you said, "your algorithm is flawed...if a move is obvious then if for an important reason i have to attend to something and did not immediately made a move how can you determine that?"
the algorithm is not perfect, but it does pick up key indicators. in your case, for example, with move times, it was not a one or two move thing; your moves were consistently slow, from beginning to
end. especially in the opening, when a skilled player should not be taking ~5,6,7 seconds on every move.
that wasn't the only thing. we take into account many factors and patterns before deciding to reset somebody. there are known indicators used not only by us but other sites on the web with engine
abuse enforcement. common sense also plays a role.
as for tal and his wild moves, he was a GM and a world class player who memorised much classical theory and conventional systems in order to get to the level where he could afford to make
unconventional moves from time to time. also there was often a method to his madness. if the wild moves didn't make some sense on a fundamental level he wouldn't have won so many games or contended
for the world title. ie. there is order in the universe, and also in chess; Tal's brilliance was no exception.
also, it's not my site. This is thibault's site. I just play and work here :).
last thing you said is, "by the way regarding kai...engines are really stupid! you can set traps to those things they are 'material cookie monsters'."
This is complete nonsense. where did you set a "material" trap for kai? Because I just looked over your two games with him and I don't see one. Engines are not really stupid. Many of them are
conventionally rated in excess of 3000.
you said, "your algorithm is flawed...if a move is obvious then if for an important reason i have to attend to something and did not immediately made a move how can you determine that?"
the algorithm is not perfect, but it does pick up key indicators. in your case, for example, with move times, it was not a one or two move thing; your moves were consistently slow, from beginning to
end. especially in the opening, when a skilled player should not be taking ~5,6,7 seconds on every move.
that wasn't the only thing. we take into account many factors and patterns before deciding to reset somebody. there are known indicators used not only by us but other sites on the web with engine
abuse enforcement. common sense also plays a role.
as for tal and his wild moves, he was a GM and a world class player who memorised much classical theory and conventional systems in order to get to the level where he could afford to make
unconventional moves from time to time. also there was often a method to his madness. if the wild moves didn't make some sense on a fundamental level he wouldn't have won so many games or contended
for the world title. ie. there is order in the universe, and also in chess; Tal's brilliance was no exception.
also, it's not my site. This is thibault's site. I just play and work here :).
last thing you said is, "by the way regarding kai...engines are really stupid! you can set traps to those things they are 'material cookie monsters'."
This is complete nonsense. where did you set a "material" trap for kai? Because I just looked over your two games with him and I don't see one. Engines are not really stupid. Many of them are
conventionally rated in excess of 3000.