Analysis on the server has the sense that anybody else can see the result without doing the calculations on his own hardware.
Analysis on the server has the sense that anybody else can see the result without doing the calculations on his own hardware.
I often download my game(s) and analyze them on a local chess gui. I have four times as much nodes per second in that gui despite the fact that i am using the same amount of threads. Dunno why that is so.
I often download my game(s) and analyze them on a local chess gui. I have four times as much nodes per second in that gui despite the fact that i am using the same amount of threads. Dunno why that is so.
I recommend analyzing your games in downloaded GUI, if you don't like lichess engine.
Just saw #12 wrote about this. Agree.
I recommend analyzing your games in downloaded GUI, if you don't like lichess engine.
Just saw #12 wrote about this. Agree.
camping_the_camper, not trying to start an argument, just curious, but why do you feel that you need the extra nodes? the web sf is fairly strong and can help with everything a human can see in the short term, and fishnet is used for games that you want more insight for.
camping_the_camper, not trying to start an argument, just curious, but why do you feel that you need the extra nodes? the web sf is fairly strong and can help with everything a human can see in the short term, and fishnet is used for games that you want more insight for.
@lakeofcrackers
The Lichess GUI is quite well, and i often use it to quickly check something.
But when i dont find the answer quickly, i use Scid. It has a few features which make analyzing more pleasant in that gui:
- The node depth of the engine is higher, as mentioned.
- I can not see which move was made in a GM game in the Lichess opening book. I need to click the game and check in the new tab which move was played in that game. This is unhandy. The Scid game list gives a better overview.
- The Lichess database doesnt have some games because they are too old. E.g. Neumann - Brody 1902 [1], is theoretically relevant but not in the Lichess database.
- i can sort by columns, eg i do that often to sort by white elo or black elo depending on the side for which i analyze.
- i can have more than one game list open, eg. my repertoire game list and a GM games game list
- I can configure the size and placement of the windows, including two screen setups
- I can analyze with more engines, eg. ASMFish and Leela at the same time
- I can change engine settings, eg. contempt = 0 and set a big hash,when i let it ponder over night.
[1]
https://lichess.org/qUZ3RKh4#12
@lakeofcrackers
The Lichess GUI is quite well, and i often use it to quickly check something.
But when i dont find the answer quickly, i use Scid. It has a few features which make analyzing more pleasant in that gui:
* The node depth of the engine is higher, as mentioned.
* I can not see which move was made in a GM game in the Lichess opening book. I need to click the game and check in the new tab which move was played in that game. This is unhandy. The Scid game list gives a better overview.
* The Lichess database doesnt have some games because they are too old. E.g. Neumann - Brody 1902 [1], is theoretically relevant but not in the Lichess database.
* i can sort by columns, eg i do that often to sort by white elo or black elo depending on the side for which i analyze.
* i can have more than one game list open, eg. my repertoire game list and a GM games game list
* I can configure the size and placement of the windows, including two screen setups
* I can analyze with more engines, eg. ASMFish and Leela at the same time
* I can change engine settings, eg. contempt = 0 and set a big hash,when i let it ponder over night.
[1]
https://lichess.org/qUZ3RKh4#12
My galaxy S10 plus on lichess analysis in android runs 200 knps ( 4.5 mnps on droidfish) and it is extremely horrible. They need better coding for android system.
In comparision, my window desktop lichess analysis get around 1.7 mnps ( normally 5.5 mnps on offline GUI).
My galaxy S10 plus on lichess analysis in android runs 200 knps ( 4.5 mnps on droidfish) and it is extremely horrible. They need better coding for android system.
In comparision, my window desktop lichess analysis get around 1.7 mnps ( normally 5.5 mnps on offline GUI).
which is obbious. If run thing in a browser usedm WASM layer there is no way it gonna be as fast as native binary. Android app is probably a dedicated browser like many of android apps.
Anyway and lichess has not doen any coding to the engine. it standard stockfish compiled for WASM
which is obbious. If run thing in a browser usedm WASM layer there is no way it gonna be as fast as native binary. Android app is probably a dedicated browser like many of android apps.
Anyway and lichess has not doen any coding to the engine. it standard stockfish compiled for WASM
Yes, WASM is fast but it is not compiled c/assembler.
Yes, WASM is fast but it is not compiled c/assembler.