FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/BIYPAyvX"]
[Date "2025.04.07"]
[White "z12345zzz"]
[Black "TheNewYacob"]
[Result "0-1"]
[GameId "BIYPAyvX"]
[UTCDate "2025.04.07"]
[UTCTime "16:27:56"]
[WhiteElo "2203"]
[BlackElo "1838"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+11"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b5?! { (0.00 → 0.58) Inaccuracy. Nh6 was best. } { [%eval 0.58] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. c4 { [%eval 0.49] } 2... bxc4 { [%eval 0.54] } 3. b4 { [%eval 0.43] } 3... cxb3 { [%eval 0.06] } 4. axb3 { [%eval 0.43] } 4... Na6?? { (0.43 → Mate in 14) Checkmate is now unavoidable. c5 was best. } { [%eval #14] } (4... c5 5. Rxa7 Rxa7 6. Ba3 Rxa3 7. Nxa3 c4 8. bxc4 g6 9. e3) 5. Rxa6 { [%eval #14] } 5... Bxa6 { [%eval #14] } 6. Na3?? { (Mate in 14 → 1.59) Lost forced checkmate sequence. Bg2 was best. } { [%eval 1.59] } (6. Bg2 Bxe2 7. Bxa8 Qxa8 8. Qxe2 Qxh1 9. Qxe7 Qxg1 10. Qxe8 Qxg3 11. Qxd7 Qxh2) 6... Bxe2 { [%eval 1.3] } 7. Kxe2 { [%eval 1.28] } 7... Qb8?! { (1.28 → 2.07) Inaccuracy. d6 was best. } { [%eval 2.07] } (7... d6 8. Qc2 Rb8 9. Qxh7 Rxb3 10. Qxg8 Rxa3 11. Qxh8 Rxg3 12. hxg3 Qa8 13. Qxf8) 8. Nb5?? { (2.07 → -0.75) Blunder. b4 was best. } { [%eval -0.75] } (8. b4 Qxb4 9. Nc2 Qxd2 10. Kxd2 Rc8 11. Bd3 f5 12. Bxf5 d5 13. Bxh7 Rxh7) 8... Qxb5 { [%eval -0.69] } 9. d3?? { (-0.69 → -2.66) Blunder. Qc2 was best. } { [%eval -2.66] } (9. Qc2 Qxe2 10. Bxe2 Nf6 11. Qxh7 Nxh7 12. Ba6 g5 13. Ne2 Rc8 14. Bxc8 d5) 9... Qxb3 { [%eval -2.23] } 10. Qxb3 { [%eval -2.1] } 10... Kd8?? { (-2.10 → 0.94) Blunder. g5 was best. } { [%eval 0.94] } (10... g5 11. Bxg5) 11. Qxf7 { [%eval 0.8] } 11... g6?? { (0.80 → Mate in 11) Checkmate is now unavoidable. g5 was best. } { [%eval #11] } (11... g5 12. Qxf8) 12. Qxg8?? { (Mate in 11 → 0.63) Lost forced checkmate sequence. Qxh7 was best. } { [%eval 0.63] } (12. Qxh7 Rxh7 13. Kd2 Rxh2 14. Rxh2 a6 15. Rh6 Nxh6 16. g4 Nxg4 17. Ne2 Nxf2) 12... Rxg8 { [%eval 0.69] } 13. Bh6 { [%eval 0.22] } 13... Bxh6 { [%eval 0.84] } 14. Kd2?? { (0.84 → -0.94) Blunder. f4 was best. } { [%eval -0.94] } (14. f4) 14... Bxd2 { [%eval -0.44] } 15. f4 { [%eval -1.9] } 15... Bxf4 { [%eval -1.81] } 16. gxf4 { [%eval -1.55] } 16... e5 { [%eval -1.46] } 17. fxe5 { [%eval -0.76] } 17... d6 { [%eval -0.93] } 18. exd6 { [%eval -0.44] } 18... cxd6 { [%eval 0.34] } 19. d4?? { (0.34 → -2.58) Blunder. Bh3 was best. } { [%eval -2.58] } (19. Bh3 a5) 19... Kd7 { [%eval -2.57] } 20. Nf3 { [%eval -2.84] } 20... Rgd8 { [%eval -2.19] } 21. Ba6?? { (-2.19 → Mate in 5) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-5] } (21. Nd2 Rac8) 21... g5 { [%eval #-5] } 22. Nxg5 { [%eval #-4] } 22... Rab8 { [%eval #-4] } 23. Nxh7 { [%eval #-3] } 23... Rb7 { [%eval #-4] } 24. Bxb7 { [%eval #-3] } 24... a6 { [%eval #-3] } 25. Bxa6 { [%eval #-2] } 25... Rf8 { [%eval #-2] } 26. Nxf8 { [%eval #-1] } 26... d5 { [%eval #-1] } 27. Nxd7# { Game ends by variant rule. } 0-1