FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/xmgwPwFM"]
[Date "2023.10.06"]
[White "EricLgx"]
[Black "nurmuhamed3173"]
[Result "1-0"]
[GameId "xmgwPwFM"]
[UTCDate "2023.10.06"]
[UTCTime "04:55:11"]
[WhiteElo "1008"]
[BlackElo "611"]
[WhiteRatingDiff "+5"]
[BlackRatingDiff "-16"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.78] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... c6?? { (1.23 → 5.14) Blunder. e6 was best. } { [%eval 5.14] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxc6 { [%eval 5.53] } 3... Nxc6 { [%eval 5.65] } 4. e4?? { (5.65 → 0.75) Blunder. b4 was best. } { [%eval 0.75] } (4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1 Nb3) 4... d5? { (0.75 → 2.16) Mistake. Nb4 was best. } { [%eval 2.16] } (4... Nb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8 8. Ra2 Qxf2 9. Kxf2) 5. exd5 { [%eval 1.87] } 5... Qxd5 { [%eval 1.77] } 6. Qh5?? { (1.77 → 0.00) Blunder. a4 was best. } { [%eval 0.0] } (6. a4 Qxd2) 6... Qxh5?? { (0.00 → Mate in 12) Checkmate is now unavoidable. Qxg2 was best. } { [%eval #12] } (6... Qxg2 7. Qxf7 Qxh1 8. Qxe8 Qxh2 9. Qxc8 Qxg1 10. Qxa8 Qxe1 11. Qxc6 Qxd2 12. Nxd2 e6 13. Qxe6) 7. Nf3?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-13] } (7. Nh3 Bxh3 8. gxh3 Qxh3 9. Rg1 Qxh2 10. Rxg7 Bxg7 11. b4 Nxb4 12. a4 Bxa1 13. a5 Nxc2) 7... Qxh2 { [%eval #-13] } 8. Rxh2 { [%eval #-12] } 8... Bh3 { [%eval #-12] } 9. Rxh3 { [%eval #-11] } 9... Nd4 { [%eval #-13] } 10. Nxd4 { [%eval #-12] } 10... h5?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. f5 was best. } { [%eval #11] } (10... f5 11. Rxh7 Rxh7 12. Nxf5 Rc8 13. Nxe7 Rxc2 14. Nxg8 Rxd2 15. Kxd2 Ba3 16. Nxa3 Ke7 17. Nxe7) 11. Rxh5 { [%eval #11] } 11... Rxh5 { [%eval #10] } 12. Nf5 { [%eval #10] } 12... Rxf5 { [%eval #9] } 13. Kd1?? { (Mate in 9 → 1.18) Lost forced checkmate sequence. f4 was best. } { [%eval 1.18] } (13. f4 Rxf4 14. d4 Rxd4 15. Kd1 Rxd1 16. a4 Rxc1 17. Ra3 Rxb1 18. Rh3 Rxb2 19. a5 Rxc2) 13... Rxf2 { [%eval 1.37] } 14. Ke2?? { (1.37 → -0.91) Blunder. Nc3 was best. } { [%eval -0.91] } (14. Nc3 Rxd2) 14... Rxe2 { [%eval -1.23] } 15. Nc3?? { (-1.23 → Mate in 26) Checkmate is now unavoidable. a4 was best. } { [%eval #-26] } (15. a4 Rxd2) 15... Rxd2 { [%eval -14.85] } 16. Bxd2 { [%eval -6.35] } 16... Rb8?? { (-6.35 → Mate in 6) Checkmate is now unavoidable. g5 was best. } { [%eval #6] } (16... g5) 17. Bh6?? { (Mate in 6 → -1.79) Lost forced checkmate sequence. a4 was best. } { [%eval -1.79] } (17. a4 Rxb2 18. Ne2 Rxc2 19. a5 Rxd2 20. a6 Rxe2 21. Ra5 Rxg2 22. Rg5 Rxg5#) 17... Nxh6?? { (-1.79 → Mate in 5) Checkmate is now unavoidable. Rxb2 was best. } { [%eval #5] } (17... Rxb2 18. Bxg7 Rxc2 19. Bxf8 Rxc3 20. Bxe7 Kxe7 21. g3 Rxg3 22. Rg1 Rxg1 23. a4 Kd7 24. a5) 18. Ne4 { [%eval #6] } 18... Rxb2 { [%eval #5] } 19. Rb1?? { (Mate in 5 → -4.15) Lost forced checkmate sequence. a3 was best. } { [%eval -4.15] } (19. a3 Rxc2 20. Ng3 Rxg2 21. Rb1 Rxg3 22. Rb7 Rxa3 23. Rxe7 Kxe7#) 19... Rxb1 { [%eval -4.24] } 20. Nd6?? { (-4.24 → Mate in 17) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-17] } (20. Nc3 e5) 20... exd6 { [%eval #-17] } 21. g4 { [%eval #-16] } 21... Nxg4 { [%eval #-16] } 22. c3 { [%eval #-15] } 22... Rb3?? { (Mate in 15 → -2.03) Lost forced checkmate sequence. f5 was best. } { [%eval -2.03] } (22... f5 23. a3 Be7 24. a4 Rb6 25. c4 Bh4 26. c5 dxc5 27. a5 Rb7 28. a6 Bd8 29. axb7) 23. axb3 { [%eval -2.53] } 23... a5 { [%eval -2.28] } 24. b4?? { (-2.28 → Mate in 10) Checkmate is now unavoidable. c4 was best. } { [%eval #-10] } (24. c4) 24... axb4 { [%eval #-10] } 25. cxb4 { [%eval #-9] } 25... Kd7 { [%eval #-9] } 26. b5 { [%eval #-8] } 26... Kc8 { [%eval #-9] } 27. b6 { [%eval #-8] } 27... Kb7# { Game ends by variant rule. } 1-0
