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[Event "rated Antichess game"] [Site "https://lichess.org/N8kmM32T"] [Date "2025.01.04"] [White "Insert_Good_Name"] [Black "Shodninskiy"] [Result "0-1"] [GameId "N8kmM32T"] [UTCDate "2025.01.04"] [UTCTime "21:25:42"] [WhiteElo "1085"] [BlackElo "952"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+20"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.95] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... a6?? { (1.19 → Mate in 20) Checkmate is now unavoidable. e6 was best. } { [%eval #20] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxa6 { [%eval #19] } 3... Bxa6 { [%eval #14] } 4. Qe2?? { (Mate in 14 → Mate in 13) Lost forced checkmate sequence. c4 was best. } { [%eval #-13] } (4. c4 Bxc4 5. Qb3 Bxb3 6. axb3 Rxa1 7. b4 Rxb1 8. b3 Rxb3) 4... Bxe2 { [%eval #-13] } 5. Kxe2 { [%eval #-12] } 5... Rxa2 { [%eval #-12] } 6. Rxa2 { [%eval #-11] } 6... Na6 { [%eval #-11] } 7. Rxa6 { [%eval #-10] } 7... Qa8 { [%eval #-10] } 8. Rxa8 { [%eval #-9] } 8... Nf6?? { (Mate in 9 → 3.27) Lost forced checkmate sequence. e5 was best. } { [%eval 3.27] } (8... e5 9. Rxe8 h6 10. Rxf8 Nf6 11. Rxf7 Ng4 12. Rxd7 Nxf2 13. Kxf2 g5 14. Rxc7) 9. Rxe8 { [%eval 2.99] } 9... Nxe8 { [%eval 2.52] } 10. Na3 { [%eval 2.24] } 10... d6?! { (2.24 → 3.00) Inaccuracy. g6 was best. } { [%eval 3.0] } (10... g6 11. b4) 11. b3 { [%eval 2.46] } 11... f6?! { (2.46 → 3.65) Inaccuracy. g6 was best. } { [%eval 3.65] } (11... g6 12. Kd3 Bh6 13. Ne2 Bxe3 14. dxe3 Ng7 15. c3 Ne6 16. Nd4 Nxd4 17. cxd4) 12. c3 { [%eval 3.29] } 12... h6 { [%eval 3.58] } 13. d3 { [%eval 3.5] } 13... g6?? { (3.50 → 7.45) Blunder. Rh7 was best. } { [%eval 7.45] } (13... Rh7 14. Nh3) 14. f3?? { (7.45 → 2.11) Blunder. e4 was best. } { [%eval 2.11] } (14. e4 f5) 14... e6? { (2.11 → 3.87) Mistake. Ng7 was best. } { [%eval 3.87] } (14... Ng7 15. Bd2) 15. g3?! { (3.87 → 3.00) Inaccuracy. Nh3 was best. } { [%eval 3.0] } (15. Nh3 d5) 15... h5?? { (3.00 → 10.59) Blunder. Bg7 was best. } { [%eval 10.59] } (15... Bg7 16. Nh3) 16. g4?? { (10.59 → Mate in 8) Checkmate is now unavoidable. c4 was best. } { [%eval #-8] } (16. c4) 16... hxg4 { [%eval #-8] } 17. fxg4 { [%eval #-7] } 17... Rxh2 { [%eval #-7] } 18. Rxh2 { [%eval #-6] } 18... Bh6 { [%eval #-6] } 19. Rxh6 { [%eval #-5] } 19... f5?? { (Mate in 5 → 4.40) Lost forced checkmate sequence. d5 was best. } { [%eval 4.4] } (19... d5 20. Rxg6 Nd6 21. Rxf6 c5 22. Rxe6 Nc4 23. bxc4 dxc4 24. dxc4#) 20. gxf5?? { (4.40 → Mate in 5) Checkmate is now unavoidable. Rxg6 was best. } { [%eval #-5] } (20. Rxg6) 20... gxf5 { [%eval #-5] } 21. Rxe6 { [%eval #-4] } 21... Nf6?? { (Mate in 4 → Mate in 13) Lost forced checkmate sequence. d5 was best. } { [%eval #13] } (21... d5 22. Rxe8 f4 23. exf4 d4 24. cxd4 c5 25. dxc5#) 22. Rxd6 { [%eval #13] } 22... cxd6 { [%eval #12] } 23. e4 { [%eval #12] } 23... Nxe4 { [%eval #11] } 24. dxe4 { [%eval #11] } 24... fxe4 { [%eval #10] } 25. Kd3 { [%eval #11] } 25... exd3 { [%eval #10] } 26. Ne2 { [%eval #14] } 26... dxe2 { [%eval #13] } 27. Be3 { [%eval #13] } 27... e1=K { [%eval #4] } 28. Bc5?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Bd2 was best. } { [%eval 0.0] } (28. Bd2 Kxd2 29. Nc4 Kxc3 30. Nxd6 Kxb3 31. Nc4 Kxc4#) 28... dxc5 { [%eval 0.0] } 29. b4 { [%eval 0.0] } 29... cxb4 { [%eval 0.0] } 30. cxb4 { [%eval 0.0] } 30... Kf1 { [%eval 0.0] } 31. Nc2?? { (0.00 → Mate in 1) Checkmate is now unavoidable. b5 was best. } { [%eval #-1] } (31. b5 Ke2 32. b6 Kd3 33. Nc2 Kxc2 34. b7 Kb3 35. b8=B Kc3 36. Bg3 Kb4) 31... Ke1 { [%eval #-1] } 32. Nxe1# { Game ends by variant rule. } 0-1