I'm just interested if anyone else finds that there puzzle rating is much higher than their chess ratings? I was wondering whether this would be because I take more time in the puzzles? Would my puzzle rating be more indicative of my classical chess rating is I started playing classical? Just for reference my puzzle rating is double my rapid rating.
I'm just interested if anyone else finds that there puzzle rating is much higher than their chess ratings? I was wondering whether this would be because I take more time in the puzzles? Would my puzzle rating be more indicative of my classical chess rating is I started playing classical? Just for reference my puzzle rating is double my rapid rating.
@MikeSturgess said in #1:
Would my puzzle rating be more indicative of my classical chess rating is I started playing classical?
Not necessarily, my puzzle rating has been more than 900 points higher than my classical rating for quite long and at some times, the difference was even higher than 1000.
Part of the problem with puzzle ratings is that people handle the puzzles in very different ways. When you are able to focus really hard on a puzzle and willing to spend tens of minutes on one if necessary, your puzzle rating can be much higher than your game rating, even in long time control. In an actual game you need to recognize which position requires deeper calculation and even if you do, the time you can spend on it is still limited. That is not supposed to mean that puzzles are useless, just that one's performance in puzzles and in games are two very different things.
@MikeSturgess said in #1:
> Would my puzzle rating be more indicative of my classical chess rating is I started playing classical?
Not necessarily, my puzzle rating has been more than 900 points higher than my classical rating for quite long and at some times, the difference was even higher than 1000.
Part of the problem with puzzle ratings is that people handle the puzzles in very different ways. When you are able to focus really hard on a puzzle and willing to spend tens of minutes on one if necessary, your puzzle rating can be much higher than your game rating, even in long time control. In an actual game you need to recognize which position requires deeper calculation and even if you do, the time you can spend on it is still limited. That is not supposed to mean that puzzles are useless, just that one's performance in puzzles and in games are two very different things.
I tend to spend two or three minutes on a puzzle where as I don't have that time available on rapid or blitz
I tend to spend two or three minutes on a puzzle where as I don't have that time available on rapid or blitz
For me, it felt like there was an inflation of puzzle ratings at the end of 2020. Before that i was stuck at 1800ish, and then suddenly, when i came back to puzzles in 2021, the puzzles with the same rating were really easy, and i instantly jumped over 2200.
For the other point, as said by @mkubecek (and explained too by a NM chess commentator), in puzzles, you know there is something to find, which helps you tremendously, because without that, you most probably wouldn't think there is something to find, let alone find it (that's why commentators are able to find huge tactics that super GMs don't find, only with the eval bar, without the move pointed by stockfish).
For the time spent on a puzzle, at one time i tried to limit myself to 30s or 1min max to solve it, trying to help me in blitz/bullet, but finally, the puzzle streak, puzzle storm are the better options for that. The standard puzzles, for me, are here to develop deep calculations, and to try to cover all the opponent's moves (and more often than i would like, when i make an error in puzzle, i miss the simple enemy rebuttal in the first 3 moves)
For me, it felt like there was an inflation of puzzle ratings at the end of 2020. Before that i was stuck at 1800ish, and then suddenly, when i came back to puzzles in 2021, the puzzles with the same rating were really easy, and i instantly jumped over 2200.
For the other point, as said by @mkubecek (and explained too by a NM chess commentator), in puzzles, you know there is something to find, which helps you tremendously, because without that, you most probably wouldn't think there is something to find, let alone find it (that's why commentators are able to find huge tactics that super GMs don't find, only with the eval bar, without the move pointed by stockfish).
For the time spent on a puzzle, at one time i tried to limit myself to 30s or 1min max to solve it, trying to help me in blitz/bullet, but finally, the puzzle streak, puzzle storm are the better options for that. The standard puzzles, for me, are here to develop deep calculations, and to try to cover all the opponent's moves (and more often than i would like, when i make an error in puzzle, i miss the simple enemy rebuttal in the first 3 moves)
@tiranor said in #4:
that's why commentators are able to find huge tactics that super GMs don't find, only with the eval bar, without the move pointed by stockfish
Reportedly, in recent Speed Chess Championship the players were originally supposed to be seated in way that would let them see part of the audience who were watching screens with eval bars. This had to be changed because just seeing the reactions of the audience periferally (not even the eval bar itself) would often be a valuable hint for players of this strength.
@tiranor said in #4:
> that's why commentators are able to find huge tactics that super GMs don't find, only with the eval bar, without the move pointed by stockfish
Reportedly, in recent Speed Chess Championship the players were originally supposed to be seated in way that would let them see part of the audience who were watching screens with eval bars. This had to be changed because just seeing the reactions of the audience periferally (not even the eval bar itself) would often be a valuable hint for players of this strength.
@MikeSturgess said in #1:
I'm just interested if anyone else finds that there puzzle rating is much higher than their chess ratings?
Because ratings are relative. You must not ever assume that same number would mean same thing in different pool. Puzzle is even more different as "player pool" contain also the puzzles themselves. So the absolute number is always meaningless. If your rating is 2000 and puzzle/opponent is 1600 it means you expected to win about 3/4 of the point in the long run.
No rating system measures you skill just how often you win/lose hence there is no even attempt to make same number to mean same strength
@MikeSturgess said in #1:
> I'm just interested if anyone else finds that there puzzle rating is much higher than their chess ratings?
Because ratings are relative. You must not ever assume that same number would mean same thing in different pool. Puzzle is even more different as "player pool" contain also the puzzles themselves. So the absolute number is always meaningless. If your rating is 2000 and puzzle/opponent is 1600 it means you expected to win about 3/4 of the point in the long run.
No rating system measures you skill just how often you win/lose hence there is no even attempt to make same number to mean same strength
Puzzle rating - to get ur level puzzles
Chess rating - to get ur level opponents
Puzzle rating is generally 400 points more than ur chess rating in lichess
Puzzle rating - to get ur level puzzles
Chess rating - to get ur level opponents
Puzzle rating is generally 400 points more than ur chess rating in lichess
Puzzles is so Peeping Tom...
Puzzles is so Peeping Tom...
I mean it’s for training purposes like corners or penalties in soccer. You shouldn’t expect too much.
I mean it’s for training purposes like corners or penalties in soccer. You shouldn’t expect too much.