FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/L2IcGhAz"]
[Date "2025.06.16"]
[White "rame1010"]
[Black "Razi0321"]
[Result "1-0"]
[GameId "L2IcGhAz"]
[UTCDate "2025.06.16"]
[UTCTime "20:22:25"]
[WhiteElo "1406"]
[BlackElo "1518"]
[WhiteRatingDiff "+30"]
[BlackRatingDiff "-8"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Na3?! { (0.15 → -0.47) Inaccuracy. e3 was best. } { [%eval -0.47] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval -0.48] } 2. Nxb5 { [%eval -0.14] } 2... Ba6?? { (-0.14 → Mate in 16) Checkmate is now unavoidable. c5 was best. } { [%eval #16] } (2... c5 3. Nxa7 Rxa7 4. b4 cxb4 5. Rb1 Rxa2 6. Rxb4 Rxc2 7. Rxb8) 3. Nxa7 { [%eval #16] } 3... Rxa7 { [%eval #15] } 4. a3?? { (Mate in 15 → -1.15) Lost forced checkmate sequence. Rb1 was best. } { [%eval -1.15] } (4. Rb1 Bxe2 5. Bxe2 Rxa2 6. Ba6 Nxa6 7. Qe2 Rxb2 8. Qxa6 Rxc2) 4... Bxe2 { [%eval -1.89] } 5. Qxe2 { [%eval -1.59] } 5... Rxa3 { [%eval -1.51] } 6. Qxe7?? { (-1.51 → Mate in 11) Checkmate is now unavoidable. bxa3 was best. } { [%eval #-11] } (6. bxa3 h6) 6... Qxe7?? { (Mate in 11 → -2.03) Lost forced checkmate sequence. Bxe7 was best. } { [%eval -2.03] } (6... Bxe7 7. bxa3 Bxa3 8. Rxa3 Na6 9. Bxa6 Qc8 10. Bxc8 Kf8 11. Bxd7 c6 12. Bxc6) 7. bxa3 { [%eval -2.05] } 7... Qxa3?? { (-2.05 → 0.23) Blunder. Qxe1 was best. } { [%eval 0.23] } (7... Qxe1) 8. Bxa3 { [%eval 0.0] } 8... Bxa3 { [%eval 0.24] } 9. Rxa3 { [%eval -0.01] } 9... Na6? { (-0.01 → 1.43) Mistake. d6 was best. } { [%eval 1.43] } (9... d6 10. Ra6) 10. Rxa6 { [%eval 1.23] } 10... Nf6? { (1.23 → 2.74) Mistake. f6 was best. } { [%eval 2.74] } (10... f6 11. Rxf6 Nxf6 12. g4 Nxg4 13. Bd3 Nxh2 14. Bxh7 Rxh7 15. Rxh2 Rxh2 16. Nh3) 11. Rxf6 { [%eval 3.23] } 11... gxf6 { [%eval 4.05] } 12. Ne2? { (4.05 → 2.46) Mistake. Nf3 was best. } { [%eval 2.46] } (12. Nf3 c5) 12... Ke7 { [%eval 2.86] } 13. h4?! { (2.86 → 1.87) Inaccuracy. Nc1 was best. } { [%eval 1.87] } (13. Nc1) 13... Ra8?! { (1.87 → 2.74) Inaccuracy. f5 was best. } { [%eval 2.74] } (13... f5 14. Nc1 f4 15. f3 Kf6 16. Rg1 h5 17. d3 Rf8 18. Kf2 c5 19. Be2) 14. Rg1? { (2.74 → 1.00) Mistake. Nc1 was best. } { [%eval 1.0] } (14. Nc1 Rb8 15. Nb3 Rxb3 16. cxb3 Kf8 17. Rh3 Kg7 18. f4 Kg8 19. d4 Kf8) 14... h6?? { (1.00 → 3.16) Blunder. Ra6 was best. } { [%eval 3.16] } (14... Ra6 15. f4) 15. Nc1 { [%eval 2.61] } 15... Ra6?? { (2.61 → 5.69) Blunder. Rh8 was best. } { [%eval 5.69] } (15... Rh8 16. Rh1) 16. Bxa6 { [%eval 5.76] } 16... Kf8 { [%eval 5.92] } 17. Ke2 { [%eval 5.48] } 17... Kg7 { [%eval 5.07] } 18. Ke3 { [%eval 4.84] } 18... f5 { [%eval 4.69] } 19. Ke4? { (4.69 → 2.76) Mistake. f4 was best. } { [%eval 2.76] } (19. f4 c5) 19... fxe4 { [%eval 2.3] } 20. Bd3 { [%eval 2.08] } 20... exd3 { [%eval 1.44] } 21. cxd3 { [%eval 1.34] } 21... h5 { [%eval 1.37] } 22. Rh1 { [%eval 1.31] } 22... c5?! { (1.31 → 2.45) Inaccuracy. f5 was best. } { [%eval 2.45] } (22... f5 23. g4) 23. g4 { [%eval 1.97] } 23... hxg4 { [%eval 2.24] } 24. f3?? { (2.24 → 0.00) Blunder. d4 was best. } { [%eval 0.0] } (24. d4 cxd4) 24... gxf3 { [%eval 0.6] } 25. Ne2?? { (0.60 → -3.83) Blunder. h5 was best. } { [%eval -3.83] } (25. h5 c4) 25... fxe2 { [%eval -2.46] } 26. Rd1?? { (-2.46 → Mate in 10) Checkmate is now unavoidable. h5 was best. } { [%eval #-10] } (26. h5 Kf8) 26... exd1=N { [%eval #-10] } 27. d4 { [%eval #-9] } 27... cxd4 { [%eval #-11] } 28. d3 { [%eval #-7] } 28... Nc3 { [%eval #-8] } 29. h5 { [%eval #-7] } 29... Kf8 { [%eval #-8] } 30. h6 { [%eval #-7] } 30... Na4?? { (Mate in 7 → -1.96) Lost forced checkmate sequence. d6 was best. } { [%eval -1.96] } (30... d6 31. h7 Nd5 32. h8=B Nc3 33. Bxd4 Ne4 34. dxe4 d5 35. exd5 f6 36. Bxf6) 31. h7 { [%eval -2.52] } 31... Kg8?? { (-2.52 → Mate in 3) Checkmate is now unavoidable. Ke7 was best. } { [%eval #3] } (31... Ke7 32. h8=K) 32. hxg8=R { [%eval #3] } 32... Nb6 { [%eval #1] } 33. Rg6 { [%eval #1] } 33... fxg6# { Game ends by variant rule. } 1-0