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[Event "casual variant:antichess game"] [Site "https://lichess.org/LyFm9o8z"] [Date "2025.07.11"] [Round "-"] [White "Ducky_blobs"] [Black "Banana_car"] [Result "1-0"] [GameId "LyFm9o8z"] [UTCDate "2025.07.11"] [UTCTime "16:20:11"] [WhiteElo "1500"] [BlackElo "1500"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.4] } 2... Qxd5 { [%eval 0.6] } 3. Be2?? { (0.60 → Mate in 15) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-15] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxa8 Qxf2) 3... Qxg2?? { (Mate in 15 → -2.38) Lost forced checkmate sequence. Qxd2 was best. } { [%eval -2.38] } (3... Qxd2 4. Bxd2 b5 5. Bxb5 f6 6. Bxe8 Nc6 7. Bxc6 Bb7 8. Bxb7 f5 9. Bxa8) 4. Kf1?? { (-2.38 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (4. Ba6 Qxh1 5. Bxb7 Qxg1 6. Bxc8 Qxe1 7. Qxe1 Na6 8. Qxe7 Bxe7 9. Bxa6 Rc8) 4... Qxh1?? { (Mate in 14 → -1.38) Lost forced checkmate sequence. Qxf2 was best. } { [%eval -1.38] } (4... Qxf2 5. Kxf2 b5 6. Bxb5 a5 7. Bxe8 h6 8. Bxf7 Rh7 9. Bxg8 e5 10. Bxh7) 5. Kg2?? { (-1.38 → Mate in 13) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-13] } (5. Nh3 Qxf1 6. Bxf1 Bxh3 7. Bxh3 f5 8. Bxf5 h6 9. Bh7 Rxh7 10. d3 Nd7) 5... Qxg2?? { (Mate in 13 → -1.39) Lost forced checkmate sequence. Qxh2 was best. } { [%eval -1.39] } (5... Qxh2 6. Kxh2 b5 7. Bxb5 h6 8. Bxe8 Na6 9. Bxf7 Rh7 10. Bxg8 Bd7 11. Bxh7) 6. Bf3?? { (-1.39 → -5.71) Blunder. Bf1 was best. } { [%eval -5.71] } (6. Bf1 Qxf1) 6... Qxh2 { [%eval -5.78] } 7. Bxb7 { [%eval -6.02] } 7... Bxb7?? { (-6.02 → Mate in 10) Checkmate is now unavoidable. Qxf2 was best. } { [%eval #10] } (7... Qxf2) 8. Qg4?? { (Mate in 10 → -5.31) Lost forced checkmate sequence. Nf3 was best. } { [%eval -5.31] } (8. Nf3 Bxf3 9. Qxf3 Qxf2 10. Qxa8 Qxd2 11. Qxa7 Qxc2 12. Qxb8 Qxb1 13. Qxe8 Qxa2) 8... Qxf2?? { (-5.31 → -1.78) Blunder. Qxg1 was best. } { [%eval -1.78] } (8... Qxg1) 9. Qxg7 { [%eval -2.5] } 9... Bxg7?? { (-2.50 → Mate in 7) Checkmate is now unavoidable. Qxg1 was best. } { [%eval #7] } (9... Qxg1 10. Qxf8) 10. Nh3 { [%eval #7] } 10... Bxb2 { [%eval #6] } 11. Nxf2 { [%eval #6] } 11... Bxa1 { [%eval #5] } 12. Bb2 { [%eval #5] } 12... Bxb2 { [%eval #4] } 13. Nd3?? { (Mate in 4 → Mate in 11) Lost forced checkmate sequence. d4 was best. } { [%eval #-11] } (13. d4 Bxd4 14. c4 Bxf2 15. c5 Bxc5 16. Na3 Bxa3#) 13... Bd4?? { (Mate in 11 → Mate in 6) Lost forced checkmate sequence. Ba3 was best. } { [%eval #6] } (13... Ba3 14. Nxa3 c5 15. Nxc5 Kd8 16. Nxb7 h5 17. Nxd8 a5 18. Nxf7 Ra6 19. Nxh8) 14. Nf4?? { (Mate in 6 → Mate in 12) Lost forced checkmate sequence. Nc5 was best. } { [%eval #-12] } (14. Nc5 Bxc5 15. d4 Bxd4 16. Nc3 Bxc3 17. a4 f6 18. a5 Bxa5 19. c3 Bxc3#) 14... Nh6?? { (Mate in 12 → Mate in 4) Lost forced checkmate sequence. Bd5 was best. } { [%eval #4] } (14... Bd5 15. Nxd5 e5 16. Nxc7 Bb6 17. Nxa8 Bc7 18. Nxc7 h6 19. Nxe8 Nf6 20. Nxf6) 15. c3?? { (Mate in 4 → Mate in 13) Lost forced checkmate sequence. Nd5 was best. } { [%eval #-13] } (15. Nd5 Bxd5 16. Na3 Bxa2 17. Nb1 Bxb1 18. d3 Bxc2#) 15... Bxc3 { [%eval #-13] } 16. dxc3 { [%eval #-12] } 16... Be4?? { (Mate in 12 → Mate in 4) Lost forced checkmate sequence. Bd5 was best. } { [%eval #4] } (16... Bd5 17. Nxd5 e5 18. Nxc7 Kd8 19. Nxa8 Kc7 20. Nxc7 Re8 21. Nxe8 f6 22. Nxf6) 17. Nd2?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. c4 was best. } { [%eval #-10] } (17. c4 Bxb1 18. c5 Bxa2 19. Nd5 Bxd5 20. c6 Nxc6#) 17... Bf5?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Nf5 was best. } { [%eval #4] } (17... Nf5 18. Nxe4 Ng3 19. Nxg3 f5 20. Nxf5 e6 21. Nxe6 c5 22. Nxc5 Ke7 23. Nxe7) 18. Nd3 { [%eval #9] } 18... Bxd3 { [%eval #8] } 19. Nf3?? { (Mate in 8 → Mate in 11) Lost forced checkmate sequence. Nb1 was best. } { [%eval #-11] } (19. Nb1 Bxb1 20. c4 Bxa2 21. c5 Nd7 22. c6 Kf8 23. cxd7 Rc8 24. dxc8=Q Ng8) 19... Rg8?? { (Mate in 11 → Mate in 3) Lost forced checkmate sequence. e5 was best. } { [%eval #3] } (19... e5 20. Nxe5 f6 21. Nxd3 c5 22. Nxc5 Na6 23. Nxa6 Rb8 24. Nxb8 Kd7 25. Nxd7) 20. Ne1?? { (Mate in 3 → Mate in 10) Lost forced checkmate sequence. c4 was best. } { [%eval #-10] } (20. c4 Bxc4 21. Nh4 Bxa2 22. Ng2 Rxg2#) 20... Rg3?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Nd7 was best. } { [%eval #4] } (20... Nd7 21. Nxd3 Ne5 22. Nxe5 Rg2 23. Nxf7 Rxa2 24. Nxh6 Kf7 25. Nxf7 h6 26. Nxh6) 21. Nxd3 { [%eval #4] } 21... Rxd3 { [%eval #3] } 22. c4?? { (Mate in 3 → Mate in 13) Lost forced checkmate sequence. a4 was best. } { [%eval #-13] } (22. a4 Rxc3 23. a5 Nd7 24. a6 f5#) 22... Ra3?? { (Mate in 13 → Mate in 2) Lost forced checkmate sequence. Rd5 was best. } { [%eval #2] } (22... Rd5 23. cxd5 Nc6 24. dxc6 Nf5 25. a3 Rb8 26. a4 Rb1 27. a5 Rb7 28. cxb7) 23. c5 { [%eval #2] } 23... Rxa2 { [%eval #1] } 24. c6 { [%eval #1] } 24... Nxc6# { Game ends by variant rule. } 1-0