FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/JmRjltO1"]
[Date "2025.08.30"]
[White "Epicity_1"]
[Black "Ange1984"]
[Result "1-0"]
[GameId "JmRjltO1"]
[UTCDate "2025.08.30"]
[UTCTime "14:53:15"]
[WhiteElo "1549"]
[BlackElo "1487"]
[WhiteRatingDiff "+5"]
[BlackRatingDiff "-5"]
[Variant "Antichess"]
[TimeControl "180+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.19] } 1... g6 { [%eval 0.2] } 2. Ba3 { [%eval -0.25] } 2... Nh6?! { (-0.25 → 0.38) Inaccuracy. Bh6 was best. } { [%eval 0.38] } (2... Bh6 3. Bxe7 Bxd2 4. Bxd8 Kxd8 5. Nxd2 d6 6. g4 Bxg4 7. Bg2) 3. Bxe7 { [%eval 0.14] } 3... Qxe7?? { (0.14 → 4.39) Blunder. Kxe7 was best. } { [%eval 4.39] } (3... Kxe7) 4. g4?? { (4.39 → 0.98) Blunder. b4 was best. } { [%eval 0.98] } (4. b4 Qxb4) 4... Nxg4 { [%eval 1.01] } 5. h3?? { (1.01 → Mate in 19) Checkmate is now unavoidable. Bg2 was best. } { [%eval #-19] } (5. Bg2 Nxh2) 5... Nxf2 { [%eval #-18] } 6. Kxf2 { [%eval -8.71] } 6... Qxe2 { [%eval #-15] } 7. Kxe2 { [%eval #-13] } 7... Ba3 { [%eval #-13] } 8. Nxa3 { [%eval #-12] } 8... b5 { [%eval #-12] } 9. Nxb5 { [%eval #-11] } 9... a6?? { (Mate in 11 → 6.38) Lost forced checkmate sequence. a5 was best. } { [%eval 6.38] } (9... a5 10. Nxc7 Kd8 11. Nxa8 Kc7 12. Nxc7 d5 13. Nxd5 Bxh3 14. Nxh3 a4 15. bxa4) 10. Nxc7 { [%eval 5.61] } 10... Kf8?? { (5.61 → Mate in 17) Checkmate is now unavoidable. Kd8 was best. } { [%eval #17] } (10... Kd8 11. Nxa6 Rxa6 12. Rb1 Rxa2 13. Qe1 Rxc2 14. Qf2 Rxd2 15. Qxf7 Rxe2 16. Qxg6) 11. Nxa6 { [%eval 7.62] } 11... Bxa6? { (7.62 → Mate in 10) Checkmate is now unavoidable. Rxa6 was best. } { [%eval #10] } (11... Rxa6 12. Rc1) 12. Kf3?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Rc1 was best. } { [%eval #-10] } (12. Rc1 Bxe2 13. Qxe2 Rxa2 14. Qh2 Rxc2 15. Qxb8 Rxc1 16. Qxf8 Rxf1 17. Qxh8 Rxg1) 12... Bxf1 { [%eval #-10] } 13. Qxf1 { [%eval #-9] } 13... Rxa2 { [%eval #-9] } 14. Rxa2 { [%eval #-8] } 14... Na6?? { (Mate in 8 → 0.01) Lost forced checkmate sequence. d6 was best. } { [%eval 0.01] } (14... d6 15. Qd3 Na6 16. Qxa6 Ke8 17. Qxd6 f6 18. Qxf6 g5 19. Qxh8 h5 20. Qxe8) 15. Qxa6 { [%eval 1.5] } 15... d6 { [%eval -0.05] } 16. Qxd6 { [%eval -0.68] } 16... f6?? { (-0.68 → 4.94) Blunder. Kg7 was best. } { [%eval 4.94] } (16... Kg7 17. Qxg6) 17. Qxf8 { [%eval 5.04] } 17... Rxf8 { [%eval 7.61] } 18. Ke4?? { (7.61 → 2.69) Blunder. Ne2 was best. } { [%eval 2.69] } (18. Ne2 Ra8) 18... Ra8?? { (2.69 → 6.47) Blunder. f5 was best. } { [%eval 6.47] } (18... f5 19. Kxf5 gxf5 20. Nf3 f4 21. Rg1 Rg8 22. Rxg8 h5 23. Rg3 fxg3 24. Nh2) 19. Rxa8 { [%eval 5.13] } 19... f5 { [%eval 5.74] } 20. Kxf5 { [%eval 6.78] } 20... gxf5 { [%eval 7.23] } 21. Nf3?! { (7.23 → 4.77) Inaccuracy. h4 was best. } { [%eval 4.77] } (21. h4 f4 22. h5 f3 23. Nxf3 h6 24. Ng5 hxg5 25. c4 g4 26. c5 g3) 21... h5?? { (4.77 → Mate in 10) Checkmate is now unavoidable. f4 was best. } { [%eval #10] } (21... f4 22. Rg1) 22. Rg1?? { (Mate in 10 → 3.70) Lost forced checkmate sequence. Ne5 was best. } { [%eval 3.7] } (22. Ne5 f4 23. Nd7 f3 24. Rg1 h4 25. Rag8 f2 26. Re1 fxe1=K 27. Ne5 Kxd2) 22... h4?! { (3.70 → 5.43) Inaccuracy. f4 was best. } { [%eval 5.43] } (22... f4 23. Rg3) 23. Nxh4 { [%eval 3.04] } 23... f4 { [%eval 4.1] } 24. Rg3?? { (4.10 → 1.79) Blunder. Nf5 was best. } { [%eval 1.79] } (24. Nf5 f3) 24... fxg3 { [%eval 2.12] } 25. Nf5 { [%eval 2.45] } 25... g2 { [%eval 2.27] } 26. Ng3?? { (2.27 → Mate in 19) Checkmate is now unavoidable. c4 was best. } { [%eval #-19] } (26. c4 g1=K 27. b4 Kg2 28. Ng3 Kxh3 29. Re8 Kxg3 30. d4 Kh4 31. d5 Kg3) 26... g1=R?? { (Mate in 19 → Mate in 6) Lost forced checkmate sequence. g1=B was best. } { [%eval #6] } (26... g1=B 27. Ra7 Bxa7 28. d4 Bxd4 29. h4 Be5 30. h5 Bxg3 31. h6 Bf4 32. h7) 27. d3 { [%eval #6] } 27... Rxg3 { [%eval #5] } 28. c3 { [%eval #5] } 28... Rxh3 { [%eval #4] } 29. Re8 { [%eval #4] } 29... Rxd3 { [%eval #3] } 30. Rf8 { [%eval #3] } 30... Rxc3 { [%eval #2] } 31. Rg8 { [%eval #2] } 31... Rxb3 { [%eval #1] } 32. Rg3 { [%eval #1] } 32... Rxg3# { Game ends by variant rule. } 1-0
