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[Event "rated Antichess game"] [Site "https://lichess.org/wceB39Te"] [Date "2023.10.06"] [White "nurmuhamed3173"] [Black "EricLgx"] [Result "0-1"] [GameId "wceB39Te"] [UTCDate "2023.10.06"] [UTCTime "04:47:46"] [WhiteElo "458"] [BlackElo "1040"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+3"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 1.78] } 1... e6 { [%eval 2.69] } 2. Ba6?! { (2.69 → 1.58) Inaccuracy. b4 was best. } { [%eval 1.58] } (2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5) 2... bxa6?? { (1.58 → 5.03) Blunder. Nxa6 was best. } { [%eval 5.03] } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4 c5 7. Bxc5) 3. Qh5? { (5.03 → 2.77) Mistake. a4 was best. } { [%eval 2.77] } (3. a4 Ba3 4. Rxa3 Qf6 5. Rc3 Qxf2 6. Rxc7 Qxg2 7. Rxd7 Nxd7) 3... Qg5?? { (2.77 → 6.27) Blunder. Qf6 was best. } { [%eval 6.27] } (3... Qf6 4. Qxf7 Kxf7 5. b3 Qxf2 6. Kxf2 Ba3 7. Nxa3 a5 8. b4) 4. Qxg5?? { (6.27 → 2.38) Blunder. Qxf7 was best. } { [%eval 2.38] } (4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Nc3 Qxf2 7. Kxf2 e5 8. Nb5 axb5) 4... Nf6?? { (2.38 → Mate in 13) Checkmate is now unavoidable. Ba3 was best. } { [%eval #13] } (4... Ba3 5. Qxg7) 5. Qxg7 { [%eval #14] } 5... Bxg7 { [%eval #13] } 6. g4 { [%eval #13] } 6... Nxg4 { [%eval #12] } 7. h3?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. b4 was best. } { [%eval #-12] } (7. b4 Bxa1 8. Bb2 Bxb2 9. Na3 Bxa3 10. f4 Nxh2 11. Rxh2 Bxb4 12. Rxh7 Rxh7 13. d4 Bxe1) 7... Nxf2 { [%eval #-12] } 8. Kxf2 { [%eval #-11] } 8... Bxb2 { [%eval #-11] } 9. Bxb2 { [%eval #-10] } 9... Nc6 { [%eval #-10] } 10. Bxh8 { [%eval #-9] } 10... Nd4 { [%eval #-10] } 11. exd4 { [%eval #-8] } 11... c5 { [%eval #-11] } 12. dxc5 { [%eval #-10] } 12... d6 { [%eval #-10] } 13. cxd6 { [%eval #-9] } 13... Ke7 { [%eval #-9] } 14. dxe7 { [%eval #-8] } 14... Bd7?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. e5 was best. } { [%eval #10] } (14... e5 15. Bxe5 Bxh3 16. Nxh3 Rb8 17. Bxb8 f5 18. Bxa7 f4 19. Nxf4 a5 20. Rxh7 a4 21. Nc3) 15. d4?! { (Mate in 10 → 11.43) Lost forced checkmate sequence. Nc3 was best. } { [%eval 11.43] } (15. Nc3 Rxh8 16. Na4 Bxa4 17. Nf3 Bxc2 18. d3 Bxd3 19. Ke2 Bxe2 20. a4 Bxf3 21. Ra2 Bxh1) 15... Rxh8 { [%eval 10.35] } 16. d5 { [%eval 9.76] } 16... exd5 { [%eval 10.27] } 17. e8=K { [%eval 11.3] } 17... Rxe8?! { (11.30 → Mate in 16) Checkmate is now unavoidable. Bxe8 was best. } { [%eval #16] } (17... Bxe8 18. Nd2 Bd7 19. Rb1 Bxh3 20. Nxh3 Rb8 21. Rxb8 a5 22. Kf3 a4 23. Re1 f6 24. Rbb1) 18. c4 { [%eval #13] } 18... Bxh3 { [%eval #7] } 19. Rxh3?? { (Mate in 7 → Mate in 5) Lost forced checkmate sequence. Nxh3 was best. } { [%eval #-5] } (19. Nxh3 dxc4 20. Ke3 Rxe3 21. Rd1 Rxh3 22. Rh1 Rxh1 23. Nc3 Rxa1 24. Ne4 Rxa2 25. Nd2 Rxd2#) 19... dxc4 { [%eval #-5] } 20. Rxh7 { [%eval #-4] } 20... Re2 { [%eval #-5] } 21. Nxe2 { [%eval #-4] } 21... c3 { [%eval #-4] } 22. Rxf7 { [%eval #-3] } 22... a5 { [%eval #-4] } 23. Rxa7 { [%eval #-2] } 23... a4 { [%eval #-3] } 24. Rxa4 { [%eval #-2] } 24... c2 { [%eval #-2] } 25. Ke3 { [%eval #-1] } 25... cxb1=K { [%eval #-1] } 26. Rxb1# { Game ends by variant rule. } 0-1