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[Event "rated variant:antichess game"] [Site "https://lichess.org/x9co2MSL"] [Date "2022.06.14"] [Round "-"] [White "isaacpro1366"] [Black "necker2021"] [Result "1-0"] [GameId "x9co2MSL"] [UTCDate "2022.06.14"] [UTCTime "00:35:58"] [WhiteElo "1044"] [BlackElo "821"] [WhiteRatingDiff "+14"] [BlackRatingDiff "-13"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.3] } 1... e5?? { (1.30 → 5.41) Blunder. e6 was best. } { [%eval 5.41] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. b4?? { (5.41 → 0.83) Blunder. Ba6 was best. } { [%eval 0.83] } (2. Ba6 bxa6 3. Qh5 Qh4 4. Qxh4 Ba3 5. Nxa3 h6 6. Qxh6 Nxh6) 2... Bxb4 { [%eval 0.95] } 3. Nc3?? { (0.95 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (3. Ba6 bxa6 4. Qh5 Bxd2 5. Qxe5 Bxe3 6. Qxe3 Qh4 7. Qxe8 Qxh2) 3... Bxc3 { [%eval #-16] } 4. dxc3 { [%eval #-14] } 4... b5 { [%eval #-14] } 5. Qxd7 { [%eval #-12] } 5... Bxd7?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. Kxd7 was best. } { [%eval #12] } (5... Kxd7 6. Bxb5 Qg5 7. Bxd7 Qxg2 8. Bxc8 Qxh2 9. Rxh2 Nh6 10. Rxh6 Rxc8 11. Rxh7 c6 12. Rxg7) 6. Bxb5 { [%eval #12] } 6... Bxb5 { [%eval #11] } 7. c4 { [%eval #10] } 7... Bxc4 { [%eval #9] } 8. Rb1 { [%eval #9] } 8... Bxa2 { [%eval #8] } 9. Rxb8 { [%eval #8] } 9... Rxb8 { [%eval #7] } 10. Bb2 { [%eval #8] } 10... Rxb2 { [%eval #7] } 11. Ne2 { [%eval #7] } 11... Rxc2 { [%eval #6] } 12. Nc3 { [%eval #7] } 12... Rxc3 { [%eval #6] } 13. Kd1?? { (Mate in 6 → Mate in 10) Lost forced checkmate sequence. f3 was best. } { [%eval #-10] } (13. f3 Rxe3 14. Kd2 Qxd2 15. Rf1 Qxg2 16. f4 Qxf1 17. fxe5 Rxe5 18. h3 Qxh3#) 13... Rxe3 { [%eval #-10] } 14. fxe3 { [%eval #-9] } 14... Qxd1 { [%eval #-9] } 15. Rxd1 { [%eval #-8] } 15... Bb1?? { (Mate in 8 → -6.41) Lost forced checkmate sequence. Kd8 was best. } { [%eval -6.41] } (15... Kd8 16. Rxd8 Ne7 17. Rxh8 e4 18. Rxh7 Nc6 19. Rxg7 f6 20. Rxc7 Na5 21. Rxa7 Be6 22. Rxa5) 16. Rxb1 { [%eval -7.35] } 16... Nf6?? { (-7.35 → Mate in 3) Checkmate is now unavoidable. Kd7 was best. } { [%eval #3] } (16... Kd7 17. g4) 17. Rb6 { [%eval #3] } 17... cxb6 { [%eval #2] } 18. g4 { [%eval #2] } 18... Nxg4 { [%eval #1] } 19. h3?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. e4 was best. } { [%eval 0.0] } (19. e4 Nxh2#) 19... Nxe3 { [%eval 0.15] } 20. h4 { [%eval 1.29] } 20... g5 { [%eval 0.0] } 21. hxg5 { [%eval 1.48] } 21... f6 { [%eval 0.0] } 22. gxf6 { [%eval 0.2] } 22... Rg8?? { (0.20 → Mate in 1) Checkmate is now unavoidable. Kd7 was best. } { [%eval #1] } (22... Kd7) 23. f7 { [%eval #1] } 23... Kxf7# { Game ends by variant rule. } 1-0