- Blind mode tutorial
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[Event "Weekly King of the Hill Arena"] [Site "https://lichess.org/Cq3SKIWQ"] [Date "2024.04.24"] [White "criuva"] [Black "ajgreen"] [Result "0-1"] [GameId "Cq3SKIWQ"] [UTCDate "2024.04.24"] [UTCTime "19:18:40"] [WhiteElo "1908"] [BlackElo "2234"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+1"] [BlackTitle "NM"] [Variant "King of the Hill"] [TimeControl "180+0"] [ECO "A80"] [Opening "Dutch Defense"] [Termination "Normal"] [Annotator "lichess.org"] 1. d4 { [%eval 0.68] } 1... f5 { [%eval 0.88] } { A80 Dutch Defense } 2. f4 { [%eval 0.38] } 2... Nf6 { [%eval 0.37] } 3. Nf3 { [%eval 0.45] } 3... d6 { [%eval 0.53] } 4. e3 { [%eval 0.46] } 4... Nbd7 { [%eval 0.82] } 5. c3?! { (0.82 → 0.08) Inaccuracy. c4 was best. } { [%eval 0.08] } (5. c4 e6 6. Nc3 g6 7. Qc2 Qe7 8. Bd2 Bg7 9. O-O-O c6 10. Be1 e5 11. dxe5 dxe5) 5... g6 { [%eval 0.22] } 6. Bd3? { (0.22 → -1.28) Mistake. Bc4 was best. } { [%eval -1.28] } (6. Bc4 d5 7. Bb3 e6 8. c4 dxc4 9. Bxc4 Nb6 10. Bb3 a5 11. O-O a4 12. Bc2 Bg7) 6... Bg7? { (-1.28 → -0.13) Mistake. e5 was best. } { [%eval -0.13] } (6... e5) 7. O-O?! { (-0.13 → -0.76) Inaccuracy. Qb3 was best. } { [%eval -0.76] } (7. Qb3 e5) 7... O-O? { (-0.76 → 0.39) Mistake. e5 was best. } { [%eval 0.39] } (7... e5 8. fxe5 dxe5 9. Bc4 Nb6 10. Bb3 e4 11. Ne5 Nfd5 12. c4 Ne7 13. c5 Nbd5 14. Nc3) 8. Qc2 { [%eval 0.0] } 8... Qe8?! { (0.00 → 0.85) Inaccuracy. c5 was best. } { [%eval 0.85] } (8... c5 9. b4 e6 10. bxc5 dxc5 11. g3 b5 12. Bxb5 Bb7 13. Qb3 Qe7 14. Nbd2 Rab8 15. Ba3) 9. Ng5? { (0.85 → -0.30) Mistake. Nbd2 was best. } { [%eval -0.3] } (9. Nbd2) 9... e5?! { (-0.30 → 0.47) Inaccuracy. e6 was best. } { [%eval 0.47] } (9... e6 10. Nd2) 10. e4?? { (0.47 → -2.46) Blunder. fxe5 was best. } { [%eval -2.46] } (10. fxe5 dxe5 11. Qb3+ Kh8 12. Ne6 Qe7 13. Nxf8 Nxf8 14. Na3 c5 15. Nc2 Be6 16. c4 exd4) 10... exd4? { (-2.46 → -1.15) Mistake. fxe4 was best. } { [%eval -1.15] } (10... fxe4 11. Nxe4 Nxe4 12. Bxe4 exd4 13. Bd5+ Kh8 14. Qd1 Nb6 15. Bf3 c5 16. Re1 Qf7 17. cxd4) 11. exf5 { [%eval -1.15] } 11... gxf5?? { (-1.15 → 2.07) Blunder. Nc5 was best. } { [%eval 2.07] } (11... Nc5 12. cxd4 Nxd3 13. Qxd3 Bxf5 14. Qb3+ d5 15. Nc3 Qd7 16. Nf3 c6 17. h3 h5 18. Ne5) 12. Bxf5 { [%eval 1.5] } 12... Nc5?! { (1.50 → 2.23) Inaccuracy. Kh8 was best. } { [%eval 2.23] } (12... Kh8) 13. Bxh7+ { [%eval 2.08] } 13... Kh8 { [%eval 2.01] } 14. Bg6 { [%eval 2.33] } 14... d3 { [%eval 2.15] } 15. Qf2?? { (2.15 → -6.49) Blunder. Bxd3 was best. } { [%eval -6.49] } (15. Bxd3 Nxd3 16. Qxd3 Bg4 17. Nd2 Qe2 18. Qxe2 Bxe2 19. Ne6 Rae8 20. f5 Kg8 21. Nf3 Ne4) 15... Qe7?? { (-6.49 → 12.07) Blunder. Qxg6 was best. } { [%eval 12.07] } (15... Qxg6 16. f5 Qh5 17. Qf3 Qxf3 18. Rxf3 Kg8 19. h3 Bh6 20. g4 Kg7 21. Be3 Re8 22. Ne6+) 16. Qh4+ { [%eval 10.87] } 16... Kg8 { [%eval 10.84] } 17. Bh7+ { [%eval 10.61] } 17... Kh8 { [%eval 10.98] } 18. Bxd3+ { [%eval 11.32] } 18... Kg8 { [%eval 11.46] } 19. Bc4+ { [%eval 8.7] } 19... Be6 { [%eval 8.47] } 20. Bxe6+ { [%eval 8.68] } 20... Nxe6 { [%eval 8.84] } 21. Re1 { [%eval 8.76] } 21... Rfe8 { [%eval 8.96] } 22. Rxe6 { [%eval 8.74] } 22... Qd7 { [%eval 10.38] } 23. f5 { [%eval 10.11] } 23... Re7 { [%eval 13.62] } 24. Be3 { [%eval 13.38] } 24... Rae8 { [%eval 12.91] } 25. Bd4 { [%eval 10.4] } 25... Rxe6 { [%eval 14.38] } 26. fxe6 { [%eval 13.69] } 26... Qe7 { [%eval 14.51] } 27. Nd2 { [%eval 14.31] } 27... c5 { [%eval 17.63] } 28. Bxf6 { [%eval 15.81] } 28... Qxf6 { [%eval 30.08] } 29. Qh7+ { [%eval 25.55] } 29... Kf8 { [%eval 24.82] } 30. Rf1 { [%eval 25.78] } 30... Ke7 { [%eval 39.17] } 31. Rxf6 { [%eval 17.32] } 31... Kxf6 { [%eval 18.05] } 32. Ngf3 { [%eval 17.21] } 32... Rxe6 { [%eval 23.27] } 33. Qh5 { [%eval 18.22] } 33... Ke7 { [%eval 18.71] } 34. Kf2 { [%eval 19.09] } 34... Be5 { [%eval 18.99] } 35. Qg5+ { [%eval 21.02] } 35... Kd7?! { (21.02 → Mate in 6) Checkmate is now unavoidable. Bf6 was best. } { [%eval #6] } (35... Bf6 36. Qd5) 36. Nxe5+ { [%eval #5] } 36... Rxe5 { [%eval #5] } 37. Qg4+?! { (Mate in 5 → 22.45) Lost forced checkmate sequence. Qxe5 was best. } { [%eval 22.45] } (37. Qxe5 Kc6 38. Kf3 d5 39. Qf6+ Kd7 40. Kf4 d4 41. Ke5#) 37... Kc6?! { (22.45 → Mate in 7) Checkmate is now unavoidable. Kc7 was best. } { [%eval #7] } (37... Kc7 38. c4) 38. c4 { [%eval #6] } 38... d5 { [%eval #6] } 39. Qf3 { [%eval #6] } 39... Kd6 { [%eval #6] } 40. Qf6+ { [%eval #6] } 40... Re6 { [%eval #6] } 41. Qf4+ { [%eval #6] } 41... Re5 { [%eval #5] } 42. g3?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. Nf3 was best. } { [%eval #-3] } (42. Nf3 Ke6 43. Qxe5+ Kf7 44. cxd5 c4 45. Ke3 Kg8 46. Ke4#) 42... dxc4 { [%eval #-2] } 43. Qxc4 { [%eval #-2] } 43... Rf5+ { [%eval #-2] } 44. Ke3 { [%eval #-1] } 44... Ke5# { Game ends by variant rule. } 0-1