It is not romanticising when I point out the geometrically about adequate placement of bishops, knights and rooks in the normal starting position.
What do you mean by "geometric adequacy" of the starting position? What would be "geometrically inadequate" about having the bishops and rook positions swapped?
The central placement of the king is not romantic, it is symbolic because this game, it is all turning around the kings, They are the pieces that stand in for all pieces, irreverent of their name. The queen is the single peak of mobility and for that and symmetry of the rest gets the second central spot.
Again, this is romanticizing the pieces. They're just pieces. You have to use them a certain way to win the game and to avoid losing the game. We don't need to go on about their symbolic value and how that value is expressed in piece placement.
Do you find it "disrespectful" if a queen starts in a corner or a king starts on b1? To me, that creates interesting new possibilities. I'm not concerned about disrespecting a piece of wood or a digital representation of a piece of wood.
But why 960 insists on castling? They should get rid of that Kitsch.
Fischer Random allows for castling, because it wants to keep the same geometric possibilities and moves as the old chess but allow for more starting positions and possibilities.
+0.3 for white throughout 960 positions, okay, but I am not talking about imbalance of positions, but about more or less practical ones. .
Wouldn't a more practical position be better? Is your claim that SP518 is the most practical starting position possible?
And I think that less practical (or harder to navigate) positions allow for more creativity as we have to come up with unique solutions to harmonize our pieces. This is given to us on a silver platter in the old chess. We have to think harder and come up with solutions to harmonize our pieces in some positions. Just like life.
You claim awkwardness in 960 set-ups as assets.
It has pros and cons. A pro is the ability to have more unique positions and being given the opportunity to find creative ways to harmonize our pieces while preventing our opponents from being able to do so. A potential negative is that the starting position may be less aesthetically pleasing based on what we're used to. But I think the pros outweigh the cons.
I'd say chess is all about fighting, just not about fighting randomness.
Some level of randomness is always present. Whether or not you prepared for a variation your opponent plays is random. There's the meta randomness of why SP518 is the most popular starting position. But I think we ought to allow for the full geometric beauty of chess to be expressed in all of the possibilities that Fischer Random gives us instead of being trapped forever in the same starting position.
From a gameplay perspective, there's no reason SP518 should be more preferred than the other 959 possible starting positions. It's just tradition and fear of the unfamiliar.
You say it solves the opening theory dilemma, I'd say there is none, just play openings you don't know.
This is the opening theory dilemma! If you play an unsound opening, you disadvantage yourself, and your opponent can punish you. They may know the opening, or you might give yourself a terrible position. This would only be a factor if your opponent isn't strong enough to punish you. And to play a new opening competently, you have to study the common lines. Then chess becomes more about memorization and work than skill and fun.
This is the argument for Fischer Random Chess.
The normal starting position gives us identity, and rather than explore it, we would run away from it and turn ourselves into shape-shifting super-adapters? That's no futuristic!
We'd be abandoning pointless tradition to embrace the future. Rule changes in chess are nothing new. Castling was an innovation. En passant was an innovation. Pawn being able to move two squares on the first move was an innovation. The pieces changing their movement capabilities was an innovation. So too is Fischer Random. Not to mention SP518 will still exist. It just won't be our only possible starting position.
The occasional game of 960 is a great opportunity everybody should grab by its fuzzy hair. But principally, what we need to do is growing instead of fragmenting. Instead of becoming unburdened of opening theory computers of the new puzzler Chess 960, we might want to develop as old chess personae, changelings rising above theory.
I agree with you that fragmenting isn't optimal. SP518 should be absorbed into chess960 ;)
> It is not romanticising when I point out the geometrically about adequate placement of bishops, knights and rooks in the normal starting position.
What do you mean by "geometric adequacy" of the starting position? What would be "geometrically inadequate" about having the bishops and rook positions swapped?
> The central placement of the king is not romantic, it is symbolic because this game, it is all turning around the kings, They are the pieces that stand in for all pieces, irreverent of their name. The queen is the single peak of mobility and for that and symmetry of the rest gets the second central spot.
Again, this is romanticizing the pieces. They're just pieces. You have to use them a certain way to win the game and to avoid losing the game. We don't need to go on about their symbolic value and how that value is expressed in piece placement.
Do you find it "disrespectful" if a queen starts in a corner or a king starts on b1? To me, that creates interesting new possibilities. I'm not concerned about disrespecting a piece of wood or a digital representation of a piece of wood.
> But why 960 insists on castling? They should get rid of that Kitsch.
Fischer Random allows for castling, because it wants to keep the same geometric possibilities and moves as the old chess but allow for more starting positions and possibilities.
> +0.3 for white throughout 960 positions, okay, but I am not talking about imbalance of positions, but about more or less practical ones. .
Wouldn't a more practical position be better? Is your claim that SP518 is the most practical starting position possible?
And I think that less practical (or harder to navigate) positions allow for more creativity as we have to come up with unique solutions to harmonize our pieces. This is given to us on a silver platter in the old chess. We have to think harder and come up with solutions to harmonize our pieces in some positions. Just like life.
> You claim awkwardness in 960 set-ups as assets.
It has pros and cons. A pro is the ability to have more unique positions and being given the opportunity to find creative ways to harmonize our pieces while preventing our opponents from being able to do so. A potential negative is that the starting position may be less aesthetically pleasing based on what we're used to. But I think the pros outweigh the cons.
> I'd say chess is all about fighting, just not about fighting randomness.
Some level of randomness is always present. Whether or not you prepared for a variation your opponent plays is random. There's the meta randomness of why SP518 is the most popular starting position. But I think we ought to allow for the full geometric beauty of chess to be expressed in all of the possibilities that Fischer Random gives us instead of being trapped forever in the same starting position.
From a gameplay perspective, there's no reason SP518 should be more preferred than the other 959 possible starting positions. It's just tradition and fear of the unfamiliar.
> You say it solves the opening theory dilemma, I'd say there is none, just play openings you don't know.
This is the opening theory dilemma! If you play an unsound opening, you disadvantage yourself, and your opponent can punish you. They may know the opening, or you might give yourself a terrible position. This would only be a factor if your opponent isn't strong enough to punish you. And to play a new opening competently, you have to study the common lines. Then chess becomes more about memorization and work than skill and fun.
This is the argument for Fischer Random Chess.
> The normal starting position gives us identity, and rather than explore it, we would run away from it and turn ourselves into shape-shifting super-adapters? That's no futuristic!
We'd be abandoning pointless tradition to embrace the future. Rule changes in chess are nothing new. Castling was an innovation. En passant was an innovation. Pawn being able to move two squares on the first move was an innovation. The pieces changing their movement capabilities was an innovation. So too is Fischer Random. Not to mention SP518 will still exist. It just won't be our only possible starting position.
> The occasional game of 960 is a great opportunity everybody should grab by its fuzzy hair. But principally, what we need to do is growing instead of fragmenting. Instead of becoming unburdened of opening theory computers of the new puzzler Chess 960, we might want to develop as old chess personae, changelings rising above theory.
I agree with you that fragmenting isn't optimal. SP518 should be absorbed into chess960 ;)