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Is it possible to get From 960 (Freestyle) In standard chess?

Here is The FEN to a random position from a Chess960 game played on Lichess

1brkrnbq/p2p4/1ppnpp2/5Ppp/4P3/1NPP2P1/PPK4P/1B1RRNBQ w kq - 0 10

In a normal chess, standard chess gane, is it possible to achieve this exact position? Or really any Freestyle position, I’m just using this one as an example
In standard chess you can regroup the pieces to occupy the same squares as in your example. However this is not the same position, as Black would not be allowed to castle.
@zwenna said in #3:
> In standard chess you can regroup the pieces to occupy the same squares as in your example. However this is not the same position, as Black would not be allowed to castle

The pawn structure is a little messed up in my example though
@Planet_CHESS465 said in #5:
> The pawn structure is a little messed up in my example though

Still i guess it would somehow be possible though minus the castling
Certainly not any. For example, any starting Chess960 position which does not have bishops, queens and kings in the same places as the standard starting position cannot be reached from the standard starting position.
i'm confused about your question: do you mean can this position be reached by playing moves from the starting position in standard chess?

If so, I am bothered by the position of black's light square bishop at g8. How could it get there? The pawns at d7 and e6 blocks its access to the g8 square following a route using squares only in ranks 6-8. However, maybe blacks' move ... b6 allowed the bishop to escape its starting square via the route: a6-c4-g8 BEFORE black played ...e6? But then how did the K and Q get to their current squares? That would have to happen after the bishop maneuver because ...d6 must happen before the K and Q move to their current squares.

It looks like you've invented a new type of puzzle, lol.

You could have two people race to find a way to reach the current position from the standard chess starting position using an analysis board.

I can imagine different versions of this puzzle game:

1. Both players can move pieces independently as fast as they like (fastest player wins).

2. Version 1, but time used gets reduced for the player that needed fewer moves to solve the puzzle, by
subtracting some multiplier (10sec ?) times the difference in the total number of moves each player used.

3. Players take turns moving pieces on their board until one player solves it. Copycats automatically lose since they
solve the puzzle second ;-).

You could have this as a kind of puzzle racer with an option to show the board of every player (like a sim tournament).