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[Event "козявки Arena"] [Site "https://lichess.org/spIC3EVr"] [Date "2025.03.25"] [White "kirill16052016"] [Black "MikhailRaskosov"] [Result "0-1"] [GameId "spIC3EVr"] [UTCDate "2025.03.25"] [UTCTime "12:27:05"] [WhiteElo "1398"] [BlackElo "1128"] [WhiteRatingDiff "-74"] [BlackRatingDiff "+76"] [Variant "Crazyhouse"] [TimeControl "600+0"] [ECO "C50"] [Opening "Italian Game: Giuoco Pianissimo, Canal Variation"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 2.13] } 1... e5 { [%eval 1.86] } 2. Nf3 { [%eval 1.51] } 2... Nf6?? { (1.51 → 3.67) Blunder. Nc6 was best. } { [%eval 3.67] } (2... Nc6 3. Nc3 Nf6 4. d4 exd4 5. Nxd4 Nxd4 6. Qxd4 N@c6 7. Qc4) 3. Nc3? { (3.67 → 1.68) Mistake. Nxe5 was best. } { [%eval 1.68] } (3. Nxe5 Qe7 4. Nc3 Qxe5 5. d4 Qa5 6. Bd2 Nc6 7. Nd5 Qxd5) 3... Nc6 { [%eval 2.02] } 4. Bc4?! { (2.02 → 0.93) Inaccuracy. d4 was best. } { [%eval 0.93] } (4. d4 exd4 5. Nxd4 Nxd4 6. Qxd4 N@c6 7. Qc4 Bb4 8. P@d5 O-O) 4... Bc5? { (0.93 → 2.25) Mistake. Be7 was best. } { [%eval 2.25] } (4... Be7 5. d4 exd4 6. Nxd4 d5 7. Nxc6 bxc6 8. exd5 N@e5 9. P@e6) 5. d3 { [%eval 2.42] } 5... d6 { [%eval 3.06] } 6. Bg5?! { (3.06 → 2.13) Inaccuracy. O-O was best. } { [%eval 2.13] } { C50 Italian Game: Giuoco Pianissimo, Canal Variation } (6. O-O O-O 7. Bg5 h6 8. Bh4 Be6 9. Kh1 Kh8 10. Bxe6 fxe6) 6... Bg4? { (2.13 → 3.57) Mistake. Bxf2+ was best. } { [%eval 3.57] } (6... Bxf2+ 7. Kxf2 Ng4+ 8. Kf1 Qxg5 9. Nxg5 Ne3+ 10. Ke2 Nxd1 11. Bxf7+) 7. O-O { [%eval 4.66] } 7... Nb4? { (4.66 → 11.49) Mistake. O-O was best. } { [%eval 11.49] } (7... O-O 8. Nd5 Nxd5 9. Bxd8 Raxd8 10. Bxd5 N@h6 11. Kh1 B@f6 12. Q@g3) 8. a3?! { (11.49 → 7.25) Inaccuracy. Bxf7+ was best. } { [%eval 7.25] } (8. Bxf7+ Kxf7 9. Bxf6 Qxf6 10. Nxe5+ dxe5 11. Qxg4 B@e6 12. B@f5 B@d7 13. N@g5+ Qxg5) 8... Nc6 { [%eval 6.64] } 9. Bb5?? { (6.64 → 3.07) Blunder. Nd5 was best. } { [%eval 3.07] } (9. Nd5) 9... a6?? { (3.07 → 6.84) Blunder. O-O was best. } { [%eval 6.84] } (9... O-O 10. Bxc6) 10. Bxc6+ { [%eval 6.38] } 10... bxc6 { [%eval 6.37] } 11. h3?? { (6.37 → 0.90) Blunder. N@b7 was best. } { [%eval 0.9] } (11. N@b7 B@e7) 11... Bc8?? { (0.90 → 3.36) Blunder. Bxf2+ was best. } { [%eval 3.36] } (11... Bxf2+ 12. Rxf2) 12. b4 { [%eval 3.5] } 12... Bd4?? { (3.50 → 8.12) Blunder. Bxf2+ was best. } { [%eval 8.12] } (12... Bxf2+ 13. Rxf2) 13. Nxd4 { [%eval 7.25] } 13... exd4 { [%eval 7.09] } 14. Na4?? { (7.09 → -2.00) Blunder. Bxf6 was best. } { [%eval -2.0] } (14. Bxf6) 14... h6?? { (-2.00 → 6.64) Blunder. Bxh3 was best. } { [%eval 6.64] } (14... Bxh3 15. B@f3 P@e3 16. gxh3 exf2+ 17. Rxf2 P@e3 18. Rg2 B@f2+ 19. Kh1 N@g3+ 20. Rxg3) 15. Bxf6 { [%eval 6.31] } 15... gxf6 { [%eval 5.48] } 16. Rb1?? { (5.48 → 1.38) Blunder. N@g7+ was best. } { [%eval 1.38] } (16. N@g7+ Kf8) 16... Rg8 { [%eval 1.32] } 17. c3?? { (1.32 → -8.69) Blunder. B@g4 was best. } { [%eval -8.69] } (17. B@g4 N@f4) 17... c5?? { (-8.69 → 6.69) Blunder. Bxh3 was best. } { [%eval 6.69] } (17... Bxh3 18. B@f3) 18. cxd4?? { (6.69 → 2.48) Blunder. Nxc5 was best. } { [%eval 2.48] } (18. Nxc5 dxc5 19. B@g4 N@g5 20. N@d5 B@e5 21. f4 Nxh3+ 22. gxh3 B@e3+ 23. Nxe3 dxe3) 18... cxd4?? { (2.48 → 13.55) Blunder. Bxh3 was best. } { [%eval 13.55] } (18... Bxh3 19. N@g3) 19. Qh5?? { (13.55 → -1.50) Blunder. P@h7 was best. } { [%eval -1.5] } (19. P@h7) 19... B@f4?? { (-1.50 → 9.21) Blunder. Rxg2+ was best. } { [%eval 9.21] } (19... Rxg2+ 20. Kxg2) 20. P@h7 { [%eval 8.76] } 20... P@h2+ { [%eval 22.86] } 21. Kh1 { [%eval 20.95] } 21... Rh8 { [%eval 21.28] } 22. B@b3 { [%eval 20.48] } 22... N@g5 { [%eval 30.48] } 23. N@c6 { [%eval 21.94] } 23... Qd7 { [%eval 21.35] } 24. Bd5 { [%eval 10.31] } 24... Qf5?! { (10.31 → Mate in 5) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #5] } (24... Rxh7 25. Nxd4) 25. exf5 { [%eval #4] } 25... Bxf5 { [%eval #1] } 26. Nxd4?! { (Mate in 1 → 76.30) Lost forced checkmate sequence. Q@e7# was best. } { [%eval 76.3] } (26. Q@e7#) 26... Bxd3?! { (76.30 → Mate in 5) Checkmate is now unavoidable. B@e6 was best. } { [%eval #5] } (26... B@e6 27. Q@g8+ Rxg8 28. hxg8=Q+ Q@f8 29. N@g7+ Ke7 30. Qxf8+ Rxf8 31. Ngxf5+ Bxf5) 27. Bxa8 { [%eval #5] } 27... Bxf1 { [%eval #4] } 28. Rxf1?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. R@e7+ was best. } { [%eval #-6] } (28. R@e7+ Kxe7 29. N@d5+ Kf8 30. Qxh6+ R@g7 31. Q@e7#) 28... P@e2?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. R@g1+ was best. } { [%eval #4] } (28... R@g1+ 29. Rxg1 hxg1=Q+ 30. Kxg1 R@e1+ 31. B@f1 P@h2+ 32. Kh1 Rxf1+ 33. Q@g1 hxg1=Q#) 29. Re1?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. B@d7+ was best. } { [%eval #-3] } (29. B@d7+ Kxd7 30. Bc6+ Ke7 31. N@f5+ Kf8 32. Q@e7#) 29... P@d2?? { (Mate in 3 → Mate in 4) Lost forced checkmate sequence. R@f1+ was best. } { [%eval #4] } (29... R@f1+ 30. Rxf1 exf1=Q+ 31. B@g1 hxg1=Q#) 30. R@a1?? { (Mate in 4 → Mate in 4) Lost forced checkmate sequence. Q@c8+ was best. } { [%eval #-4] } (30. Q@c8+ R@d8 31. B@d7+ Ke7 32. N@f5+ Kf8 33. P@g7#) 30... dxe1=Q+ { [%eval #-3] } 31. Rxe1 { [%eval #-3] } 31... R@f1+ { [%eval #-2] } 32. Rxf1 { [%eval #-2] } 32... exf1=Q+ { [%eval #-1] } 33. R@g1 { [%eval #-1] } 33... Qxg1# { Black wins by checkmate. } 0-1