I'm not sure that you should. If you're referring to a whole checklist to go through after every move, I think you'd be far better off not being quite so systematic.
I'm not sure that you should. If you're referring to a whole checklist to go through after every move, I think you'd be far better off not being quite so systematic.
Each one is different and each one thinks different. #3 and #4 gave good advices.
Mine? If it is worth: Look for patterns, or plan a pattern, this is for short games. For long games, read the position, look for imbalances, create a plan.
In a nutshell:
- Look cct from opponent side
- Look cct for my side
- Create a plan with the goal to make some imbalances in the position.
The hanging pawns has a video to find the candidate moves.
I hope this helps
Each one is different and each one thinks different. #3 and #4 gave good advices.
Mine? If it is worth: Look for patterns, or plan a pattern, this is for short games. For long games, read the position, look for imbalances, create a plan.
In a nutshell:
1. Look cct from opponent side
2. Look cct for my side
3. Create a plan with the goal to make some imbalances in the position.
The hanging pawns has a video to find the candidate moves.
I hope this helps
#2 doesn’t sound bad. Do not waste your time searching for „systemizing“ tools. Just get used to as many patterns and chunks and let your brain compose the pile. Thinking is more or less „random“.
#2 doesn’t sound bad. Do not waste your time searching for „systemizing“ tools. Just get used to as many patterns and chunks and let your brain compose the pile. Thinking is more or less „random“.
The thinking process normally goes this way:
What do i want to achieve?
How can I realise it?
What are the weapons my opponent has to cross my plans?
There is a struggle between the first two goals and the third question. Sometimes you feel the third is always stronger. Then you better stabilize your position.
If you are in a position that is no good, your thinking process is completely different. Questions are:
Should I exchange material?
Leave queens on the board - perpetual check?
Can the rook endgame be drawn?
Opposite coloured bishops?
Stalemate tactics?
The thinking process normally goes this way:
What do i want to achieve?
How can I realise it?
What are the weapons my opponent has to cross my plans?
There is a struggle between the first two goals and the third question. Sometimes you feel the third is always stronger. Then you better stabilize your position.
If you are in a position that is no good, your thinking process is completely different. Questions are:
Should I exchange material?
Leave queens on the board - perpetual check?
Can the rook endgame be drawn?
Opposite coloured bishops?
Stalemate tactics?
"System?! I have no system. I simply play the right moves!" - Anatoly Karpov
(The first sentence is some artistic freedom from my side)
"System?! I have no system. I simply play the right moves!" - Anatoly Karpov
(The first sentence is some artistic freedom from my side)
I think there is diiferent answers for the same question.
A lot of authors told us about that. Most Famous should be Kotov, but Jonathan Rawson speak of Silman, Purdy, Heisman, horowitz, Mott-smith.
Each player use probably a part of each, less or more.
Such process could be :
How did your opponent's move change the position : control of a square, check, capture, threat?
Create a list of candidate moves (CCT !)
Calculate the probable position for each candidate move, taking into account at least your move, your opponent's response and your response.
Evaluate the resulting position (=, +/-, +/=; or win/loss in pawn equivalent if exchange(s).
Select the candidate move that gives the best evaluation
Before playing this "best" move, perform a safety check
Play
the process thinking is not an intuitive one, and i think it is a good idea
- being curious on these process
- Trying to use it during the games
But as said above, it is time consuming and not so easy to do in a serious game.
As a training goal, better to play slow games, not rated.
Our brain is not a computer, our thoughts jumps from one idea to an other one, then we correct a false calculation wth a visualization mistake...
Applying this process correctly (for every move) is an important step to improve.
In Puzzles exercices : use the same process.
in conclusion, in order to sytemize this, I suggest :
read detailed process explanations (may be after a google research)
Make your own synthesis on a little sheet that you will put beside your screen or your chess board
test with puzzles
test with training games (taking time to do it)
play serious rated games (classic ones, not rapid) applying all that stuff (may be you will be in zeitnot)
I think there is diiferent answers for the same question.
A lot of authors told us about that. Most Famous should be Kotov, but Jonathan Rawson speak of Silman, Purdy, Heisman, horowitz, Mott-smith.
Each player use probably a part of each, less or more.
Such process could be :
How did your opponent's move change the position : control of a square, check, capture, threat?
Create a list of candidate moves (CCT !)
Calculate the probable position for each candidate move, taking into account at least your move, your opponent's response and your response.
Evaluate the resulting position (=, +/-, +/=; or win/loss in pawn equivalent if exchange(s).
Select the candidate move that gives the best evaluation
Before playing this "best" move, perform a safety check
Play
the process thinking is not an intuitive one, and i think it is a good idea
1) being curious on these process
2) Trying to use it during the games
But as said above, it is time consuming and not so easy to do in a serious game.
As a training goal, better to play slow games, not rated.
Our brain is not a computer, our thoughts jumps from one idea to an other one, then we correct a false calculation wth a visualization mistake...
Applying this process correctly (for every move) is an important step to improve.
In Puzzles exercices : use the same process.
in conclusion, in order to sytemize this, I suggest :
read detailed process explanations (may be after a google research)
Make your own synthesis on a little sheet that you will put beside your screen or your chess board
test with puzzles
test with training games (taking time to do it)
play serious rated games (classic ones, not rapid) applying all that stuff (may be you will be in zeitnot)