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[Event "rated Antichess game"] [Site "https://lichess.org/gW3ZyRsj"] [Date "2025.04.17"] [White "Byblosean"] [Black "mandariinikyy"] [Result "1-0"] [GameId "gW3ZyRsj"] [UTCDate "2025.04.17"] [UTCTime "07:53:31"] [WhiteElo "1686"] [BlackElo "1973"] [WhiteRatingDiff "+14"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... g5 { [%eval 0.25] } 2. b3 { [%eval 0.0] } 2... b5 { [%eval 0.24] } 3. b4 { [%eval -0.02] } 3... a5?? { (-0.02 → Mate in 18) Checkmate is now unavoidable. c5 was best. } { [%eval #18] } (3... c5 4. bxc5 Nc6 5. g4 b4 6. f4 gxf4 7. d4 Nxd4 8. Qxd4 a6 9. Bxf4) 4. bxa5 { [%eval #20] } 4... Rxa5 { [%eval #19] } 5. Ba3?? { (Mate in 19 → Mate in 14) Lost forced checkmate sequence. c4 was best. } { [%eval #-14] } (5. c4 bxc4 6. Qb3 Rxa2 7. Rxa2 cxb3 8. e3 bxa2 9. Ne2 axb1=N 10. f4 gxf4) 5... Rxa3 { [%eval #-14] } 6. Nxa3 { [%eval #-13] } 6... c5 { [%eval #-13] } 7. Nxb5 { [%eval #-12] } 7... Qc7 { [%eval #-12] } 8. Nxc7 { [%eval #-11] } 8... f5 { [%eval #-11] } 9. Nxe8 { [%eval #-10] } 9... f4?? { (Mate in 10 → 2.88) Lost forced checkmate sequence. Bg7 was best. } { [%eval 2.88] } (9... Bg7 10. Nxg7 e5 11. Nxf5 d6 12. Nxd6 c4 13. Nxc4 Be6 14. Nxe5 Bxa2 15. Rxa2) 10. gxf4 { [%eval 3.37] } 10... gxf4 { [%eval 4.15] } 11. Nd6 { [%eval 3.73] } 11... exd6 { [%eval 2.79] } 12. e3?? { (2.79 → Mate in 11) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-11] } (12. Nf3) 12... fxe3 { [%eval #-11] } 13. fxe3 { [%eval #-9] } 13... c4 { [%eval #-9] } 14. Bxc4 { [%eval #-8] } 14... d5 { [%eval #-8] } 15. Bxd5 { [%eval #-7] } 15... Ba3?? { (Mate in 7 → Mate in 11) Lost forced checkmate sequence. h5 was best. } { [%eval #11] } (15... h5 16. Qxh5 Rxh5 17. Bxg8 Rxh2 18. Rxh2 Bh6 19. Rxh6 d5 20. Bxd5 Bb7 21. Bxb7) 16. Bxg8 { [%eval #11] } 16... Rxg8 { [%eval #10] } 17. Qg4 { [%eval #10] } 17... Rxg4 { [%eval #9] } 18. Rc1 { [%eval #9] } 18... Bxc1 { [%eval #8] } 19. Kf2 { [%eval #13] } 19... Bxd2 { [%eval #12] } 20. Kg2?? { (Mate in 12 → 0.29) Lost forced checkmate sequence. a4 was best. } { [%eval 0.29] } (20. a4 Bxe3 21. Kxe3 Rxg1 22. Rxg1 Na6 23. h3 Nc7 24. a5 h6 25. Ke4 Na6) 20... Rxg2 { [%eval 0.67] } 21. Ne2?? { (0.67 → Mate in 13) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-13] } (21. Nf3 Rxh2) 21... Rxh2 { [%eval #-13] } 22. Rxh2 { [%eval #-12] } 22... Bxe3 { [%eval #-12] } 23. Rxh7 { [%eval #-11] } 23... Bd4?? { (Mate in 11 → -2.79) Lost forced checkmate sequence. Bb7 was best. } { [%eval -2.79] } (23... Bb7 24. Rxd7 Nxd7 25. Ng3 Bh1 26. Nxh1 Nf6 27. Nf2 Bxf2 28. a3 Ne8 29. c3) 24. Rxd7?? { (-2.79 → Mate in 6) Checkmate is now unavoidable. Nxd4 was best. } { [%eval #-6] } (24. Nxd4 Bb7) 24... Bxd7 { [%eval #-6] } 25. Nxd4 { [%eval #-5] } 25... Be6?? { (Mate in 5 → Mate in 11) Lost forced checkmate sequence. Nc6 was best. } { [%eval #11] } (25... Nc6 26. Nxc6 Bxc6 27. a3 Bd5 28. c3 Bc4 29. a4 Bb5 30. axb5#) 26. Nxe6 { [%eval #11] } 26... Nd7 { [%eval #3] } 27. Nc5 { [%eval #3] } 27... Nxc5 { [%eval #2] } 28. a4 { [%eval #2] } 28... Nxa4 { [%eval #1] } 29. c3 { [%eval #1] } 29... Nxc3# { Game ends by variant rule. } 1-0