FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/3T6FYH21"]
[Date "2022.10.08"]
[Round "-"]
[White "dylane33"]
[Black "MikeWazowske"]
[Result "1-0"]
[GameId "3T6FYH21"]
[UTCDate "2022.10.08"]
[UTCTime "06:16:48"]
[WhiteElo "1489"]
[BlackElo "1230"]
[WhiteRatingDiff "+7"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. e5 was best. } { [%eval #16] } (1... e5 2. dxe5 Qg5 3. Bxg5 Kd8 4. Bxd8 a6 5. Bxc7 Ra7 6. Qxd7) 2. c4 { [%eval #18] } 2... dxc4 { [%eval #17] } 3. Qb3?? { (Mate in 17 → -2.45) Lost forced checkmate sequence. g4 was best. } { [%eval -2.45] } (3. g4 Bxg4 4. Bg5 Bxe2 5. Nxe2 Qxd4 6. Qxd4 c3 7. Nbxc3 a6) 3... cxb3 { [%eval -2.63] } 4. axb3 { [%eval -3.03] } 4... Qxd4 { [%eval -2.67] } 5. Rxa7 { [%eval -2.47] } 5... Qxf2?? { (-2.47 → Mate in 11) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #11] } (5... Rxa7 6. Na3) 6. Kxf2 { [%eval #11] } 6... Rxa7 { [%eval #10] } 7. g4 { [%eval #10] } 7... Bxg4 { [%eval #9] } 8. Nf3?? { (Mate in 9 → -5.30) Lost forced checkmate sequence. Bh6 was best. } { [%eval -5.3] } (8. Bh6 Bxe2 9. Bxg7 Bxf1 10. Kxf1 Bxg7 11. Ne2 Bxb2 12. Nd4 Bxd4 13. Na3 Rxa3 14. Kg2 Rxb3) 8... Bxf3 { [%eval #-16] } 9. Kxf3 { [%eval -4.17] } 9... Ra3 { [%eval -4.55] } 10. bxa3 { [%eval -4.49] } 10... Nc6?? { (-4.49 → -0.07) Blunder. g5 was best. } { [%eval -0.07] } (10... g5) 11. Bh6 { [%eval 0.44] } 11... Nxh6?? { (0.44 → Mate in 11) Checkmate is now unavoidable. gxh6 was best. } { [%eval #11] } (11... gxh6 12. b4) 12. Kg4 { [%eval #11] } 12... Nxg4 { [%eval #10] } 13. e3?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Rg1 was best. } { [%eval #-10] } (13. Rg1 Nxh2 14. Rxg7 Nxf1 15. Rxh7 Rxh7 16. Nd2 Nxd2 17. a4 Nxb3 18. a5 Ncxa5 19. e4 e6) 13... Nxh2 { [%eval #-10] } 14. Rxh2 { [%eval #-9] } 14... Rg8 { [%eval #-9] } 15. Rxh7 { [%eval #-8] } 15... Rh8?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. b5 was best. } { [%eval #6] } (15... b5 16. Bxb5 Nb8 17. Bxe8 Na6 18. Bxf7 c6 19. Bxg8 e5 20. Rxg7 Bxa3 21. Nxa3 Nc7 22. Rxc7) 16. Rxg7 { [%eval #6] } 16... Bxg7 { [%eval #5] } 17. Nc3 { [%eval #5] } 17... Bxc3 { [%eval #4] } 18. Ba6?? { (Mate in 4 → Mate in 11) Lost forced checkmate sequence. Bh3 was best. } { [%eval #-11] } (18. Bh3 Rxh3 19. a4 Rxe3 20. a5 Nxa5 21. b4 Bxb4#) 18... bxa6 { [%eval #-11] } 19. b4 { [%eval #-10] } 19... Bxb4 { [%eval #-10] } 20. axb4 { [%eval #-9] } 20... Nxb4 { [%eval #-9] } 21. e4 { [%eval #-8] } 21... Nd5?? { (Mate in 8 → -1.91) Lost forced checkmate sequence. f5 was best. } { [%eval -1.91] } (21... f5 22. exf5 e5 23. fxe6 Kd7 24. exd7 Rh5 25. d8=R Nd3 26. Rxd3 Rd5 27. Rxd5 a5 28. Rxa5) 22. exd5 { [%eval -2.17] } 22... c6 { [%eval -1.91] } 23. dxc6 { [%eval -1.89] } 23... e5 { [%eval -152.65] } 24. c7 { [%eval #-26] } 24... e4?? { (Mate in 26 → 0.00) Lost forced checkmate sequence. Rh6 was best. } { [%eval 0.0] } (24... Rh6 25. c8=K Kd7 26. Kxd7 Rd6 27. Kxd6 a5 28. Kxe5 f6 29. Kxf6 a4 30. Ke6 a3 31. Kd5) 25. c8=R?? { (0.00 → Mate in 5) Checkmate is now unavoidable. c8=K was best. } { [%eval #-5] } (25. c8=K Kd7 26. Kxd7 Re8 27. Kxe8 a5 28. Kxf7 a4 29. Kg6 e3 30. Kg5 a3 31. Kg4 e2) 25... Rh5 { [%eval #-5] } 26. Rxe8 { [%eval #-4] } 26... a5 { [%eval #-4] } 27. Rxe4 { [%eval #-3] } 27... Re5 { [%eval #-3] } 28. Rxe5 { [%eval #-2] } 28... f5?? { (Mate in 2 → Mate in 3) Lost forced checkmate sequence. f6 was best. } { [%eval #3] } (28... f6 29. Rxa5 f5 30. Rxf5#) 29. Rxf5 { [%eval #3] } 29... a4 { [%eval #2] } 30. Rb5 { [%eval #2] } 30... a3 { [%eval #1] } 31. Rb2 { [%eval #1] } 31... axb2# { Game ends by variant rule. } 1-0