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[Event "rated Antichess game"] [Site "https://lichess.org/pthflxiz"] [Date "2025.08.30"] [White "Epicity_1"] [Black "Ange1984"] [Result "1-0"] [GameId "pthflxiz"] [UTCDate "2025.08.30"] [UTCTime "14:57:25"] [WhiteElo "1558"] [BlackElo "1478"] [WhiteRatingDiff "+5"] [BlackRatingDiff "-5"] [Variant "Antichess"] [TimeControl "180+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.19] } 1... g6 { [%eval 0.2] } 2. Ba3 { [%eval -0.25] } 2... Bh6 { [%eval 0.04] } 3. Bxe7 { [%eval 0.03] } 3... Qxe7?? { (0.03 → 1.76) Blunder. Kxe7 was best. } { [%eval 1.76] } (3... Kxe7 4. Nf3 Bxd2 5. Nfxd2 c5 6. b4 cxb4 7. g4 b3 8. cxb3) 4. f4?! { (1.76 → 0.75) Inaccuracy. a4 was best. } { [%eval 0.75] } (4. a4) 4... Bxf4 { [%eval 1.29] } 5. e3?? { (1.29 → Mate in 15) Checkmate is now unavoidable. h3 was best. } { [%eval #-15] } (5. h3 Bxd2) 5... Bxh2 { [%eval #-15] } 6. Rxh2 { [%eval #-14] } 6... Qxe3 { [%eval #-14] } 7. Rxh7 { [%eval #-13] } 7... Rxh7 { [%eval #-13] } 8. dxe3 { [%eval #-12] } 8... Rh3 { [%eval #-12] } 9. gxh3 { [%eval #-11] } 9... Nh6?? { (Mate in 11 → 0.65) Lost forced checkmate sequence. b5 was best. } { [%eval 0.65] } (9... b5 10. Bxb5 d6 11. Bxe8 Bxh3 12. Bxf7 Bf1 13. Kxf1 Nh6 14. Bxg6 d5 15. Qxd5) 10. Qxd7 { [%eval 0.3] } 10... Nxd7?? { (0.30 → Mate in 13) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #13] } (10... Kxd7) 11. Ba6 { [%eval #13] } 11... bxa6 { [%eval #12] } 12. e4?? { (Mate in 12 → 0.53) Lost forced checkmate sequence. c4 was best. } { [%eval 0.53] } (12. c4 Ng4 13. hxg4 c6 14. Nc3 f6 15. c5 Nxc5 16. a3 Bxg4 17. Nh3 Nxb3) 12... Ng4?? { (0.53 → 2.63) Blunder. f5 was best. } { [%eval 2.63] } (12... f5) 13. hxg4 { [%eval 1.13] } 13... Nb6?? { (1.13 → Mate in 8) Checkmate is now unavoidable. f5 was best. } { [%eval #8] } (13... f5 14. gxf5 gxf5 15. exf5 Kf7 16. a4 a5 17. f6 Nxf6 18. Nf3 Nh7 19. Nh2) 14. e5 { [%eval #8] } 14... Bxg4 { [%eval #7] } 15. Nf3 { [%eval #8] } 15... Bxf3 { [%eval #7] } 16. Kd1 { [%eval #7] } 16... Bxd1 { [%eval #6] } 17. a4 { [%eval #6] } 17... Bxc2 { [%eval #5] } 18. Ra2?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. Nc3 was best. } { [%eval #-9] } (18. Nc3 Bxb3 19. Rf1 Bxa4 20. Nxa4 Nxa4 21. Rxf7 Kxf7 22. e6 Kxe6#) 18... Bxb3?? { (Mate in 9 → Mate in 4) Lost forced checkmate sequence. Nxa4 was best. } { [%eval #4] } (18... Nxa4 19. Rxc2 f5 20. Rxc7 Rd8 21. Rxa7 Nb6 22. Rxa6 Ke7 23. Rxb6 f4 24. Rxg6) 19. Nd2 { [%eval #11] } 19... Bxa4 { [%eval #10] } 20. Rxa4 { [%eval #10] } 20... Nxa4 { [%eval #9] } 21. e6 { [%eval #9] } 21... fxe6 { [%eval #8] } 22. Nf1 { [%eval #8] } 22... Kd7 { [%eval #2] } 23. Ne3 { [%eval #2] } 23... c5 { [%eval #1] } 24. Nf5 { [%eval #1] } 24... exf5# { Game ends by variant rule. } 1-0