- Blind mode tutorial
lichess.org
Donate

I'm a bit depressed

My only suggestion is that you download all your longer duration games, feed them into LucasChess, run engine analysis, produce a set of 1000+ puzzles based on your captured inferior moves, and do those puzzles instead of the standard ones on LiChess.

That's essentially what I have started doing, albeit no evidence it is actually working yet!

Does sort of highlight your common failings especially ones based on strategy when no obvious tactics are in play.

One thing I will say, the 'homemade' puzzles are very difficult! My failure rate is over well over 50% even with amble time.

In general Bullet/Blitz games are worthless for this, as the time constraints trash your game playing abilities.

My only suggestion is that you download all your longer duration games, feed them into LucasChess, run engine analysis, produce a set of 1000+ puzzles based on your captured inferior moves, and do those puzzles instead of the standard ones on LiChess. That's essentially what I have started doing, albeit no evidence it is actually working yet! Does sort of highlight your common failings especially ones based on strategy when no obvious tactics are in play. One thing I will say, the 'homemade' puzzles are very difficult! My failure rate is over well over 50% even with amble time. In general Bullet/Blitz games are worthless for this, as the time constraints trash your game playing abilities.

@Codeur_gameur said in #1:

I'm 2700 rated in puzzles and got 2300 elo in book tests

I'm afraid that sort of thing doesn't really mean too much (even assuming that ratings culled from puzzles or books add up to a great deal, which is quite a stretch to begin with). The real problem here is that combos--the part of tactics which are emphasized in such tests--are only a part of chess, and not even that huge a part; most of the game is preparation and maneuvering (what's called positional play).

@Codeur_gameur said in #1: > I'm 2700 rated in puzzles and got 2300 elo in book tests I'm afraid that sort of thing doesn't really mean too much (even assuming that ratings culled from puzzles or books add up to a great deal, which is quite a stretch to begin with). The real problem here is that combos--the part of tactics which are emphasized in such tests--are only a part of chess, and not even that huge a part; most of the game is preparation and maneuvering (what's called positional play).

Well, thanks for your answers
I think I'm gonna try that thing with LucasChess, I've never thought about it :)

@MrPushwood said in #12:

I'm afraid that sort of thing doesn't really mean too much (even assuming that ratings culled from puzzles or books add up to a great deal, which is quite a stretch to begin with). The real problem here is that combos--the part of tactics which are emphasized in such tests--are only a part of chess, and not even that huge a part; most of the game is preparation and maneuvering (what's called positional play).
That'll make nice exercises for the next games then :) thanks for the tips

Well, thanks for your answers I think I'm gonna try that thing with LucasChess, I've never thought about it :) @MrPushwood said in #12: > I'm afraid that sort of thing doesn't really mean too much (even assuming that ratings culled from puzzles or books add up to a great deal, which is quite a stretch to begin with). The real problem here is that combos--the part of tactics which are emphasized in such tests--are only a part of chess, and not even that huge a part; most of the game is preparation and maneuvering (what's called positional play). That'll make nice exercises for the next games then :) thanks for the tips

@Savage_Water said in #5:

Oh boy I was gonna try to use one of my philosophical lectures but I guess this man needs to know what real depression is. So Ill let @MrPushwood to deal with this situation. Sorry for the ping guys. Topics JUST SOO interesting that I had to mention you guys.
youre a 9 year old kid on his mom's tablet.

@Savage_Water said in #5: > Oh boy I was gonna try to use one of my philosophical lectures but I guess this man needs to know what real depression is. So Ill let @MrPushwood to deal with this situation. Sorry for the ping guys. Topics JUST SOO interesting that I had to mention you guys. youre a 9 year old kid on his mom's tablet.

@Ifancy_potato said in #14:

youre a 9 year old kid on his mom's tablet.
Cmon man, I was expecting an insult but I know you can do better than that :)
Like any insult that can wound me and not make me smirk?

@Ifancy_potato said in #14: > youre a 9 year old kid on his mom's tablet. Cmon man, I was expecting an insult but I know you can do better than that :) Like any insult that can wound me and not make me smirk?

I think that you are not taking into account all the puzzle metrics available.

You state that you now solve puzzles faster, but that is not borne out under time constraint modes. From your Puzzle Storm stats, you average ~31.53. This is far too low for blitz and rapid - in pattern recognition, calculation, and mouse-speed - to what 2600+ puzzle ratings would imply. I would suggest trying to keep to a baseline in solving this puzzle-mode, so you can gauge how you are improving in applying your skills in a more realistic (time-pressure) situation.

Hope that helps!

I think that you are not taking into account all the puzzle metrics available. You state that you now solve puzzles faster, but that is not borne out under time constraint modes. From your Puzzle Storm stats, you average ~31.53. This is far too low for blitz and rapid - in pattern recognition, calculation, and mouse-speed - to what 2600+ puzzle ratings would imply. I would suggest trying to keep to a baseline in solving this puzzle-mode, so you can gauge how you are improving in applying your skills in a more realistic (time-pressure) situation. Hope that helps!

@Codeur_gameur said in #13:

Well, thanks for your answers
I think I'm gonna try that thing with LucasChess, I've never thought about it :)

That'll make nice exercises for the next games then :) thanks for the tips

If you do give this a try, I would start with only 20 to 50 of your games as it can take a while to analyse the games - there are parameters you can adjust to limit the time taken but very difficult to judge these initially. You can also delete problems from the produced list quite easily - some are not worth doing, i.e. the position was already totally lost.

At the very least this method does give you a handy way of remembering your errors without having to troll through old games, and thereby avoid repetition. As I said this is quite tough going as you get blasted with all your imperfections and unlike standard puzzles you capture a lot of poor positional play.

@Codeur_gameur said in #13: > Well, thanks for your answers > I think I'm gonna try that thing with LucasChess, I've never thought about it :) > > > That'll make nice exercises for the next games then :) thanks for the tips If you do give this a try, I would start with only 20 to 50 of your games as it can take a while to analyse the games - there are parameters you can adjust to limit the time taken but very difficult to judge these initially. You can also delete problems from the produced list quite easily - some are not worth doing, i.e. the position was already totally lost. At the very least this method does give you a handy way of remembering your errors without having to troll through old games, and thereby avoid repetition. As I said this is quite tough going as you get blasted with all your imperfections and unlike standard puzzles you capture a lot of poor positional play.

@Savage_Water said in #15:

Cmon man, I was expecting an insult but I know you can do better than that :)
Like any insult that can wound me and not make me smirk?
im scared of 9 year old kids smirking at me please spare me

@Savage_Water said in #15: > Cmon man, I was expecting an insult but I know you can do better than that :) > Like any insult that can wound me and not make me smirk? im scared of 9 year old kids smirking at me please spare me

@Ifancy_potato said in #18:

im scared of 9 year old kids smirking at me please spare me

Wish granted.

@Ifancy_potato said in #18: > im scared of 9 year old kids smirking at me please spare me Wish granted.

Hey Codeur. Stagnating is definitely an issue in chess and in any discipline.

If your puzzle tactics is strong enough it means you have a good capacity to calculate. I would like to see more of your games, but perhaps...

  1. You can focus that calculation on what your opponent can do, as opposed to only your opportunities.
  2. Start studying "strategic" positions, with themes like: pawn structure, open files, weak squares, centre, pawn breaks, open/closed positions
  3. Endgames will teach you the exactness and brutality of messing with your structure when you can't win the middlegame by Kasparov-ian tactics.
  4. Create a small repertoire of openings for yourself

I hope this helps in some way good sir, chess is a lifelong game/skill/journey...as are many disciplines in life. Like coding! :D

Cheers!

Hey Codeur. Stagnating is definitely an issue in chess and in any discipline. If your puzzle tactics is strong enough it means you have a good capacity to calculate. I would like to see more of your games, but perhaps... 1. You can focus that calculation on what your opponent can do, as opposed to only your opportunities. 2. Start studying "strategic" positions, with themes like: pawn structure, open files, weak squares, centre, pawn breaks, open/closed positions 3. Endgames will teach you the exactness and brutality of messing with your structure when you can't win the middlegame by Kasparov-ian tactics. 4. Create a small repertoire of openings for yourself I hope this helps in some way good sir, chess is a lifelong game/skill/journey...as are many disciplines in life. Like coding! :D Cheers!

This topic has been archived and can no longer be replied to.