- Blind mode tutorial
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[Event "Hourly Atomic Arena"] [Site "https://lichess.org/oG9HpIlT"] [Date "2025.10.31"] [White "mc2b2t"] [Black "hypercamel"] [Result "1-0"] [GameId "oG9HpIlT"] [UTCDate "2025.10.31"] [UTCTime "18:52:31"] [WhiteElo "1906"] [BlackElo "2176"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-10"] [Variant "Atomic"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. e3?! { (3.56 → 2.31) Inaccuracy. Nc3 was best. } { [%eval 2.31] } (2. Nc3 c6 3. e3 e6 4. Nd4 Nh6 5. Ncb5 Ng4 6. f4 cxb5) 2... d5 { [%eval 3.72] } 3. Nc3?! { (3.72 → 2.82) Inaccuracy. Ng5 was best. } { [%eval 2.82] } (3. Ng5 fxg5 4. Qh5+ g6 5. Qe5 Be6 6. Qxc7 b5 7. b3 Nf6) 3... b5 { [%eval 2.92] } 4. Ne5 { [%eval 2.9] } 4... Bg4 { [%eval 3.55] } 5. f3 { [%eval 3.35] } 5... fxe5 { [%eval 3.49] } 6. fxg4 { [%eval 3.66] } 6... e6 { [%eval 4.49] } 7. Bd3 { [%eval 4.69] } 7... Qh4+ { [%eval 4.55] } 8. g3 { [%eval 3.43] } 8... Qg4 { [%eval 3.8] } 9. O-O { [%eval 3.08] } 9... Nf6 { [%eval 2.77] } 10. Bg6+?! { (2.77 → 2.07) Inaccuracy. Qxg4 was best. } { [%eval 2.07] } (10. Qxg4 Ba3) 10... Kd8 { [%eval 2.15] } 11. Qxg4 { [%eval 1.83] } 11... h5? { (1.83 → 3.77) Mistake. Ng4 was best. } { [%eval 3.77] } (11... Ng4 12. h3) 12. h3 { [%eval 3.44] } 12... e5 { [%eval 4.14] } 13. d3 { [%eval 3.65] } 13... e4? { (3.65 → 7.35) Mistake. c5 was best. } { [%eval 7.35] } (13... c5 14. a4 c4 15. axb5 cxd3 16. Rxa7 Bb4 17. c3 Bd6 18. b4 Rf8 19. b5) 14. dxe4 { [%eval 7.76] } 14... Nbd7 { [%eval 7.86] } 15. e4 { [%eval 8.0] } 15... h4 { [%eval 8.59] } 16. gxh4 { [%eval 7.31] } 16... Rh4 { [%eval 9.21] } 17. Bf4?? { (9.21 → 1.90) Blunder. e5 was best. } { [%eval 1.9] } (17. e5 Nc5) 17... Rxf4?? { (1.90 → 10.07) Blunder. dxe4 was best. } { [%eval 10.07] } (17... dxe4 18. Rfe1 Re4 19. Bxe4 Ne4 20. Rad1 Bd6 21. Nxe4 Ne5 22. Rxd6 c5 23. Re8+) 18. exd5 { [%eval 9.76] } 18... Ne5 { [%eval 10.65] } 19. Rad1+ { [%eval 9.51] } 19... Nd3? { (9.51 → Mate in 6) Checkmate is now unavoidable. Bd6 was best. } { [%eval #6] } (19... Bd6 20. Rxd6) 20. cxd3+ { [%eval #5] } 20... Bd6 { [%eval #5] } 21. Rfe1 { [%eval #4] } 21... Ne4 { [%eval #3] } 22. Bxe4 { [%eval #2] } 22... c5 { [%eval #2] } 23. Re8+ { [%eval #1] } 23... Kc7 { [%eval #1] } 24. Rxd6# { Game ends by variant rule. } 1-0