FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/sOAREyWr"]
[Date "2024.12.03"]
[White "NiViVa"]
[Black "sayannag23"]
[Result "1-0"]
[GameId "sOAREyWr"]
[UTCDate "2024.12.03"]
[UTCTime "21:41:19"]
[WhiteElo "1067"]
[BlackElo "968"]
[WhiteRatingDiff "+21"]
[BlackRatingDiff "-14"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... g6?? { (Mate in 16 → 0.46) Lost forced checkmate sequence. g5 was best. } { [%eval 0.46] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 { [%eval 0.17] } 2... Bxh6?? { (0.17 → Mate in 15) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #15] } (2... Nxh6 3. g4 Nxg4 4. h3 Nxf2 5. Kxf2 g5 6. Nd2 g4 7. hxg4) 3. f4?? { (Mate in 15 → -0.45) Lost forced checkmate sequence. Qc1 was best. } { [%eval -0.45] } (3. Qc1 Bxc1 4. e4 Bxb2 5. h4 Bxa1 6. Nc3 Bxc3 7. a4 Bxe1 8. Be2 Bxf2) 3... Bxf4 { [%eval -0.83] } 4. Qd2 { [%eval -1.12] } 4... Bxh2 { [%eval -0.98] } 5. Rxh2 { [%eval -1.29] } 5... Nh6?? { (-1.29 → 0.48) Blunder. c6 was best. } { [%eval 0.48] } (5... c6 6. Rxh7) 6. Qxh6?? { (0.48 → -2.45) Blunder. Rxh6 was best. } { [%eval -2.45] } (6. Rxh6 c6) 6... Rf8?? { (-2.45 → 2.86) Blunder. c5 was best. } { [%eval 2.86] } (6... c5 7. Qxh7) 7. Qxf8?? { (2.86 → Mate in 14) Checkmate is now unavoidable. Qxh7 was best. } { [%eval #-14] } (7. Qxh7 Rh8) 7... Kxf8 { [%eval #-14] } 8. Rxh7 { [%eval #-13] } 8... Kg7 { [%eval #-13] } 9. Rxg7 { [%eval #-12] } 9... Qg8?? { (Mate in 12 → 2.38) Lost forced checkmate sequence. g5 was best. } { [%eval 2.38] } (9... g5 10. Rxf7 Qh8 11. Rxe7 Qxb2 12. Rxd7 Qxc2 13. Rxc7 Qxa2 14. Rxc8 Qxa1 15. Rxb8) 10. Rxg6 { [%eval 2.19] } 10... Qxg6 { [%eval 2.46] } 11. g4 { [%eval 2.17] } 11... Qxd3?! { (2.17 → 3.19) Inaccuracy. Qxg4 was best. } { [%eval 3.19] } (11... Qxg4 12. Nd2) 12. exd3 { [%eval 3.0] } 12... f5 { [%eval 3.61] } 13. gxf5 { [%eval 4.16] } 13... e6 { [%eval 3.8] } 14. fxe6 { [%eval 3.73] } 14... dxe6 { [%eval 3.63] } 15. Ne2 { [%eval 3.45] } 15... Nd7 { [%eval 3.43] } 16. Nc1 { [%eval 2.83] } 16... Nf8 { [%eval 3.19] } 17. Nc3?? { (3.19 → Mate in 7) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-7] } (17. Ne2 Bd7) 17... b5 { [%eval #-7] } 18. Nxb5 { [%eval #-6] } 18... Ng6?? { (Mate in 6 → 4.94) Lost forced checkmate sequence. a5 was best. } { [%eval 4.94] } (18... a5 19. Nxc7 e5 20. Nxa8 e4 21. dxe4 Bh3 22. Bxh3 Nd7 23. Bxd7 a4 24. Bxa4#) 19. Nxa7 { [%eval 3.85] } 19... Rxa7 { [%eval 4.17] } 20. Rb1 { [%eval 3.38] } 20... Rxa2 { [%eval 3.53] } 21. Nxa2 { [%eval 3.25] } 21... Nf4?? { (3.25 → Mate in 8) Checkmate is now unavoidable. Bb7 was best. } { [%eval #8] } (21... Bb7 22. Kd2) 22. Bg2 { [%eval #12] } 22... Nxd3 { [%eval #12] } 23. cxd3 { [%eval #11] } 23... Bb7 { [%eval #9] } 24. Bxb7 { [%eval #9] } 24... c6 { [%eval #8] } 25. Bxc6 { [%eval #8] } 25... e5 { [%eval #7] } 26. d4 { [%eval #7] } 26... exd4 { [%eval #6] } 27. Rc1 { [%eval #8] } 27... d3 { [%eval #7] } 28. Rc2?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Kf2 was best. } { [%eval 0.0] } (28. Kf2 d2 29. Rc2 d1=N 30. Rc1 Nxb2 31. Rd1 Nxd1 32. Be4 Nxf2 33. Bd3 Nxd3) 28... dxc2 { [%eval 0.0] } 29. Kd1?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-5] } (29. Nc3 c1=B 30. Nd5 Bxb2 31. Nb6 Bc1 32. Kd2 Bxd2 33. Bd5 Bh6 34. Nc8 Bf4) 29... cxd1=Q?? { (Mate in 5 → Mate in 3) Lost forced checkmate sequence. cxd1=R was best. } { [%eval #3] } (29... cxd1=R 30. Nc1 Rxc1 31. Bh1 Rxh1 32. b3 Ra1 33. b4 Ra5 34. bxa5#) 30. b3 { [%eval #3] } 30... Qxb3 { [%eval #2] } 31. Be8 { [%eval #2] } 31... Qxa2 { [%eval #1] } 32. Bf7 { [%eval #1] } 32... Qxf7# { Game ends by variant rule. } 1-0
