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[Event "Hourly King of the Hill Arena"] [Site "https://lichess.org/wTU1sMMf"] [Date "2023.10.27"] [White "Parkour1"] [Black "criuva"] [Result "0-1"] [GameId "wTU1sMMf"] [UTCDate "2023.10.27"] [UTCTime "01:48:04"] [WhiteElo "2179"] [BlackElo "1857"] [WhiteRatingDiff "-15"] [BlackRatingDiff "+10"] [WhiteTitle "IM"] [Variant "King of the Hill"] [TimeControl "60+0"] [ECO "C29"] [Opening "Vienna Game: Vienna Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 1.1] } 1... Nf6?! { (1.10 → 1.76) Inaccuracy. c5 was best. } { [%eval 1.76] } (1... c5 2. Nf3 Nc6 3. d4 cxd4 4. c3 e6 5. cxd4 d5 6. e5) 2. Nc3?! { (1.76 → 0.67) Inaccuracy. e5 was best. } { [%eval 0.67] } (2. e5 c5 3. exf6 d5 4. c3 d4 5. Bc4 Nc6 6. cxd4 cxd4) 2... e5 { [%eval 0.81] } 3. f4 { [%eval 0.55] } { C29 Vienna Game: Vienna Gambit } 3... d6? { (0.55 → 1.92) Mistake. d5 was best. } { [%eval 1.92] } (3... d5 4. exd5 exf4 5. Nf3 c6 6. Qe2+ Be7 7. d4 O-O 8. Bxf4) 4. Nf3 { [%eval 1.69] } 4... Bg4 { [%eval 2.22] } 5. d4 { [%eval 2.31] } 5... exf4? { (2.31 → 3.78) Mistake. Nbd7 was best. } { [%eval 3.78] } (5... Nbd7 6. Be3) 6. Bxf4 { [%eval 3.77] } 6... c6 { [%eval 3.85] } 7. Be2?! { (3.85 → 2.47) Inaccuracy. h3 was best. } { [%eval 2.47] } (7. h3 Bxf3 8. Qxf3 d5 9. exd5 Bb4 10. dxc6 Bxc3+ 11. bxc3 Nxc6 12. O-O-O Qd5 13. Qxd5 Nxd5) 7... Be7 { [%eval 3.0] } 8. Qd2?! { (3.00 → 2.12) Inaccuracy. h3 was best. } { [%eval 2.12] } (8. h3 Bh5 9. Kf2 d5 10. Ne5 Bg6 11. Nxg6 hxg6 12. Bf3 O-O 13. Qd2 Re8 14. Rae1 Bb4) 8... O-O { [%eval 2.07] } 9. O-O { [%eval 2.08] } 9... Nbd7 { [%eval 2.36] } 10. h3 { [%eval 2.07] } 10... Bxf3 { [%eval 2.6] } 11. Bxf3 { [%eval 2.44] } 11... Nb6 { [%eval 2.55] } 12. Rae1 { [%eval 2.43] } 12... Nc4?! { (2.43 → 3.46) Inaccuracy. d5 was best. } { [%eval 3.46] } (12... d5 13. Qd3 h6 14. Be5 Nc4 15. b3 Nxe5 16. dxe5 dxe4 17. Qxd8 Rfxd8 18. Kf2 Bc5+ 19. Kg3) 13. Qc1? { (3.46 → 1.91) Mistake. Qe2 was best. } { [%eval 1.91] } (13. Qe2 Nxb2 14. Rb1 d5 15. e5 Nc4 16. Rxb7 Re8 17. Qd3 g6 18. Be2 Nd7 19. Bg4 Ncxe5) 13... Qb6 { [%eval 2.12] } 14. Rd1?? { (2.12 → 0.16) Blunder. Ne2 was best. } { [%eval 0.16] } (14. Ne2 Nxb2 15. Ng3 Rfe8 16. Nf5 Bf8 17. Kh2 Nc4 18. Be2 Qb4 19. c3 Qa4 20. Bd3 Re6) 14... Nxb2 { [%eval 0.29] } 15. Kf2 { [%eval 0.0] } 15... Nxd1+ { [%eval 0.07] } 16. Rxd1 { [%eval 0.15] } 16... Rad8 { [%eval 0.17] } 17. Na4? { (0.17 → -1.46) Mistake. Qe3 was best. } { [%eval -1.46] } (17. Qe3 Rfe8) 17... Qc7?? { (-1.46 → 0.72) Blunder. Qa5 was best. } { [%eval 0.72] } (17... Qa5 18. Nb2 d5 19. e5 Ne8 20. c4 f6 21. e6 g5 22. Bd2 Qxa2 23. Qb1 Qa6 24. cxd5) 18. c4 { [%eval 0.62] } 18... Qa5 { [%eval -0.35] } 19. Qc2 { [%eval 0.07] } 19... b5 { [%eval 0.46] } 20. cxb5 { [%eval 1.28] } 20... cxb5? { (1.28 → 3.21) Mistake. Qxb5 was best. } { [%eval 3.21] } (20... Qxb5) 21. Nc3?? { (3.21 → -0.60) Blunder. Ke3 was best. } { [%eval -0.6] } (21. Ke3) 21... b4?? { (-0.60 → 2.10) Blunder. Rc8 was best. } { [%eval 2.1] } (21... Rc8 22. Rd3) 22. Nd5?? { (2.10 → -3.38) Blunder. Qa4 was best. } { [%eval -3.38] } (22. Qa4) 22... Nxd5 { [%eval -3.29] } 23. exd5 { [%eval -3.02] } 23... Bf6?? { (-3.02 → Mate in 5) Checkmate is now unavoidable. Rfe8 was best. } { [%eval #5] } (23... Rfe8) 24. Qe4?? { (Mate in 5 → -3.98) Lost forced checkmate sequence. Ke3 was best. } { [%eval -3.98] } (24. Ke3 Rfe8+ 25. Be5 Qxd5 26. Bxd5 Rxe5+ 27. dxe5 Rd7 28. Ke4#) 24... Rfe8 { [%eval -4.22] } 25. Ke3?? { (-4.22 → -10.36) Blunder. Qd3 was best. } { [%eval -10.36] } (25. Qd3) 25... Qa3+ { [%eval -10.0] } 26. Rd3 { [%eval -13.05] } 26... Qc1+ { [%eval -13.43] } 27. Ke2 { [%eval -23.89] } 27... Rxe4+ { [%eval -19.77] } 28. Bxe4 { [%eval -22.51] } 28... Qc2+?? { (-22.51 → 5.62) Blunder. Qxf4 was best. } { [%eval 5.62] } (28... Qxf4) 29. Kf3 { [%eval 5.5] } 29... Re8 { [%eval 5.33] } 30. Re3?? { (5.33 → -16.38) Blunder. Be5 was best. } { [%eval -16.38] } (30. Be5) 30... Qd1+ { [%eval -13.93] } 31. Kf2 { [%eval -23.28] } 31... g6 { [%eval -16.81] } 32. Kg3 { [%eval -18.38] } 32... Bxd4 { [%eval -24.06] } 33. Rd3?! { (-24.06 → Mate in 6) Checkmate is now unavoidable. Bf3 was best. } { [%eval #-6] } (33. Bf3 Rxe3) 33... Qe1+ { [%eval #-5] } 34. Kh2 { [%eval #-3] } 34... Qxe4?! { (Mate in 3 → -27.16) Lost forced checkmate sequence. Bg1+ was best. } { [%eval -27.16] } (34... Bg1+ 35. Kh1 Bf2+ 36. Kh2 Qg1#) 35. Rf3 { [%eval -26.75] } 35... Be5 { [%eval #-6] } 36. Bxe5 { [%eval #-6] } 36... Qxe5+ { [%eval #-5] } 37. Kg1 { [%eval #-5] } 37... f5 { [%eval #-5] } 38. Kf2 { [%eval #-1] } 38... Kf7 { [%eval #-4] } 39. Rd3 { [%eval #-3] } 39... Kf6 { [%eval #-2] } 40. g3 { [%eval #-2] } 40... Qe1+ { [%eval #-1] } 41. Kf3 { [%eval #-1] } 41... Ke5# { Game ends by variant rule. } 0-1