FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/v2d3kOer"]
[Date "2024.11.09"]
[White "YamanEmirYilmaz"]
[Black "asmi_bcwchess"]
[Result "0-1"]
[GameId "v2d3kOer"]
[UTCDate "2024.11.09"]
[UTCTime "08:38:27"]
[WhiteElo "1034"]
[BlackElo "1091"]
[WhiteRatingDiff "-13"]
[BlackRatingDiff "+7"]
[Variant "Antichess"]
[TimeControl "600+10"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nf3?! { (0.15 → -0.91) Inaccuracy. e3 was best. } { [%eval -0.91] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... e5 { [%eval -0.98] } 2. Nxe5 { [%eval -1.36] } 2... Qh4 { [%eval -2.51] } 3. Nxf7 { [%eval -1.09] } 3... Kxf7 { [%eval -2.36] } 4. f3?? { (-2.36 → Mate in 15) Checkmate is now unavoidable. b4 was best. } { [%eval #-15] } (4. b4 Qxh2) 4... Qxh2 { [%eval -9.75] } 5. Rxh2 { [%eval -7.46] } 5... h5?? { (-7.46 → Mate in 16) Checkmate is now unavoidable. Ba3 was best. } { [%eval #16] } (5... Ba3) 6. Rxh5 { [%eval #16] } 6... Rxh5 { [%eval #15] } 7. Kf2?? { (Mate in 15 → Mate in 14) Lost forced checkmate sequence. b4 was best. } { [%eval #-14] } (7. b4 Bxb4 8. g4 Bxd2 9. gxh5 Bxc1 10. Qxd7 Nxd7 11. Na3 Bxa3 12. h6 Nxh6) 7... Rh3?? { (Mate in 14 → -3.08) Lost forced checkmate sequence. d6 was best. } { [%eval -3.08] } (7... d6 8. g4 Bxg4 9. fxg4 Ke8 10. gxh5 g5 11. hxg6 Kf7 12. gxf7 Na6 13. fxg8=K) 8. gxh3 { [%eval -2.51] } 8... Nf6? { (-2.51 → -0.84) Mistake. Ba3 was best. } { [%eval -0.84] } (8... Ba3) 9. e4?? { (-0.84 → Mate in 11) Checkmate is now unavoidable. b4 was best. } { [%eval #-11] } (9. b4 Bxb4 10. Bb2 Bxd2 11. Bxf6 Kxf6 12. Nxd2 c5 13. Kg3 a6 14. Bg2 c4) 9... Nxe4 { [%eval #-11] } 10. fxe4 { [%eval #-10] } 10... d5 { [%eval #-10] } 11. exd5 { [%eval #-9] } 11... Bxh3 { [%eval #-9] } 12. Bxh3 { [%eval #-8] } 12... Ba3 { [%eval #-8] } 13. bxa3 { [%eval #-7] } 13... Nd7 { [%eval #-7] } 14. Bxd7 { [%eval #-6] } 14... Rc8 { [%eval #-6] } 15. Bxc8 { [%eval #-5] } 15... Ke6?? { (Mate in 5 → 5.50) Lost forced checkmate sequence. g5 was best. } { [%eval 5.5] } (15... g5 16. Bxb7 g4 17. Qxg4 a6 18. Bxa6 Kg7 19. Qxg7 c5 20. dxc6#) 16. dxe6?? { (5.50 → Mate in 5) Checkmate is now unavoidable. Bxe6 was best. } { [%eval #-5] } (16. Bxe6 g5) 16... c6 { [%eval #-5] } 17. Bxb7 { [%eval #-4] } 17... g5 { [%eval #-4] } 18. Bxc6 { [%eval #-3] } 18... g4 { [%eval #-3] } 19. Qxg4 { [%eval #-2] } 19... a5 { [%eval #-2] } 20. Qb4 { [%eval #-1] } 20... axb4 { [%eval #-1] } 21. axb4# { Game ends by variant rule. } 0-1
