FEN
[Event "casual variant:threeCheck game"]
[Site "https://lichess.org/I5PHJpK8"]
[Date "2025.07.11"]
[Round "-"]
[White "Banana_car"]
[Black "Ducky_blobs"]
[Result "1-0"]
[GameId "I5PHJpK8"]
[UTCDate "2025.07.11"]
[UTCTime "16:39:28"]
[WhiteElo "1500"]
[BlackElo "1500"]
[Variant "Three-check"]
[TimeControl "-"]
[ECO "C21"]
[Opening "Center Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.68] } 1... e5?? { (1.68 → 6.36) Blunder. e6 was best. } { [%eval 6.36] } (1... e6 2. Nc3 Nf6 3. e5 Nc6 4. exf6 Bc5 5. d4 Qxf6 6. Be3) 2. d4?? { (6.36 → Mate in 5) Checkmate is now unavoidable. Qh5 was best. } { [%eval #-5] } (2. Qh5 Qf6 3. Bc4 Kd8 4. Nf3 Nc6 5. Nc3 g6 6. Qh3 d5) 2... exd4?? { (Mate in 5 → 0.68) Lost forced checkmate sequence. Bb4+ was best. } { [%eval 0.68] } (2... Bb4+ 3. Qd2 Qh4 4. Be2 Bxd2+ 5. Kd1 Qxf2 6. Bxd2 Qxg1#) 3. Qxd4?? { (0.68 → -4.22) Blunder. Nd2 was best. } { [%eval -4.22] } { C21 Center Game } (3. Nd2 Bb4 4. Nf3 Bxd2+ 5. Bxd2 Nf6 6. Bd3 O-O 7. O-O d6) 3... c5?? { (-4.22 → Mate in 7) Checkmate is now unavoidable. Nc6 was best. } { [%eval #7] } (3... Nc6) 4. Qd5?! { (Mate in 7 → 11.65) Lost forced checkmate sequence. Qe5+ was best. } { [%eval 11.65] } (4. Qe5+ Qe7 5. Qxe7+ Bxe7 6. Bc4 Kd8 7. Nh3 Bf6 8. Nf4 Bc3+ 9. bxc3 f6) 4... f5?! { (11.65 → Mate in 3) Checkmate is now unavoidable. Qf6 was best. } { [%eval #3] } (4... Qf6 5. Bc4) 5. Qxf5?! { (Mate in 3 → 14.00) Lost forced checkmate sequence. Qf7+ was best. } { [%eval 14.0] } (5. Qf7+ Kxf7 6. Bc4+ Ke8 7. Bf7#) 5... d5?! { (14.00 → Mate in 3) Checkmate is now unavoidable. Qf6 was best. } { [%eval #3] } (5... Qf6 6. Qh5+) 6. exd5?? { (Mate in 3 → -14.28) Lost forced checkmate sequence. Bb5+ was best. } { [%eval -14.28] } (6. Bb5+ Ke7 7. Bg5+ Nf6 8. Bxf6#) 6... Bxf5?? { (-14.28 → -3.55) Blunder. Qe7+ was best. } { [%eval -3.55] } (6... Qe7+) 7. Bd3?? { (-3.55 → -27.11) Blunder. Bb5+ was best. } { [%eval -27.11] } (7. Bb5+ Bd7) 7... Qxd5 { [%eval -17.52] } 8. Bxf5 { [%eval -31.82] } 8... Qxf5 { [%eval -17.16] } 9. f3?! { (-17.16 → Mate in 6) Checkmate is now unavoidable. Be3 was best. } { [%eval #-6] } (9. Be3 Nc6) 9... c4?! { (Mate in 6 → -40.17) Lost forced checkmate sequence. Qe5+ was best. } { [%eval -40.17] } (9... Qe5+ 10. Ne2 Nc6 11. Nc3 O-O-O 12. Kf2 Qxe2+ 13. Nxe2 Nf6 14. Be3 Ne4#) 10. Na3?! { (-40.17 → Mate in 3) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-3] } (10. Bd2 Qe6+) 10... Bxa3?! { (Mate in 3 → -46.45) Lost forced checkmate sequence. Qe5+ was best. } { [%eval -46.45] } (10... Qe5+ 11. Ne2 Qa5+ 12. Kf1 Qe1#) 11. bxa3?! { (-46.45 → Mate in 6) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-6] } (11. Bd2 Nc6) 11... c3?! { (Mate in 6 → -19.76) Lost forced checkmate sequence. Qe5+ was best. } { [%eval -19.76] } (11... Qe5+ 12. Kf1 Ne7 13. Bb2 c3 14. Ne2 Nf5 15. Nxc3 Qb5+ 16. Nxb5 Ne3#) 12. g4?! { (-19.76 → Mate in 4) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-4] } (12. Ne2 Ne7) 12... Qxc2 { [%eval #-7] } 13. Bg5 { [%eval -43.62] } 13... Qb2 { [%eval -43.0] } 14. Rd1 { [%eval -42.08] } 14... c2?? { (-42.08 → Mate in 3) Checkmate is now unavoidable. Nd7 was best. } { [%eval #3] } (14... Nd7 15. Kf1 Ne7 16. Bc1 Qc2 17. Ke1 Qxd1+ 18. Kxd1 c2+ 19. Ke2) 15. Rd8+ { [%eval #2] } 15... Kf7 { [%eval #2] } 16. Rd7+?? { (Mate in 2 → Mate in 4) Lost forced checkmate sequence. Rf8+ was best. } { [%eval #-4] } (16. Rf8+ Kxf8 17. Be7#) 16... Kg6?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. Nxd7 was best. } { [%eval #1] } (16... Nxd7 17. Ne2 c1=Q+ 18. Kf2 Qxe2+ 19. Kxe2 Qe1#) 17. Rd6# { Game ends by variant rule. } 1-0