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[Event "rated Antichess game"] [Site "https://lichess.org/3awg8TtU"] [Date "2025.02.15"] [White "Bhargavasriyan_OISP"] [Black "Rahul_555"] [Result "1-0"] [GameId "3awg8TtU"] [UTCDate "2025.02.15"] [UTCTime "11:13:42"] [WhiteElo "1152"] [BlackElo "1029"] [WhiteRatingDiff "+18"] [BlackRatingDiff "-9"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... d6?? { (2.49 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #13] } 3. Qg4 { [%eval #13] } 3... Bxg4 { [%eval #12] } 4. Nf3?? { (Mate in 12 → -0.70) Lost forced checkmate sequence. Kd1 was best. } { [%eval -0.7] } (4. Kd1 Bxd1 5. Nc3 Bxc2 6. Ne4 Bxe4 7. b3 Bxg2 8. Rb1 Bxh1) 4... Bxf3 { [%eval -2.3] } 5. gxf3 { [%eval -2.16] } 5... Nd7 { [%eval -1.92] } 6. d3 { [%eval -2.46] } 6... Qb8 { [%eval -2.7] } 7. b4 { [%eval -2.91] } 7... Qxb4 { [%eval -2.84] } 8. Bb2?? { (-2.84 → Mate in 14) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-14] } (8. Kd2) 8... Qxe1 { [%eval #-15] } 9. Rxe1 { [%eval #-12] } 9... e5?? { (Mate in 12 → -1.80) Lost forced checkmate sequence. g5 was best. } { [%eval -1.8] } (9... g5 10. Bxh8 Bg7 11. Bxg7 Nh6 12. Bxh6 Nf6 13. Bxg5 e5 14. Bxf6 d5 15. Bxe5) 10. Bxe5 { [%eval -2.07] } 10... dxe5 { [%eval -0.9] } 11. f4?? { (-0.90 → Mate in 12) Checkmate is now unavoidable. c4 was best. } { [%eval #-12] } (11. c4 Ba3) 11... exf4 { [%eval #-12] } 12. exf4 { [%eval #-11] } 12... Ne5?? { (Mate in 11 → -4.76) Lost forced checkmate sequence. Ba3 was best. } { [%eval -4.76] } (12... Ba3 13. Nxa3 g5 14. fxg5 Nh6 15. gxh6 Ke7 16. Rxe7 a5 17. Rxd7 a6 18. Rxc7) 13. fxe5 { [%eval -4.63] } 13... Bd6 { [%eval -4.3] } 14. exd6 { [%eval -4.97] } 14... cxd6 { [%eval -4.3] } 15. Rxe8 { [%eval -4.38] } 15... Rxe8 { [%eval -4.23] } 16. f4?! { (-4.23 → -6.01) Inaccuracy. d4 was best. } { [%eval -6.01] } (16. d4 Nh6) 16... Re4?? { (-6.01 → 1.23) Blunder. f5 was best. } { [%eval 1.23] } (16... f5 17. h3) 17. dxe4 { [%eval 1.07] } 17... d5?? { (1.07 → 4.99) Blunder. a5 was best. } { [%eval 4.99] } (17... a5 18. f5 g5 19. fxg6 fxg6 20. c4 Nh6 21. Nd2 Ra8 22. Nf1 Ng8 23. Ng3) 18. exd5 { [%eval 4.66] } 18... g5 { [%eval 5.66] } 19. fxg5 { [%eval 5.08] } 19... f6?? { (5.08 → Mate in 7) Checkmate is now unavoidable. h5 was best. } { [%eval #7] } (19... h5 20. gxh6) 20. gxf6 { [%eval #7] } 20... Nxf6 { [%eval #6] } 21. c3 { [%eval #6] } 21... Nxd5 { [%eval #5] } 22. Na3 { [%eval #5] } 22... Nxc3 { [%eval #4] } 23. Rd1?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Rg1 was best. } { [%eval 0.0] } (23. Rg1 Nxa2 24. Rg6 hxg6 25. h4 Rxh4 26. Nc4 Rxc4#) 23... Nxd1 { [%eval 0.0] } 24. Nb5 { [%eval 0.0] } 24... axb5 { [%eval 0.0] } 25. a4 { [%eval 0.0] } 25... bxa4 { [%eval -0.28] } 26. h4 { [%eval 0.0] } 26... Rg8 { [%eval 0.0] } 27. h5 { [%eval 0.0] } 27... Rg6?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rg7 was best. } { [%eval #1] } (27... Rg7 28. h6 Ne3 29. hxg7 a3 30. g8=N a2 31. Ne7 Nf5 32. Nxf5 h6 33. Nxh6) 28. hxg6 { [%eval #1] } 28... hxg6# { Game ends by variant rule. } 1-0