Rxf2 13. Kc3 Rxe2 14. Kd4 Rxc2 15. a4 Rxb2 16. Ra3 Rxb1) 10... Rg2 { [%eval #-10] } 11. Rxe7 { [%eval #-9] } 11... Qxe7 { [%eval #-13] } 12. Bxg2 { [%eval #-12] } 12... Qxe2 { [%eval #-12] } 13. Kxe2 { [%eval #-7] } 13... d5 { [%eval #-7] } 14. Bxd5 { [%eval #-6] } 14... Kf7?? { (Mate in 6 → 8.23) Lost forced checkmate sequence. Na6 was best. } { [%eval 8.23] } (14... Na6 15. Bxb7 Nb4 16. Bxa8 Nxa2 17. Rxa2 a6 18. Rxa6 Kd7 19. Rxf6 Kc6 20. Bxc6#) 15. Bxf7 { [%eval 10.79] } 15... Nd7?! { (10.79 → Mate in 8) Checkmate is now unavoidable. c5 was best. } { [%eval #8] } (15... c5 16. d4) 16. Be8 { [%eval #8] } 16... Rxe8 { [%eval #7] } 17. a3 { [%eval #7] } 17... Rxe2 { [%eval #6] } 18. Nd2 { [%eval #7] } 18... Rxf2 { [%eval #5] } 19. Re1 { [%eval #6] } 19... Rxd2 { [%eval #5] } 20. c3?? { (Mate in 5 → -4.30) Lost forced checkmate sequence. c4 was best. } { [%eval -4.3] } (20. c4 Rxd3 21. b3 Rxb3 22. c5 Nxc5 23. a4 Nxa4 24. Re5 fxe5#) 20... Rxd3?? { (-4.30 → Mate in 4) Checkmate is now unavoidable. Rxb2 was best. } { [%eval #4] } (20... Rxb2 21. Rb1 Rxb1 22. a4 Re1 23. d4 f5 24. c4 b5 25. cxb5 a6 26. bxa6 f4 27. d5) 21. b3 { [%eval #4] } 21... Rxc3 { [%eval #3] } 22. Ra1 { [%eval #3] } 22... Rxb3 { [%eval #2] } 23. Rc1?? { (Mate in 2 → Mate in 6) Lost forced checkmate sequence. Rf1 was best. } { [%eval #-6] } (23. Rf1 Rxa3 24. Rxf6 Nxf6#) 23... Rxa3 { [%eval #-6] } 24. Rxc7 { [%eval #-5] } 24... Rb3?? { (Mate in 5 → Mate in 1) Lost forced checkmate sequence. Nb6 was best. } { [%eval #1] } (24... Nb6 25. Rxb7 Na4 26. Rxa7 Rf3 27. Rxa4 Rf4 28. Rxf4 f5 29. Rxf5#) 25. Rxb7 { [%eval #1] } 25... Rxb7# { Game ends by variant rule. } 1-0