FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/phMSpTyy"]
[Date "2024.06.07"]
[White "Clea-doche84"]
[Black "MykolaSrebniuk"]
[Result "0-1"]
[GameId "phMSpTyy"]
[UTCDate "2024.06.07"]
[UTCTime "13:08:11"]
[WhiteElo "1345"]
[BlackElo "1318"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+21"]
[Variant "Antichess"]
[TimeControl "10800+180"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.27] } 1... d5?? { (0.27 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Bb5?? { (Mate in 15 → -3.20) Lost forced checkmate sequence. Qg4 was best. } { [%eval -3.2] } (2. Qg4 Bxg4 3. Kd1 Bxd1 4. a3 Bxc2 5. Ra2 Bxb1 6. b3 Bxa2) 2... d4 { [%eval -3.37] } 3. Bxe8 { [%eval -3.08] } 3... dxe3?? { (-3.08 → 3.53) Blunder. Qxe8 was best. } { [%eval 3.53] } (3... Qxe8) 4. fxe3?? { (3.53 → -0.61) Blunder. Bxf7 was best. } { [%eval -0.61] } (4. Bxf7 exf2 5. Bxg8 Rxg8 6. Kxf2 Qxd2 7. Qxd2 Bh3 8. Nxh3 g5 9. Qxg5 Rxg5) 4... Qxd2 { [%eval -0.28] } 5. Qxd2?? { (-0.28 → Mate in 11) Checkmate is now unavoidable. Bxf7 was best. } { [%eval #-11] } (5. Bxf7 Qxg2) 5... Bh3?? { (Mate in 11 → 1.77) Lost forced checkmate sequence. h6 was best. } { [%eval 1.77] } (5... h6 6. Bxf7 Rh7 7. Bxg8 e5 8. Bxh7 Bh3 9. Nxh3 g6 10. Bxg6 Ba3 11. Nxa3) 6. gxh3?? { (1.77 → Mate in 10) Checkmate is now unavoidable. Bxf7 was best. } { [%eval #-10] } (6. Bxf7) 6... Nd7?? { (Mate in 10 → 1.69) Lost forced checkmate sequence. h6 was best. } { [%eval 1.69] } (6... h6 7. Bxf7 Rh7 8. Bxg8 e5 9. Bxh7 g6 10. Bxg6 Ba3 11. bxa3 e4 12. Bxe4) 7. Qxd7 { [%eval 1.21] } 7... Rxe8 { [%eval 1.38] } 8. Qxe7 { [%eval 0.92] } 8... Rxe7?? { (0.92 → Mate in 12) Checkmate is now unavoidable. Nxe7 was best. } { [%eval #12] } (8... Nxe7 9. Ne2 g6 10. b3 h5 11. Kf2 a5 12. b4 axb4 13. Nd2 Rd8 14. a3) 9. Nf3?? { (Mate in 12 → Mate in 9) Lost forced checkmate sequence. Na3 was best. } { [%eval #-9] } (9. Na3 Rxe3 10. Bxe3 Bxa3 11. Bxa7 Bxb2 12. Nf3 Bxa1 13. Bb6 cxb6 14. c3 Bxc3) 9... Rxe3 { [%eval #-9] } 10. Bxe3 { [%eval #-8] } 10... Bc5 { [%eval #-8] } 11. Bxc5 { [%eval #-7] } 11... Ne7 { [%eval #-7] } 12. Bxa7 { [%eval #-6] } 12... Rb8 { [%eval #-6] } 13. Bxb8 { [%eval #-5] } 13... f5 { [%eval #-6] } 14. Bxc7 { [%eval #-5] } 14... f4 { [%eval #-6] } 15. Bxf4 { [%eval #-5] } 15... g5 { [%eval #-5] } 16. Bxg5 { [%eval #-4] } 16... b5 { [%eval #-4] } 17. Bxe7 { [%eval #-3] } 17... h5 { [%eval #-4] } 18. Bb4 { [%eval #-1] } 18... h4 { [%eval #-1] } 19. Nxh4# { Game ends by variant rule. } 0-1

