- Blind mode tutorial
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[Event "Hourly King of the Hill Arena"] [Site "https://lichess.org/GsIOnm9I"] [Date "2024.07.16"] [Round "-"] [White "criuva"] [Black "ajgreen"] [Result "0-1"] [GameId "GsIOnm9I"] [UTCDate "2024.07.16"] [UTCTime "13:04:22"] [WhiteElo "1905"] [BlackElo "2377"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+1"] [BlackTitle "NM"] [BlackBerserk "true"] [Variant "King of the Hill"] [TimeControl "300+0"] [ECO "A80"] [Opening "Dutch Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.67] } 1... f5 { [%eval 0.88] } { A80 Dutch Defense } 2. f4 { [%eval 0.37] } 2... Nf6 { [%eval 0.5] } 3. Nf3 { [%eval 0.45] } 3... d6 { [%eval 0.69] } 4. e3 { [%eval 0.46] } 4... g6 { [%eval 0.36] } 5. c3 { [%eval -0.15] } 5... Bg7 { [%eval -0.23] } 6. Bc4 { [%eval -0.37] } 6... Nc6?! { (-0.37 → 0.46) Inaccuracy. e6 was best. } { [%eval 0.46] } (6... e6 7. Bb3 O-O 8. O-O c5 9. dxc5 dxc5 10. Qxd8 Rxd8 11. Ng5 Nc6 12. Nd2) 7. O-O?! { (0.46 → -0.23) Inaccuracy. d5 was best. } { [%eval -0.23] } (7. d5 Na5 8. Be2 c5 9. b4 cxb4 10. cxb4 Ne4 11. Nd4 e5 12. dxe6 Nc6) 7... Nh5? { (-0.23 → 1.26) Mistake. e6 was best. } { [%eval 1.26] } (7... e6 8. Bd2 a6 9. Bb3 Na5 10. c4 Nxb3 11. axb3 b6 12. Be1 Bb7 13. Nc3) 8. Ng5?! { (1.26 → 0.60) Inaccuracy. d5 was best. } { [%eval 0.6] } (8. d5 Nb8) 8... d5 { [%eval 0.36] } 9. Bb5 { [%eval 0.22] } 9... e6?! { (0.22 → 0.99) Inaccuracy. Nf6 was best. } { [%eval 0.99] } (9... Nf6 10. c4 O-O 11. cxd5 Nxd5 12. Bc4 e6 13. Bxd5 exd5 14. Nf3 Ne7 15. Nc3) 10. a3? { (0.99 → -0.37) Mistake. b3 was best. } { [%eval -0.37] } (10. b3 Nf6) 10... Qd6? { (-0.37 → 0.90) Mistake. Nf6 was best. } { [%eval 0.9] } (10... Nf6 11. Nd2) 11. Nd2 { [%eval 0.54] } 11... Bd7?! { (0.54 → 1.22) Inaccuracy. Nf6 was best. } { [%eval 1.22] } (11... Nf6 12. a4) 12. Ndf3?! { (1.22 → 0.53) Inaccuracy. a4 was best. } { [%eval 0.53] } (12. a4 Ne7) 12... h6 { [%eval 0.61] } 13. Bxc6?! { (0.61 → -0.14) Inaccuracy. Nh3 was best. } { [%eval -0.14] } (13. Nh3 Ne7) 13... Bxc6 { [%eval -0.07] } 14. Nh3 { [%eval -0.45] } 14... Bb5 { [%eval -0.61] } 15. Re1 { [%eval -0.36] } 15... O-O-O?! { (-0.36 → 0.61) Inaccuracy. Nf6 was best. } { [%eval 0.61] } (15... Nf6 16. a4 Ba6 17. b3 Ne4 18. Ba3 Qc6 19. Nf2 Nxc3 20. Qd2 Ne4 21. Nxe4) 16. Ne5?! { (0.61 → -0.45) Inaccuracy. a4 was best. } { [%eval -0.45] } (16. a4) 16... Bxe5 { [%eval -0.15] } 17. fxe5 { [%eval -0.44] } 17... Qe7 { [%eval -0.22] } 18. Nf4 { [%eval -0.59] } 18... Nxf4 { [%eval -0.51] } 19. exf4 { [%eval -0.44] } 19... g5 { [%eval -0.13] } 20. a4 { [%eval -0.13] } 20... Ba6 { [%eval -0.23] } 21. b4?! { (-0.23 → -0.91) Inaccuracy. b3 was best. } { [%eval -0.91] } (21. b3 Rdg8) 21... Bc4 { [%eval -1.0] } 22. b5 { [%eval -0.91] } 22... Rdg8 { [%eval -0.85] } 23. Ba3? { (-0.85 → -2.05) Mistake. Qh5 was best. } { [%eval -2.05] } (23. Qh5 Kb8) 23... Qg7 { [%eval -2.0] } 24. fxg5?? { (-2.00 → -5.24) Blunder. Qf3 was best. } { [%eval -5.24] } (24. Qf3 gxf4) 24... hxg5 { [%eval -5.45] } 25. Qf3 { [%eval -6.95] } 25... Rh4?! { (-6.95 → -4.87) Inaccuracy. Rxh2 was best. } { [%eval -4.87] } (25... Rxh2) 26. g3?! { (-4.87 → -7.42) Inaccuracy. Qf2 was best. } { [%eval -7.42] } (26. Qf2 f4) 26... Rh3 { [%eval -8.27] } 27. Rab1 { [%eval -9.94] } 27... Rgh8 { [%eval -9.78] } 28. Rb2 { [%eval -7.84] } 28... f4 { [%eval -7.08] } 29. Qg4 { [%eval -9.6] } 29... fxg3?? { (-9.60 → -3.05) Blunder. Qh6 was best. } { [%eval -3.05] } (29... Qh6) 30. Qxe6+ { [%eval -3.77] } 30... Qd7?? { (-3.77 → -0.60) Blunder. Kb8 was best. } { [%eval -0.6] } (30... Kb8) 31. Qxd7+ { [%eval -0.51] } 31... Kxd7 { [%eval -0.36] } 32. hxg3?? { (-0.36 → -5.21) Blunder. e6+ was best. } { [%eval -5.21] } (32. e6+ Ke8) 32... Rxg3+?? { (-5.21 → -1.27) Blunder. Ke6 was best. } { [%eval -1.27] } (32... Ke6) 33. Kf2 { [%eval -1.62] } 33... Rxc3?! { (-1.62 → -0.92) Inaccuracy. Rhh3 was best. } { [%eval -0.92] } (33... Rhh3) 34. e6+ { [%eval -1.02] } 34... Ke8 { [%eval -1.0] } 35. Rg1?? { (-1.00 → -16.10) Blunder. Bb4 was best. } { [%eval -16.1] } (35. Bb4) 35... Rxa3 { [%eval -14.92] } 36. Rxg5 { [%eval -19.75] } 36... Rh2+ { [%eval -20.68] } 37. Rg2 { [%eval -26.36] } 37... Rxg2+ { [%eval -15.84] } 38. Kxg2 { [%eval -22.24] } 38... Ke7 { [%eval -19.26] } 39. Rb1?! { (-19.26 → Mate in 7) Checkmate is now unavoidable. b6 was best. } { [%eval #-7] } (39. b6 Kxe6) 39... Kxe6 { [%eval #-6] } 40. Re1+ { [%eval #-6] } 40... Kf5 { [%eval #-5] } 41. Re5+ { [%eval #-5] } 41... Kf4 { [%eval #-4] } 42. Re7 { [%eval #-3] } 42... Re3 { [%eval #-2] } 43. Rf7+ { [%eval #-1] } 43... Ke4# { Game ends by variant rule. } 0-1