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Should chess be incorparated into schools?

@Jaimej said in #1:

As a scholar myself I believe that it is essential for the young mind to be exposed to the intricated combinations and essence of chess.
Yes, it should

@Jaimej said in #1: > As a scholar myself I believe that it is essential for the young mind to be exposed to the intricated combinations and essence of chess. Yes, it should

I taught a disturbed boy to play chess. Regrettably, it didn't stop him from going on to be a murderer.

I taught a disturbed boy to play chess. Regrettably, it didn't stop him from going on to be a murderer.

@coledavis said in #12:

I taught a disturbed boy to play chess. Regrettably, it didn't stop him from going on to be a murderer.
So you also play sports in school. Chess is a sport, so u can't play chess?

@coledavis said in #12: > I taught a disturbed boy to play chess. Regrettably, it didn't stop him from going on to be a murderer. So you also play sports in school. Chess is a sport, so u can't play chess?

I do not understand the logic of what you have said.

I do not understand the logic of what you have said.

Think of chess and where it applies as you read the list:

Elementary School (Grades K-6):
At this stage, the focus is on introducing foundational concepts, making learning fun, and developing basic skills that students can build on.
Basic Memory Techniques: Memory Games, Rhymes, Songs
Creative Problem Solving: Puzzle Solving, Critical Thinking Games
Time Management: Task Scheduling, Prioritization
Basic Digital Literacy: Using Educational Software, Internet Safety
Basic Communication Skills: Show and Tell, Storytelling
Collaboration and Teamwork: Group Projects, Team-Based Games

High School (Grades 7-12 or Sec I - V):
At this level, the skills become more specialized and students start applying them to more complex tasks.
Advanced Memory Techniques: Mind Mapping, Repetition Exercises, Flashcards
Time Management and Scheduling: Task Breakdown, Deadlines
Advanced Problem Solving: Math, Logic, and Science Challenges
Basic Project Management: Project Planning, Gantt Charts
Leadership and Decision-Making: Debating, Peer Leadership Roles
Public Speaking and Presentation Skills: Presentations, Debates
Financial Literacy: Budgeting, Saving, Investing Basics

College (Undergraduate):
At this level, students are expected to deepen their skills and start applying them to real-world situations.
Advanced Memory Techniques and Retention: Active Recall, Spaced Repetition
Project Management and Team Leadership: Agile Methodology, Project Planning Software
Data Analysis and Interpretation: Statistics, Data Visualization
Advanced Decision-Making and Critical Thinking: Case Studies, Scenario Analysis
Advanced Communication and Negotiation: Persuasion, Conflict Resolution
Entrepreneurship and Business Basics: Business Planning, Marketing Strategies
Ethics and Social Responsibility: Business Ethics, Social Impact Projects

University (Postgraduate / Graduate Level):
At this level, students focus on mastering complex skills and theories, often tailored to their specific fields of study.
Advanced Project Management (Specialized): Project Risk Management, Resource Allocation
Leadership and Organizational Behavior: Leading Teams, Organizational Theory
Advanced Financial and Economic Literacy: Investment Strategies, Economic Theory
Complex Problem-Solving and Innovation: Design Thinking, Innovation Management
Advanced Communication: Public Relations, Crisis Management, Media Relations
Research Methodology and Academic Writing: Research Design, Peer Review Process
Global Citizenship and Sustainability: Global Policy, Sustainable Development Goals (SDGs)

Think of chess and where it applies as you read the list: Elementary School (Grades K-6): At this stage, the focus is on introducing foundational concepts, making learning fun, and developing basic skills that students can build on. Basic Memory Techniques: Memory Games, Rhymes, Songs Creative Problem Solving: Puzzle Solving, Critical Thinking Games Time Management: Task Scheduling, Prioritization Basic Digital Literacy: Using Educational Software, Internet Safety Basic Communication Skills: Show and Tell, Storytelling Collaboration and Teamwork: Group Projects, Team-Based Games High School (Grades 7-12 or Sec I - V): At this level, the skills become more specialized and students start applying them to more complex tasks. Advanced Memory Techniques: Mind Mapping, Repetition Exercises, Flashcards Time Management and Scheduling: Task Breakdown, Deadlines Advanced Problem Solving: Math, Logic, and Science Challenges Basic Project Management: Project Planning, Gantt Charts Leadership and Decision-Making: Debating, Peer Leadership Roles Public Speaking and Presentation Skills: Presentations, Debates Financial Literacy: Budgeting, Saving, Investing Basics College (Undergraduate): At this level, students are expected to deepen their skills and start applying them to real-world situations. Advanced Memory Techniques and Retention: Active Recall, Spaced Repetition Project Management and Team Leadership: Agile Methodology, Project Planning Software Data Analysis and Interpretation: Statistics, Data Visualization Advanced Decision-Making and Critical Thinking: Case Studies, Scenario Analysis Advanced Communication and Negotiation: Persuasion, Conflict Resolution Entrepreneurship and Business Basics: Business Planning, Marketing Strategies Ethics and Social Responsibility: Business Ethics, Social Impact Projects University (Postgraduate / Graduate Level): At this level, students focus on mastering complex skills and theories, often tailored to their specific fields of study. Advanced Project Management (Specialized): Project Risk Management, Resource Allocation Leadership and Organizational Behavior: Leading Teams, Organizational Theory Advanced Financial and Economic Literacy: Investment Strategies, Economic Theory Complex Problem-Solving and Innovation: Design Thinking, Innovation Management Advanced Communication: Public Relations, Crisis Management, Media Relations Research Methodology and Academic Writing: Research Design, Peer Review Process Global Citizenship and Sustainability: Global Policy, Sustainable Development Goals (SDGs)

YES YEs YES I do think so But let the students choose between lichess and chess.com

YES YEs YES I do think so But let the students choose between lichess and chess.com

As a curriculum? No.
I have an alternative. A mandatory curriculum class that can be picked by the student.
Add a music, chess maybe, arts, paint, drawing, sports, etc class.

On top of that, having a club, where the students can go after hours, maybe Saturdays too a few hours.

As a curriculum? No. I have an alternative. A mandatory curriculum class that can be picked by the student. Add a music, chess maybe, arts, paint, drawing, sports, etc class. On top of that, having a club, where the students can go after hours, maybe Saturdays too a few hours.

Yes I do think they should have a club/extra curriculum yes it is sicenitfly proven to raise IQ

Yes I do think they should have a club/extra curriculum yes it is sicenitfly proven to raise IQ

No,because as a professional chess player it would increase competition for me and you would see children becoming grandmaster at 10

No,because as a professional chess player it would increase competition for me and you would see children becoming grandmaster at 10

chess provides very little to no useful skills. Also, in general, as a game it sucks huge and major ass.

Thank you for reading :)

chess provides very little to no useful skills. Also, in general, as a game it sucks huge and major ass. Thank you for reading :)

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