FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/9R9LI2vW"]
[Date "2020.11.17"]
[Round "-"]
[White "IGMAC"]
[Black "pablo76-2019"]
[Result "1-0"]
[GameId "9R9LI2vW"]
[UTCDate "2020.11.17"]
[UTCTime "00:03:52"]
[WhiteElo "1137"]
[BlackElo "1136"]
[WhiteRatingDiff "+20"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "240+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.94] } 2. Bxb5 { [%eval 0.95] } 2... Nc6?? { (0.95 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #14] } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxc6 { [%eval #16] } 3... dxc6 { [%eval #14] } 4. Qh5?? { (Mate in 14 → 4.01) Lost forced checkmate sequence. Qg4 was best. } { [%eval 4.01] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nb5 cxb5 8. e4 Qxd2) 4... Qxd2 { [%eval 3.41] } 5. Qxh7?? { (3.41 → -21.89) Blunder. Kxd2 was best. } { [%eval -21.89] } (5. Kxd2 Be6) 5... Qxc2?? { (-21.89 → -0.09) Blunder. Qxe1 was best. } { [%eval -0.09] } (5... Qxe1) 6. Qxh8?? { (-0.09 → Mate in 12) Checkmate is now unavoidable. Qxg8 was best. } { [%eval #-12] } (6. Qxg8 Qxc1 7. Qxf7 Qxe1 8. Qxe8 Qxf2 9. Qxc8 Qxg2 10. Qxc7 Qxg1 11. Rxg1 Rxh2 12. Qxa7 Rxa7) 6... Qxb2?? { (Mate in 12 → -0.92) Lost forced checkmate sequence. Qxf2 was best. } { [%eval -0.92] } (6... Qxf2 7. Kxf2 Rb8 8. Qxg7 Rxb2 9. Qxf7 Kxf7 10. Bxb2 e5 11. Bxe5 Be6 12. Bxc7 Bxa2 13. Rxa2) 7. Qxg8?? { (-0.92 → Mate in 11) Checkmate is now unavoidable. Qxg7 was best. } { [%eval #-11] } (7. Qxg7 Qxc1 8. Qxf8 Qxe1 9. Qxg8 Qxg1 10. Qxe8 Qxh1 11. Qxc8 Qxg2 12. Qxc7 Qxh2 13. Qxe7 Qxf2) 7... Qxa2 { [%eval #-11] } 8. Qxf7 { [%eval #-9] } 8... Qxf2?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Kxf7 was best. } { [%eval #9] } (8... Kxf7 9. Rxa2 Ba6 10. Rxa6 Rd8 11. Rxa7 e5 12. Rxc7 g5 13. Rxc6 Kg6 14. Rxg6 Bg7 15. Rxg7) 9. Qxe8?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. Kxf2 was best. } { [%eval #-9] } (9. Kxf2 Kxf7 10. Rxa7 Rxa7 11. g4 Bxg4 12. Nh3 Bxh3 13. Kg2 Bxg2 14. h4 Bxh1 15. e4 Bxe4) 9... Qxg2 { [%eval #-9] } 10. Qxe7 { [%eval #-8] } 10... Qxh2?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Bxe7 was best. } { [%eval #8] } (10... Bxe7 11. Rxa7 Qxg1 12. Rxa8 Qxe1 13. Rxc8 Qxh1 14. Rxc7 Qxh2 15. Rxe7 Qe5 16. Rxg7 Qxe3 17. Bxe3) 11. Qxc7?? { (Mate in 8 → 0.21) Lost forced checkmate sequence. Rxh2 was best. } { [%eval 0.21] } (11. Rxh2 Bxe7 12. Rxa7 Rxa7 13. Rh4 Bxh4 14. Nc3 Bxe1 15. Bd2 Bxd2 16. Nce2 Bxe3 17. Nf4 Bxf4) 11... Qxg1 { [%eval 0.25] } 12. Qxc6?? { (0.25 → Mate in 6) Checkmate is now unavoidable. Rxg1 was best. } { [%eval #-6] } (12. Rxg1 Be6 13. Rxg7 Bxg7 14. Rxa7 Rxa7 15. Qxg7 Rxg7 16. Na3 Rg5 17. Ke2 Rb5 18. Nxb5 cxb5) 12... Qxe3 { [%eval #-6] } 13. Qxa8 { [%eval #-5] } 13... Qxe1?? { (Mate in 5 → Mate in 8) Lost forced checkmate sequence. Qxc1 was best. } { [%eval #8] } (13... Qxc1 14. Qxc8 Qxc8 15. Rxa7 Qc7 16. Rxc7 Bc5 17. Rxg7 Ba3 18. Nxa3#) 14. Qxa7?? { (Mate in 8 → Mate in 4) Lost forced checkmate sequence. Qxc8 was best. } { [%eval #-4] } (14. Qxc8 Qxc1 15. Qxf8 Qxb1 16. Raxb1 a6 17. Qxg7 a5 18. Rb4 axb4 19. Qc3 bxc3 20. Rg1 c2) 14... Qxc1 { [%eval #-4] } 15. Qxg7 { [%eval #-3] } 15... Qxb1?? { (Mate in 3 → Mate in 3) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #3] } (15... Bxg7 16. Rxc1 Bxa1 17. Rxc8 Bh8 18. Rxh8#) 16. Qxf8 { [%eval #3] } 16... Qxa1 { [%eval #2] } 17. Qxc8 { [%eval #2] } 17... Qxh1 { [%eval #1] } 18. Qh3 { [%eval #1] } 18... Qxh3# { Game ends by variant rule. } 1-0