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[Event "rated Antichess game"] [Site "https://lichess.org/zVmDUDtW"] [Date "2024.11.10"] [White "mandariinikyy"] [Black "Byblosean"] [Result "0-1"] [GameId "zVmDUDtW"] [UTCDate "2024.11.10"] [UTCTime "00:20:34"] [WhiteElo "1990"] [BlackElo "1639"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+10"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. g4 { [%eval -0.27] } 1... f5?! { (-0.27 → 0.37) Inaccuracy. b6 was best. } { [%eval 0.37] } (1... b6 2. c4 b5 3. cxb5 a5 4. bxa6 Bxa6 5. g5 Bxe2 6. Bxe2) 2. gxf5 { [%eval 0.31] } 2... e6?? { (0.31 → Mate in 14) Checkmate is now unavoidable. h6 was best. } { [%eval #14] } (2... h6 3. f6 gxf6 4. f4 Rh7 5. h4 c5 6. Rh3 a5 7. b4) 3. fxe6 { [%eval #14] } 3... dxe6 { [%eval #13] } 4. Bg2 { [%eval #14] } 4... Qxd2 { [%eval #13] } 5. Bxb7 { [%eval #13] } 5... Bxb7 { [%eval #11] } 6. Qxd2 { [%eval #11] } 6... Bxh1 { [%eval #10] } 7. Qd8 { [%eval #10] } 7... Kxd8 { [%eval #9] } 8. b4 { [%eval #9] } 8... Bxb4 { [%eval #8] } 9. Nc3 { [%eval #9] } 9... Bxc3 { [%eval #8] } 10. Bh6?? { (Mate in 8 → -8.25) Lost forced checkmate sequence. h4 was best. } { [%eval -8.25] } (10. h4 Bxe1 11. c4 Bxf2 12. h5 Bxg1 13. e4 Bxe4 14. c5 Bxc5 15. Ba3 Bxa3) 10... Bxe1 { [%eval -9.16] } 11. Bxg7? { (-9.16 → Mate in 9) Checkmate is now unavoidable. Rxe1 was best. } { [%eval #-9] } (11. Rxe1 Nxh6) 11... Bxf2 { [%eval #-9] } 12. Bxh8 { [%eval #-8] } 12... Bxg1 { [%eval #-8] } 13. Rxg1 { [%eval #-7] } 13... a6 { [%eval #-8] } 14. Rxg8 { [%eval #-7] } 14... Ra7 { [%eval #-7] } 15. Rxd8 { [%eval #-6] } 15... c6 { [%eval #-6] } 16. Rxb8 { [%eval #-5] } 16... Rb7?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Bf3 was best. } { [%eval 0.0] } (16... Bf3 17. exf3 Ra8 18. Rxa8 h5 19. Rxa6 h4 20. Rxc6 h3 21. Rxe6#) 17. Rxb7 { [%eval 0.0] } 17... e5 { [%eval 0.0] } 18. Bxe5 { [%eval 0.0] } 18... h5?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Be4 was best. } { [%eval #6] } (18... Be4 19. Rxh7 Bxh7 20. Bf4 Bxc2 21. a4 Bxa4 22. e4 a5 23. e5 Bb3 24. e6) 19. Rb5?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. e4 was best. } { [%eval 0.0] } (19. e4 Bxe4 20. h4 Bxc2 21. Rb3 Bxb3 22. axb3 c5 23. b4 cxb4 24. Bc3 bxc3#) 19... cxb5 { [%eval 0.0] } 20. a4 { [%eval 0.0] } 20... bxa4 { [%eval 0.0] } 21. c4 { [%eval 0.0] } 21... Bd5?? { (0.00 → 3.44) Blunder. a3 was best. } { [%eval 3.44] } (21... a3 22. c5 a2 23. Ba1 Bc6 24. Bd4 Bb7 25. Bg7 h4 26. Bd4 Ba8 27. Ba1) 22. cxd5 { [%eval 4.43] } 22... a3 { [%eval 5.47] } 23. Bb2?? { (5.47 → -2.72) Blunder. d6 was best. } { [%eval -2.72] } (23. d6 a5) 23... axb2 { [%eval -2.53] } 24. d6?! { (-2.53 → -3.94) Inaccuracy. e4 was best. } { [%eval -3.94] } (24. e4 a5 25. d6 a4 26. d7 b1=R 27. e5 a3 28. e6 a2 29. e7 a1=Q) 24... b1=R { [%eval -3.6] } 25. d7 { [%eval -3.02] } 25... Rc1?? { (-3.02 → -1.05) Blunder. a5 was best. } { [%eval -1.05] } (25... a5) 26. d8=R { [%eval -0.49] } 26... Rc8?? { (-0.49 → 1.62) Blunder. a5 was best. } { [%eval 1.62] } (26... a5) 27. Rxc8 { [%eval 2.45] } 27... a5 { [%eval 2.28] } 28. Rb8?! { (2.28 → 1.40) Inaccuracy. e4 was best. } { [%eval 1.4] } (28. e4 a4) 28... a4 { [%eval 3.15] } 29. Rb3?? { (3.15 → Mate in 7) Checkmate is now unavoidable. e4 was best. } { [%eval #-7] } (29. e4 a3) 29... axb3 { [%eval #-7] } 30. e4 { [%eval #-6] } 30... b2 { [%eval #-6] } 31. e5 { [%eval #-5] } 31... b1=R { [%eval #-5] } 32. e6 { [%eval #-4] } 32... Rd1 { [%eval #-4] } 33. e7 { [%eval #-3] } 33... Rd8 { [%eval #-6] } { Black wins on time. } 0-1