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[Event "rated Antichess game"] [Site "https://lichess.org/sr1w3KNZ"] [Date "2025.06.16"] [White "Razi0321"] [Black "rame1010"] [Result "0-1"] [GameId "sr1w3KNZ"] [UTCDate "2025.06.16"] [UTCTime "19:58:55"] [WhiteElo "1516"] [BlackElo "1409"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+36"] [Variant "Antichess"] [TimeControl "600+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nh3?! { (0.15 → -0.48) Inaccuracy. e3 was best. } { [%eval -0.48] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g5 { [%eval 0.0] } 2. Nxg5 { [%eval -0.35] } 2... h6?? { (-0.35 → 2.46) Blunder. Bg7 was best. } { [%eval 2.46] } (2... Bg7 3. Nxh7 Bxb2 4. Bxb2 Rxh7 5. Bd4 Rxh2 6. Bxa7 Rxa7 7. Rxh2) 3. Nxf7 { [%eval 2.1] } 3... Kxf7 { [%eval 2.01] } 4. c3?? { (2.01 → -1.12) Blunder. g4 was best. } { [%eval -1.12] } (4. g4 Rh7 5. g5 hxg5 6. Bh3 Rxh3 7. f4 Rxh2 8. Rxh2 gxf4) 4... Bg7? { (-1.12 → 0.01) Mistake. e6 was best. } { [%eval 0.01] } (4... e6 5. Rg1 Qg5 6. Qa4 Qxg2 7. Rxg2 a6 8. Qxd7 Nxd7 9. Rxg8 Rxg8 10. Bg2) 5. Qb3? { (0.01 → -1.27) Mistake. Qa4 was best. } { [%eval -1.27] } (5. Qa4 Bxc3 6. Qxa7 Rxa7 7. dxc3 Rxa2 8. Rxa2 c6 9. Bxh6 Rxh6) 5... Bxc3 { [%eval -1.86] } 6. dxc3 { [%eval -1.91] } 6... b6 { [%eval -1.33] } 7. Qxb6?? { (-1.33 → -4.36) Blunder. Bxh6 was best. } { [%eval -4.36] } (7. Bxh6 Rxh6) 7... axb6?? { (-4.36 → -0.60) Blunder. cxb6 was best. } { [%eval -0.6] } (7... cxb6 8. Bxh6) 8. Bxh6 { [%eval -0.3] } 8... Nxh6?? { (-0.30 → Mate in 12) Checkmate is now unavoidable. Rxh6 was best. } { [%eval #12] } (8... Rxh6 9. a4 Rxh2 10. Rxh2 Rxa4 11. Rxa4 Nh6 12. Rxh6 Ba6 13. Rxa6 Nxa6 14. Rxb6) 9. g4 { [%eval #12] } 9... Rxa2 { [%eval #11] } 10. Rxa2 { [%eval #11] } 10... Nxg4 { [%eval #10] } 11. Ra5?? { (Mate in 10 → 0.08) Lost forced checkmate sequence. f4 was best. } { [%eval 0.08] } (11. f4 Nxh2 12. Rxh2 Rxh2 13. Bg2 Rxg2 14. Kf2 Rxf2 15. Ra1 Rxf4 16. c4 Rxc4) 11... Nxh2 { [%eval 0.05] } 12. Rxh2 { [%eval 0.05] } 12... bxa5 { [%eval 0.0] } 13. Rxh8 { [%eval 0.23] } 13... Qxh8 { [%eval 0.0] } 14. Bh3?? { (0.00 → Mate in 17) Checkmate is now unavoidable. c4 was best. } { [%eval #-17] } (14. c4 Qxb2 15. c5 Qxe2 16. Kxe2 Nc6 17. Na3 a4 18. Kd2 Ba6 19. Bxa6 d6) 14... Qxc3 { [%eval #-18] } 15. Bxd7 { [%eval -9.06] } 15... Bxd7 { [%eval -5.2] } 16. bxc3 { [%eval -4.45] } 16... Nc6?? { (-4.45 → -1.00) Blunder. c5 was best. } { [%eval -1.0] } (16... c5 17. e4) 17. Nd2?! { (-1.00 → -1.64) Inaccuracy. c4 was best. } { [%eval -1.64] } (17. c4 e5 18. f4 exf4 19. e4 fxe3 20. Nd2 exd2 21. Kxd2 Nd4 22. Kc2 Nxc2) 17... Nd4?? { (-1.64 → 0.07) Blunder. Nd8 was best. } { [%eval 0.07] } (17... Nd8 18. Kd1) 18. cxd4 { [%eval 0.32] } 18... e5?? { (0.32 → 2.20) Blunder. a4 was best. } { [%eval 2.2] } (18... a4 19. d5) 19. dxe5 { [%eval 2.17] } 19... Kf6?! { (2.17 → 3.12) Inaccuracy. Bc6 was best. } { [%eval 3.12] } (19... Bc6 20. f3) 20. exf6 { [%eval 3.41] } 20... c6 { [%eval 3.82] } 21. f4 { [%eval 3.61] } 21... c5?! { (3.61 → 4.62) Inaccuracy. Bg4 was best. } { [%eval 4.62] } (21... Bg4 22. e3 c5 23. f5 Bxf5 24. Nf3 Be4 25. Kf2 Bxf3 26. Kxf3 a4 27. e4) 22. f7?? { (4.62 → Mate in 3) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-3] } (22. Nf3) 22... c4 { [%eval #-3] } 23. Nxc4 { [%eval #-2] } 23... Ba4 { [%eval #-2] } 24. Nxa5 { [%eval #-1] } 24... Bc6 { [%eval #-1] } 25. Nxc6# { Game ends by variant rule. } 0-1