FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/JgffTbz1"]
[Date "2023.10.06"]
[White "nurmuhamed3173"]
[Black "EricLgx"]
[Result "0-1"]
[GameId "JgffTbz1"]
[UTCDate "2023.10.06"]
[UTCTime "04:53:15"]
[WhiteElo "629"]
[BlackElo "1002"]
[WhiteRatingDiff "-18"]
[BlackRatingDiff "+6"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3 { [%eval 0.0] } 1... g5 { [%eval 0.0] } 2. Nxg5 { [%eval -0.01] } 2... f5?? { (-0.01 → Mate in 16) Checkmate is now unavoidable. Bg7 was best. } { [%eval #16] } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxh7 { [%eval #16] } 3... Rxh7 { [%eval #15] } 4. g4?? { (Mate in 15 → -0.18) Lost forced checkmate sequence. e4 was best. } { [%eval -0.18] } (4. e4 fxe4 5. Ba6 Rxh2 6. Rxh2 bxa6 7. Rh6 Nxh6 8. Qg4 Nxg4) 4... Rxh2?! { (-0.18 → 0.71) Inaccuracy. fxg4 was best. } { [%eval 0.71] } (4... fxg4 5. Bh3) 5. Rxh2?! { (0.71 → 0.00) Inaccuracy. gxf5 was best. } { [%eval 0.0] } (5. gxf5 Rxf2) 5... fxg4 { [%eval -0.15] } 6. Bh3 { [%eval -0.23] } 6... gxh3 { [%eval -0.75] } 7. Rxh3 { [%eval -0.55] } 7... Nh6?! { (-0.55 → 0.49) Inaccuracy. Bh6 was best. } { [%eval 0.49] } (7... Bh6 8. Rxh6) 8. Rxh6 { [%eval 0.23] } 8... Bxh6 { [%eval 0.4] } 9. f4 { [%eval 0.52] } 9... Bxf4 { [%eval 0.68] } 10. e4?! { (0.68 → 0.00) Inaccuracy. d3 was best. } { [%eval 0.0] } (10. d3 Bxc1 11. Qxc1 Kf7 12. Kf2 d6 13. Kf3 Bg4 14. Kxg4 Nd7 15. Kf4 Ne5 16. Kxe5 dxe5) 10... Bxd2 { [%eval 0.37] } 11. Qxd2?? { (0.37 → -1.30) Blunder. Kxd2 was best. } { [%eval -1.3] } (11. Kxd2 c5) 11... d5? { (-1.30 → -0.07) Mistake. Kf7 was best. } { [%eval -0.07] } (11... Kf7 12. Qxd7) 12. Qxd5 { [%eval -0.25] } 12... Qxd5 { [%eval 0.0] } 13. exd5 { [%eval 0.0] } 13... Be6 { [%eval 0.08] } 14. dxe6 { [%eval 0.08] } 14... Kd7?? { (0.08 → 2.39) Blunder. Kf8 was best. } { [%eval 2.39] } (14... Kf8 15. Be3) 15. exd7 { [%eval 2.28] } 15... Nxd7 { [%eval 2.38] } 16. Bf4?? { (2.38 → Mate in 5) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-5] } (16. Ke2) 16... Ne5 { [%eval #-6] } 17. Bxe5 { [%eval #-5] } 17... Rh8 { [%eval #-5] } 18. Bxh8 { [%eval #-4] } 18... e6?? { (Mate in 4 → Mate in 13) Lost forced checkmate sequence. e5 was best. } { [%eval #13] } (18... e5 19. Bxe5 a5 20. Bxc7 b5 21. Bxa5 b4 22. Bxb4#) 19. Be5 { [%eval #13] } 19... b6 { [%eval #12] } 20. Bxc7 { [%eval #12] } 20... a5 { [%eval #10] } 21. Bxb6 { [%eval #10] } 21... e5 { [%eval #9] } 22. Bxa5 { [%eval #9] } 22... e4 { [%eval #8] } 23. Nc3 { [%eval #8] } 23... e3 { [%eval #7] } 24. Ne2# { Game ends by variant rule. } 0-1
