FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/bBHMHo2Z"]
[Date "2020.11.17"]
[Round "-"]
[White "IGMAC"]
[Black "pablo76-2019"]
[Result "1-0"]
[GameId "bBHMHo2Z"]
[UTCDate "2020.11.17"]
[UTCTime "00:08:45"]
[WhiteElo "1174"]
[BlackElo "1123"]
[WhiteRatingDiff "+16"]
[BlackRatingDiff "-6"]
[Variant "Antichess"]
[TimeControl "240+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.94] } 2. Bxb5 { [%eval 0.95] } 2... Na6?? { (0.95 → 13.06) Blunder. Ba6 was best. } { [%eval 13.06] } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxa6 { [%eval #18] } 3... Bxa6 { [%eval #20] } 4. c4 { [%eval #17] } 4... Bxc4 { [%eval #16] } 5. b3?? { (Mate in 16 → 0.77) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.77] } (5. Qg4 Bxa2 6. Qxg7 Bxg7 7. Rxa2 Bxb2 8. Rxb2 c5 9. Rb8 Qxb8) 5... Bxb3 { [%eval 0.47] } 6. axb3? { (0.47 → -0.71) Mistake. Qxb3 was best. } { [%eval -0.71] } (6. Qxb3) 6... c6?? { (-0.71 → 1.27) Blunder. Rb8 was best. } { [%eval 1.27] } (6... Rb8 7. Rxa7 Rxb3 8. Rxc7 Qxc7 9. Qxb3 Qxh2 10. Qxf7 Kxf7 11. Rxh2 g6 12. Rxh7 Rxh7 13. Ne2) 7. Rxa7 { [%eval 1.83] } 7... Rxa7 { [%eval 1.55] } 8. Ba3 { [%eval 1.48] } 8... Rxa3 { [%eval 1.17] } 9. Nxa3 { [%eval 0.92] } 9... d6?? { (0.92 → 4.06) Blunder. Qb8 was best. } { [%eval 4.06] } (9... Qb8 10. Nb5) 10. Nb5?! { (4.06 → 2.80) Inaccuracy. Ne2 was best. } { [%eval 2.8] } (10. Ne2 Nh6) 10... cxb5 { [%eval 3.52] } 11. Qc2?? { (3.52 → -0.51) Blunder. Ne2 was best. } { [%eval -0.51] } (11. Ne2 Nh6) 11... Qc7?? { (-0.51 → 1.72) Blunder. f5 was best. } { [%eval 1.72] } (11... f5 12. Qxf5) 12. Qxh7?! { (1.72 → 1.06) Inaccuracy. Qxc7 was best. } { [%eval 1.06] } (12. Qxc7 Nh6 13. Qxd6 exd6 14. g4 Nxg4 15. b4 Nxe3 16. dxe3 Be7 17. Kd2 Bd8 18. Ne2 Kd7) 12... Rxh7 { [%eval 1.96] } 13. h4?? { (1.96 → Mate in 9) Checkmate is now unavoidable. b4 was best. } { [%eval #-9] } (13. b4 Rxh2) 13... Rxh4 { [%eval #-9] } 14. Rxh4 { [%eval #-8] } 14... Nh6?? { (Mate in 8 → 0.66) Lost forced checkmate sequence. b4 was best. } { [%eval 0.66] } (14... b4 15. Rxb4 Qb8 16. Rxb8 Kd7 17. Rxf8 f5 18. Rxg8 e6 19. Rxg7 d5 20. Rxd7 e5 21. Rxd5) 15. Rxh6 { [%eval 0.66] } 15... gxh6 { [%eval 0.83] } 16. e4?! { (0.83 → -0.25) Inaccuracy. d4 was best. } { [%eval -0.25] } (16. d4 b4) 16... d5 { [%eval 0.01] } 17. exd5 { [%eval 0.12] } 17... Qg3?! { (0.12 → 0.71) Inaccuracy. Qc3 was best. } { [%eval 0.71] } (17... Qc3) 18. fxg3 { [%eval 0.52] } 18... Bg7?? { (0.52 → Mate in 5) Checkmate is now unavoidable. b4 was best. } { [%eval #5] } (18... b4) 19. d6 { [%eval #5] } 19... exd6 { [%eval #4] } 20. g4?? { (Mate in 4 → 0.60) Lost forced checkmate sequence. d4 was best. } { [%eval 0.6] } (20. d4 Bxd4 21. Ke2 Bxg1 22. Kf2 Bxf2 23. b4 Bxg3#) 20... Bc3 { [%eval 0.56] } 21. dxc3 { [%eval 0.41] } 21... f5 { [%eval 0.66] } 22. gxf5 { [%eval 0.61] } 22... Kf7?? { (0.61 → Mate in 17) Checkmate is now unavoidable. h5 was best. } { [%eval #17] } (22... h5 23. c4) 23. f6 { [%eval #17] } 23... Kxf6 { [%eval #16] } 24. c4 { [%eval #16] } 24... bxc4 { [%eval #15] } 25. bxc4 { [%eval #15] } 25... d5 { [%eval #14] } 26. cxd5 { [%eval #14] } 26... Ke6 { [%eval #8] } 27. dxe6 { [%eval #8] } 27... h5 { [%eval #7] } 28. g4 { [%eval #7] } 28... hxg4 { [%eval #6] } 29. Nf3?? { (Mate in 6 → 0.09) Lost forced checkmate sequence. e7 was best. } { [%eval 0.09] } (29. e7 g3 30. Kf2 gxf2 31. e8=R fxg1=K 32. Re3 Kh1 33. Rf3 Kg2 34. Rf1 Kxf1#) 29... gxf3 { [%eval 0.09] } 30. Ke2 { [%eval 0.0] } 30... fxe2 { [%eval 0.0] } 31. e7 { [%eval 0.0] } 31... e1=N?? { (0.00 → Mate in 2) Checkmate is now unavoidable. e1=K was best. } { [%eval #2] } (31... e1=K 32. e8=B Ke2 33. Bf7 Ke3 34. Bb3 Kf3 35. Ba2 Ke3 36. Bg8 Ke2 37. Be6 Ke3 38. Ba2) 32. e8=R { [%eval #2] } 32... Nc2 { [%eval #1] } 33. Re1 { [%eval #1] } 33... Nxe1# { Game ends by variant rule. } 1-0