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[Event "rated Antichess game"] [Site "https://lichess.org/LIR3WSo6"] [Date "2025.02.27"] [White "TheNewYacob"] [Black "z12345zzz"] [Result "0-1"] [GameId "LIR3WSo6"] [UTCDate "2025.02.27"] [UTCTime "16:28:43"] [WhiteElo "1756"] [BlackElo "2195"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+1"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... c6?? { (1.19 → 4.47) Blunder. e6 was best. } { [%eval 4.47] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval 5.05] } 3... Nxc6 { [%eval 4.52] } 4. Qg4?? { (4.52 → Mate in 16) Checkmate is now unavoidable. b4 was best. } { [%eval #-16] } (4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1 Nb3) 4... Nd4?? { (Mate in 16 → 0.68) Lost forced checkmate sequence. Qb6 was best. } { [%eval 0.68] } (4... Qb6 5. Qxd7 Kxd7 6. b4 Qxb4 7. Bb2 Qxd2 8. Bxg7 Qxe1 9. Bxf8) 5. Qxg7 { [%eval 0.71] } 5... Bxg7 { [%eval 1.45] } 6. exd4 { [%eval 1.93] } 6... Bxd4 { [%eval 2.06] } 7. b3 { [%eval 1.76] } 7... Bxf2 { [%eval 1.84] } 8. Kxf2 { [%eval 1.99] } 8... Qa5?! { (1.99 → 2.79) Inaccuracy. Qc7 was best. } { [%eval 2.79] } (8... Qc7 9. h4) 9. Ba3?! { (2.79 → 1.81) Inaccuracy. a4 was best. } { [%eval 1.81] } (9. a4) 9... Qxd2 { [%eval 1.91] } 10. Bxe7 { [%eval 1.61] } 10... Nxe7 { [%eval 2.21] } 11. Nxd2 { [%eval 1.68] } 11... Ng6? { (1.68 → 3.65) Mistake. Ba6 was best. } { [%eval 3.65] } (11... Ba6 12. Rf1) 12. a3? { (3.65 → 1.91) Mistake. Ke3 was best. } { [%eval 1.91] } (12. Ke3 Nf4) 12... Rb8?! { (1.91 → 2.63) Inaccuracy. Ba6 was best. } { [%eval 2.63] } (12... Ba6 13. Ke2) 13. Re1?? { (2.63 → Mate in 9) Checkmate is now unavoidable. Kg3 was best. } { [%eval #-9] } (13. Kg3 Rxb3) 13... Rxb3 { [%eval #-9] } 14. Rxe8 { [%eval #-8] } 14... Rxe8 { [%eval #-8] } 15. cxb3 { [%eval #-7] } 15... Re4 { [%eval #-7] } 16. Nxe4 { [%eval #-6] } 16... d6 { [%eval #-6] } 17. Nxd6 { [%eval #-5] } 17... Bd7 { [%eval #-6] } 18. Nxf7 { [%eval #-5] } 18... h6 { [%eval #-5] } 19. Nxh6 { [%eval #-4] } 19... Bf5 { [%eval #-4] } 20. Nxf5 { [%eval #-3] } 20... Nh4 { [%eval #-3] } 21. Nxh4 { [%eval #-2] } 21... a5 { [%eval #-2] } 22. b4 { [%eval #-1] } 22... axb4 { [%eval #-1] } 23. axb4# { Game ends by variant rule. } 0-1