FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/bVfN81fZ"]
[Date "2025.08.30"]
[White "Ange1984"]
[Black "Epicity_1"]
[Result "0-1"]
[GameId "bVfN81fZ"]
[UTCDate "2025.08.30"]
[UTCTime "14:50:40"]
[WhiteElo "1492"]
[BlackElo "1544"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+5"]
[Variant "Antichess"]
[TimeControl "180+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Bxg8?? { (5.49 → Mate in 11) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-11] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... Rxg8 { [%eval #-11] } 7. Kxd2 { [%eval #-10] } 7... Bf3?? { (Mate in 10 → 4.96) Lost forced checkmate sequence. h5 was best. } { [%eval 4.96] } (7... h5 8. Qxh5 Rh8 9. Qxh8 g6 10. Qxf8 Bf3 11. Nxf3 Na6 12. Qxe7) 8. Qxf3 { [%eval 4.55] } 8... Nd7 { [%eval 4.49] } 9. Qxf8 { [%eval 4.13] } 9... Nxf8 { [%eval 3.93] } 10. Na3 { [%eval 4.0] } 10... Ne6 { [%eval 3.86] } 11. e4 { [%eval 2.88] } 11... Nd4?? { (2.88 → Mate in 16) Checkmate is now unavoidable. g6 was best. } { [%eval #16] } (11... g6 12. c4 Ng7 13. Nc2 h6 14. Ne2 Rh8 15. Nc3 Rh7 16. b3 h5 17. e5) 12. Nb5 { [%eval 11.14] } 12... Nxc2?! { (11.14 → Mate in 9) Checkmate is now unavoidable. Nxb5 was best. } { [%eval #9] } (12... Nxb5 13. a3) 13. Nxa7?? { (Mate in 9 → Mate in 8) Lost forced checkmate sequence. Nxc7 was best. } { [%eval #-8] } (13. Nxc7 Nxa1 14. Nxa8 Rxa8 15. Kc2 Nxc2 16. b4 Nxb4 17. Ne2 Nxa2 18. Bh6 gxh6) 13... Rxa7 { [%eval #-8] } 14. Kxc2 { [%eval #-7] } 14... Rxa2 { [%eval #-7] } 15. Rxa2 { [%eval #-6] } 15... Ra8 { [%eval #-6] } 16. Rxa8 { [%eval #-5] } 16... h5?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. g5 was best. } { [%eval #9] } (16... g5 17. Bxg5 c5 18. Bxe7 h5 19. Bxc5 h4 20. Nf3 h3 21. b3#) 17. Bh6 { [%eval #9] } 17... gxh6 { [%eval #8] } 18. h4 { [%eval #8] } 18... e5 { [%eval #6] } 19. Ne2 { [%eval #7] } 19... c5 { [%eval #5] } 20. Nf4? { (Mate in 5 → 8.92) Lost forced checkmate sequence. Rg8 was best. } { [%eval 8.92] } (20. Rg8 c4 21. Rg4 hxg4 22. Kb3 cxb3 23. f3 gxf3 24. h5 fxe2#) 20... exf4 { [%eval 5.65] } 21. f3?? { (5.65 → 2.55) Blunder. Kd1 was best. } { [%eval 2.55] } (21. Kd1 c4) 21... c4 { [%eval 2.07] } 22. Kd1?? { (2.07 → Mate in 1) Checkmate is now unavoidable. Kd3 was best. } { [%eval #-1] } (22. Kd3 cxd3 23. e5 d2 24. Ra5 d1=N 25. Ra8 Nxb2 26. Rg8 Nd1 27. e6 Nf2) 22... c3 { [%eval #-1] } 23. bxc3# { Game ends by variant rule. } 0-1
