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[Event "rated Antichess game"] [Site "https://lichess.org/LMlICEao"] [Date "2025.04.25"] [White "HIMIK92"] [Black "Egor03062014"] [Result "0-1"] [GameId "LMlICEao"] [UTCDate "2025.04.25"] [UTCTime "09:08:06"] [WhiteElo "1089"] [BlackElo "1139"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+16"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a3?! { (0.15 → -0.62) Inaccuracy. e3 was best. } { [%eval -0.62] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g6 { [%eval -1.93] } 2. b3 { [%eval -0.33] } 2... e6 { [%eval -0.09] } 3. c3?? { (-0.09 → -4.63) Blunder. e3 was best. } { [%eval -4.63] } (3. e3 Bxa3) 3... Bxa3 { [%eval -2.99] } 4. Bxa3?? { (-2.99 → Mate in 15) Checkmate is now unavoidable. Rxa3 was best. } { [%eval #-15] } (4. Rxa3 Qg5) 4... c5 { [%eval #-15] } 5. Bxc5 { [%eval #-14] } 5... Qa5?? { (Mate in 14 → -2.16) Lost forced checkmate sequence. Qb6 was best. } { [%eval -2.16] } (5... Qb6 6. Bxb6 axb6 7. Rxa8 Nc6 8. Rxc8 Na7 9. Rxe8 Ne7 10. Rxe7 e5 11. Rxd7) 6. Bxa7 { [%eval -2.09] } 6... Qxc3? { (-2.09 → -0.86) Mistake. Qxa1 was best. } { [%eval -0.86] } (6... Qxa1) 7. Nxc3?? { (-0.86 → Mate in 12) Checkmate is now unavoidable. dxc3 was best. } { [%eval #-12] } (7. dxc3) 7... Rxa7 { [%eval #-12] } 8. Rxa7 { [%eval #-11] } 8... b5 { [%eval #-11] } 9. Rxd7 { [%eval #-10] } 9... Nxd7?? { (Mate in 10 → -0.37) Lost forced checkmate sequence. Kxd7 was best. } { [%eval -0.37] } (9... Kxd7 10. Nxb5 Kd6 11. Nxd6 Bd7 12. Nxf7 h5 13. Nxh8 e5 14. Nxg6 Be6 15. Nxe5) 10. Nxb5 { [%eval -0.36] } 10... Ne5?? { (-0.36 → Mate in 12) Checkmate is now unavoidable. Kd8 was best. } { [%eval #12] } (10... Kd8 11. Nc3 e5 12. f4 exf4 13. Kf2 Nf8 14. d3 f3 15. gxf3 Ba6 16. Kg3) 11. g4 { [%eval #12] } 11... Nxg4 { [%eval #11] } 12. Bh3?? { (Mate in 11 → Mate in 9) Lost forced checkmate sequence. Qc1 was best. } { [%eval #-9] } (12. Qc1 Nxh2 13. Qxc8 Nxf1 14. Rxh7 Rxh7 15. Qxe8 Nxd2 16. Qxg8 Nxb3 17. Qxf7 Rxf7) 12... Nxh2 { [%eval #-9] } 13. Bxe6 { [%eval #-8] } 13... Bxe6 { [%eval #-8] } 14. Rxh2 { [%eval #-7] } 14... Bxb3 { [%eval #-7] } 15. Rxh7 { [%eval #-6] } 15... Bxd1?? { (Mate in 6 → Mate in 7) Lost forced checkmate sequence. Rxh7 was best. } { [%eval #7] } (15... Rxh7 16. Qxb3 f5 17. Qxg8 Rh3 18. Qxg6 Kd7 19. Qxf5 Kd6 20. Nxd6 Rg3 21. fxg3#) 16. Kxd1?? { (Mate in 7 → 0.37) Lost forced checkmate sequence. Rxh8 was best. } { [%eval 0.37] } (16. Rxh8 Bxe2 17. Rxg8 Bxb5 18. Rxg6 fxg6 19. Kf1 Bxf1 20. d3 Bxd3 21. Ne2 Bxe2) 16... Rxh7 { [%eval 0.37] } 17. Nh3 { [%eval 0.28] } 17... Rxh3 { [%eval 0.13] } 18. Nc3?? { (0.13 → -2.48) Blunder. e3 was best. } { [%eval -2.48] } (18. e3 Rxe3) 18... Rxc3 { [%eval -2.73] } 19. dxc3 { [%eval -2.24] } 19... Kd7?! { (-2.24 → -1.07) Inaccuracy. g5 was best. } { [%eval -1.07] } (19... g5 20. e4) 20. Kd2 { [%eval -1.06] } 20... Kd6 { [%eval -0.51] } 21. Kd3?! { (-0.51 → -1.12) Inaccuracy. c4 was best. } { [%eval -1.12] } (21. c4 Ke7) 21... Ne7?! { (-1.12 → -0.21) Inaccuracy. Ke6 was best. } { [%eval -0.21] } (21... Ke6 22. c4 g5 23. e4 Ke7 24. c5 g4 25. f4 gxf3 26. c6 f2 27. Kd2) 22. e3?? { (-0.21 → Mate in 12) Checkmate is now unavoidable. c4 was best. } { [%eval #-12] } (22. c4 Kd7 23. c5 f5 24. c6 Kxc6 25. Kd4 f4 26. e4 fxe3 27. fxe3 g5) 22... g5?? { (Mate in 12 → -1.69) Lost forced checkmate sequence. f5 was best. } { [%eval -1.69] } (22... f5 23. Ke4 fxe4 24. f4 exf3 25. e4 Kc6 26. e5 f2 27. c4 f1=R 28. e6) 23. f4?? { (-1.69 → Mate in 5) Checkmate is now unavoidable. c4 was best. } { [%eval #-5] } (23. c4 g4 24. f4 gxf3 25. c5 Kxc5 26. e4 Kb5 27. Kd2 Kb4 28. Kc3 Kxc3) 23... gxf4 { [%eval #-5] } 24. exf4 { [%eval #-4] } 24... Ke5 { [%eval #-4] } 25. fxe5 { [%eval #-3] } 25... f6 { [%eval #-3] } 26. exf6 { [%eval #-2] } 26... Nc6 { [%eval #-2] } 27. Kd4 { [%eval #-1] } 27... Nxd4 { [%eval #-1] } 28. cxd4# { Game ends by variant rule. } 0-1