- Blind mode tutorial
lichess.org
Donate
FEN
[Event "rated Antichess game"] [Site "https://lichess.org/XQ0qMSHN"] [Date "2024.12.03"] [White "NiViVa"] [Black "sayannag23"] [Result "1-0"] [GameId "XQ0qMSHN"] [UTCDate "2024.12.03"] [UTCTime "21:27:52"] [WhiteElo "1030"] [BlackElo "989"] [WhiteRatingDiff "+34"] [BlackRatingDiff "-21"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } { [%eval -0.78] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Na6 5. Bxa6 bxa6) 1... g6?! { (-0.78 → -0.04) Inaccuracy. e5 was best. } { [%eval -0.04] } (1... e5 2. Nh3 Qh4 3. Qb3 Qxf2 4. Kxf2 Bc5 5. Qxf7 Bxf2 6. Qxf2) 2. c4?! { (-0.04 → -0.92) Inaccuracy. e3 was best. } { [%eval -0.92] } (2. e3 h5 3. Qxh5 gxh5 4. Kd1 Nh6 5. Ba6 Nxa6 6. Ne2 e6) 2... b5 { [%eval 0.02] } 3. cxb5 { [%eval -0.61] } 3... Nc6?? { (-0.61 → 3.17) Blunder. d6 was best. } { [%eval 3.17] } (3... d6 4. b6 cxb6 5. f4 Nh6 6. h3 Bxh3 7. Rxh3 Nf5 8. Rxh7 Rxh7 9. g3) 4. bxc6 { [%eval 3.11] } 4... dxc6 { [%eval 3.22] } 5. Qa4? { (3.22 → 1.84) Mistake. g4 was best. } { [%eval 1.84] } (5. g4 Qxd2) 5... Qxd2 { [%eval 2.29] } 6. Qxa7?? { (2.29 → Mate in 13) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-13] } (6. Kxd2 Bg7) 6... Rxa7 { [%eval #-13] } 7. Kxd2 { [%eval #-11] } 7... Rxa2 { [%eval #-11] } 8. Rxa2 { [%eval #-10] } 8... Ba6 { [%eval #-10] } 9. Rxa6 { [%eval #-9] } 9... e6 { [%eval #-10] } 10. Rxc6 { [%eval #-9] } 10... Bc5?? { (Mate in 9 → 0.71) Lost forced checkmate sequence. f5 was best. } { [%eval 0.71] } (10... f5 11. Rxc7 Bd6 12. Rxh7 Bxh2 13. Rxh8 Bxg1 14. Rxg8 Bxf2 15. Rxe8 f4 16. Rxe6) 11. Rxe6 { [%eval 0.31] } 11... fxe6?? { (0.31 → Mate in 10) Checkmate is now unavoidable. Bxf2 was best. } { [%eval #10] } (11... Bxf2 12. Rxg6) 12. Nf3 { [%eval #11] } 12... Bxf2 { [%eval #10] } 13. Nh4 { [%eval #10] } 13... Bxh4 { [%eval #9] } 14. g3?? { (Mate in 9 → -0.71) Lost forced checkmate sequence. Ke1 was best. } { [%eval -0.71] } (14. Ke1 Bxe1 15. Bh6 Nxh6 16. b4 Bxb4 17. Nd2 Bxd2 18. e3 Bxe3 19. Rg1 Bxg1) 14... Bxg3 { [%eval -0.28] } 15. hxg3 { [%eval -0.37] } 15... Nh6? { (-0.37 → 1.06) Mistake. h5 was best. } { [%eval 1.06] } (15... h5 16. Rxh5 gxh5 17. e3 Nh6 18. Nc3 e5 19. Nb1 Kf7 20. g4 hxg4 21. Ke2) 16. Rxh6 { [%eval 1.0] } 16... Rf8?? { (1.00 → Mate in 7) Checkmate is now unavoidable. Rg8 was best. } { [%eval #7] } (16... Rg8 17. Rxg6) 17. Rxg6 { [%eval #7] } 17... hxg6 { [%eval #5] } 18. Kd3 { [%eval #5] } 18... Rxf1 { [%eval #4] } 19. Kc4 { [%eval #5] } 19... Rxc1 { [%eval #4] } 20. Kb4 { [%eval #4] } 20... Rxb1 { [%eval #3] } 21. e4 { [%eval #3] } 21... Rxb2 { [%eval #2] } 22. g4 { [%eval #2] } 22... Rxb4 { [%eval #1] } 23. e5 { [%eval #1] } 23... Rxg4# { Game ends by variant rule. } 1-0