FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/NuUWJw2H"]
[Date "2025.02.27"]
[White "z12345zzz"]
[Black "TheNewYacob"]
[Result "1-0"]
[GameId "NuUWJw2H"]
[UTCDate "2025.02.27"]
[UTCTime "16:31:08"]
[WhiteElo "2196"]
[BlackElo "1755"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "-1"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... g5 { [%eval 0.18] } 2. h4 { [%eval 0.0] } 2... gxh4 { [%eval 0.25] } 3. Rxh4 { [%eval -0.27] } 3... Nh6? { (-0.27 → 0.92) Mistake. e6 was best. } { [%eval 0.92] } (3... e6 4. Rxh7 Rxh7 5. c4 Rh3 6. Nxh3 Ba3 7. Nxa3 Ne7 8. Qb3) 4. Rxh6 { [%eval 1.3] } 4... Bxh6 { [%eval 0.76] } 5. Nh3 { [%eval 0.76] } 5... Bxd2 { [%eval 0.22] } 6. Kxd2 { [%eval 0.74] } 6... b6 { [%eval 0.93] } 7. Ng5? { (0.93 → -0.59) Mistake. g4 was best. } { [%eval -0.59] } (7. g4 e6) 7... Ba6?? { (-0.59 → Mate in 13) Checkmate is now unavoidable. h5 was best. } { [%eval #13] } (7... h5) 8. Nxh7 { [%eval #13] } 8... Rxh7 { [%eval #12] } 9. Bh3?? { (Mate in 12 → 0.45) Lost forced checkmate sequence. c4 was best. } { [%eval 0.45] } (9. c4 Bxc4 10. Bh3 Rxh3 11. f4 Bxe2 12. Kxe2 Rxg3 13. Qxd7 Qxd7 14. f5 Qxf5) 9... Bxe2 { [%eval 0.52] } 10. Kxe2 { [%eval 0.69] } 10... Rxh3 { [%eval 0.6] } 11. Qxd7 { [%eval 0.99] } 11... Rxg3 { [%eval 0.48] } 12. Qxc7? { (0.48 → -0.88) Mistake. Qxd8 was best. } { [%eval -0.88] } (12. Qxd8 Kxd8) 12... Qxc7 { [%eval -0.08] } 13. fxg3 { [%eval -0.47] } 13... Qxc2 { [%eval -0.37] } 14. Bg5?? { (-0.37 → -2.33) Blunder. g4 was best. } { [%eval -2.33] } (14. g4 Qxb1 15. Rxb1 Nc6 16. g5 Kd7 17. b3 e6 18. g6 fxg6 19. Ke3 Ne7) 14... Qxb1 { [%eval -2.82] } 15. Bxe7? { (-2.82 → -5.15) Mistake. Rxb1 was best. } { [%eval -5.15] } (15. Rxb1 Nd7) 15... Qxa2 { [%eval -6.04] } 16. Rxa2 { [%eval -5.86] } 16... Kxe7 { [%eval -5.73] } 17. Rxa7 { [%eval -5.43] } 17... Rxa7 { [%eval -4.83] } 18. g4?? { (-4.83 → Mate in 11) Checkmate is now unavoidable. Kd3 was best. } { [%eval #-11] } (18. Kd3) 18... b5?? { (Mate in 11 → -2.50) Lost forced checkmate sequence. Ra3 was best. } { [%eval -2.5] } (18... Ra3 19. bxa3 Nc6 20. Kd3 Nb4 21. axb4 b5 22. Kc4 bxc4 23. b5 c3 24. b6) 19. g5 { [%eval -2.91] } 19... Kf6?? { (-2.91 → 0.00) Blunder. b4 was best. } { [%eval 0.0] } (19... b4 20. g6) 20. gxf6 { [%eval -0.53] } 20... Nc6?? { (-0.53 → Mate in 2) Checkmate is now unavoidable. b4 was best. } { [%eval #2] } (20... b4 21. b3) 21. b4 { [%eval #2] } 21... Nxb4 { [%eval #1] } 22. Kd3 { [%eval #1] } 22... Nxd3# { Game ends by variant rule. } 1-0