I've been reading a lot of comments on this website about how agadmator's chess channel is simply an Ashley-esque recitation of computer analysis, and while I don't fully agree with that position, I do think I could create a chess game-analysis channel that is higher-quality. Here are some ideas I have:
1) Similar to agadmator's chess channel, analyze recent or historically significant games. This is simply the best way to connect with the chess fans and audience.
2) Include relevant commentary and history. For instance, if the game was part of a match, I would put the match situation in context for the viewers. I would also hypothesize how I think each player was feeling during different portions of the game, to give the viewers a realistic look into the atmosphere of competitive chess.
3) Include "puzzle" moments to challenge the chess fans. Puzzles would be club-player level and could feature a position from the game or from an analysis line. I would also include "key moment" segments, where I identify important moments from the game (and try to figure out why they happened the way they did, or if there were other ways the game could have continued).
4) Include computer analysis of games (since I believe computers are useful in learning chess) but ALSO invite master-level players to give their opinions on certain positions, whether or not they differ from the computer's opinion. A human is better at putting a position in context than a computer is, and they are able to highlight key details (such as fortresses or pawn structures) much more simply. Since I plan to post daily, I would probably send participating master-level players a few games at the beginning of the week, and they would provide brief thoughts and short analysis. Hopefully this would be a simple, short task for the masters involved (and they would be financially compensated for their work).
Anyway, that's it! Please tell me if you have any other ideas on how to improve this channel idea, and comment or message me if you are a master-level player interested in providing short (5-minute, maybe?) game analysis for financial compensation (you would also be credited by name, unless you prefer not to be). I don't know when I'll begin working on the channel because I have a few other projects I need to finish first, and I might not create the channel at all depending on the feedback I receive as well as how often I continue participating in the chess community.
Thanks for reading (Kudos if you read the whole thing!)
-Checkingball
1) Similar to agadmator's chess channel, analyze recent or historically significant games. This is simply the best way to connect with the chess fans and audience.
2) Include relevant commentary and history. For instance, if the game was part of a match, I would put the match situation in context for the viewers. I would also hypothesize how I think each player was feeling during different portions of the game, to give the viewers a realistic look into the atmosphere of competitive chess.
3) Include "puzzle" moments to challenge the chess fans. Puzzles would be club-player level and could feature a position from the game or from an analysis line. I would also include "key moment" segments, where I identify important moments from the game (and try to figure out why they happened the way they did, or if there were other ways the game could have continued).
4) Include computer analysis of games (since I believe computers are useful in learning chess) but ALSO invite master-level players to give their opinions on certain positions, whether or not they differ from the computer's opinion. A human is better at putting a position in context than a computer is, and they are able to highlight key details (such as fortresses or pawn structures) much more simply. Since I plan to post daily, I would probably send participating master-level players a few games at the beginning of the week, and they would provide brief thoughts and short analysis. Hopefully this would be a simple, short task for the masters involved (and they would be financially compensated for their work).
Anyway, that's it! Please tell me if you have any other ideas on how to improve this channel idea, and comment or message me if you are a master-level player interested in providing short (5-minute, maybe?) game analysis for financial compensation (you would also be credited by name, unless you prefer not to be). I don't know when I'll begin working on the channel because I have a few other projects I need to finish first, and I might not create the channel at all depending on the feedback I receive as well as how often I continue participating in the chess community.
Thanks for reading (Kudos if you read the whole thing!)
-Checkingball