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[Event "rated variant:antichess game"] [Site "https://lichess.org/c96Ljmy5"] [Date "2022.06.14"] [Round "-"] [White "necker2021"] [Black "isaacpro1366"] [Result "0-1"] [GameId "c96Ljmy5"] [UTCDate "2022.06.14"] [UTCTime "00:23:42"] [WhiteElo "877"] [BlackElo "979"] [WhiteRatingDiff "-24"] [BlackRatingDiff "+27"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 bxa6 4. Qh5 Bxd2 5. Qxh7 Rxh7 6. Kxd2 Rxh2 7. Rxh2 a5) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-14] } 2... Ba6?? { (Mate in 14 → 6.15) Lost forced checkmate sequence. Nf6 was best. } { [%eval 6.15] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Nxf2 5. Bxf7 Nxd1 6. Kxd1 Qxd2 7. Bxd2) 3. Bxd7 { [%eval 3.86] } 3... Qxd7 { [%eval 3.32] } 4. d4?? { (3.32 → Mate in 14) Checkmate is now unavoidable. Qh5 was best. } { [%eval #-14] } (4. Qh5 Qxd2) 4... Qxd4 { [%eval #-14] } 5. Qxd4 { [%eval #-13] } 5... Bc4?? { (Mate in 13 → Mate in 13) Lost forced checkmate sequence. Bf1 was best. } { [%eval #13] } (5... Bf1 6. Kxf1 f5 7. exf5 e6 8. fxe6 g5 9. Qxh8 Bb4 10. Qxh7 Nc6 11. Qxc7 Ne5 12. Bxg5) 6. Qxc4?? { (Mate in 13 → 2.62) Lost forced checkmate sequence. Qxa7 was best. } { [%eval 2.62] } (6. Qxa7 Rxa7 7. Be3 Bxa2 8. Bxa7 Bxb1 9. Bxb8 Bxc2 10. Bxc7 Bxe4 11. Ra5 Bxg2 12. Kd1 Bxh1) 6... Nc6?? { (2.62 → Mate in 13) Checkmate is now unavoidable. g5 was best. } { [%eval #13] } (6... g5 7. Bxg5) 7. Qxf7 { [%eval #13] } 7... Kxf7 { [%eval #12] } 8. Be3?? { (Mate in 12 → Mate in 10) Lost forced checkmate sequence. b4 was best. } { [%eval #-10] } (8. b4 Nxb4 9. a4 Nxc2 10. Ra2 Nxe1 11. Rd2 Nxg2 12. Rd8 Rxd8 13. Bf4 Nxf4 14. Ne2 Nxe2) 8... Rb8?? { (Mate in 10 → Mate in 13) Lost forced checkmate sequence. Nb4 was best. } { [%eval #13] } (8... Nb4 9. Bxa7 Nxa2 10. Rxa2 Rxa7 11. Rxa7 e5 12. Rxc7 h6 13. Rxf7 g6 14. Rxf8 Rh7 15. Rxg8) 9. Bxa7 { [%eval #13] } 9... Nxa7 { [%eval #11] } 10. b4?? { (Mate in 11 → 2.69) Lost forced checkmate sequence. a4 was best. } { [%eval 2.69] } (10. a4 Rxb2 11. Ra3 Rxc2 12. Kd1 Rxf2 13. h4 Rxg2 14. Rhh3 Rxg1 15. Rab3 Rxd1 16. Rbe3 Rxb1) 10... Rxb4 { [%eval 2.85] } 11. Nc3?? { (2.85 → Mate in 11) Checkmate is now unavoidable. c4 was best. } { [%eval #-11] } (11. c4) 11... Rxe4 { [%eval #-11] } 12. Nxe4 { [%eval #-10] } 12... c5 { [%eval #-10] } 13. Nxc5 { [%eval #-9] } 13... Ke6 { [%eval #-9] } 14. Nxe6 { [%eval #-8] } 14... h6?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. g6 was best. } { [%eval #9] } (14... g6 15. Nxf8 h5 16. Nxg6 Nh6 17. Nxe7 Nc6 18. Nxc6 Rd8 19. Nxd8 Nf7 20. Nxf7 h4 21. Nf3) 15. Nxg7 { [%eval #9] } 15... Bxg7 { [%eval #8] } 16. g4 { [%eval #8] } 16... Bxa1 { [%eval #7] } 17. g5 { [%eval #8] } 17... hxg5 { [%eval #7] } 18. f4 { [%eval #7] } 18... gxf4 { [%eval #6] } 19. Nf3?? { (Mate in 6 → Mate in 6) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-6] } (19. Nh3 Rxh3 20. Ke2 Rxh2 21. Rxa1 Rxe2 22. Rg1 Rxc2 23. Rxg8 Rxa2 24. Rg2 Rxg2#) 19... Rxh2 { [%eval #-6] } 20. Nxh2 { [%eval #-5] } 20... f3 { [%eval #-5] } 21. Nxf3 { [%eval #-4] } 21... Be5 { [%eval #-4] } 22. Nxe5 { [%eval #-3] } 22... Nc6 { [%eval #-3] } 23. Nxc6 { [%eval #-2] } 23... Nf6 { [%eval #-2] } 24. Nxe7 { [%eval #-1] } 24... Nd5 { [%eval #-1] } 25. Nxd5# { Game ends by variant rule. } 0-1