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[Event "rated variant:antichess game"] [Site "https://lichess.org/nxEbCLGP"] [Date "2023.12.18"] [Round "-"] [White "TahirKarahan"] [Black "data_driven_blunders"] [Result "0-1"] [GameId "nxEbCLGP"] [UTCDate "2023.12.18"] [UTCTime "21:25:32"] [WhiteElo "1274"] [BlackElo "1254"] [WhiteRatingDiff "-13"] [BlackRatingDiff "+33"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?! { (0.15 → -0.78) Inaccuracy. e3 was best. } { [%eval -0.78] } (1. e3 e6 2. b4 Bxb4 3. a4 Bxd2 4. Bxd2 Qh4 5. Ba6 Nxa6) 1... d6 { [%eval -0.45] } 2. g4?? { (-0.45 → Mate in 21) Checkmate is now unavoidable. f4 was best. } { [%eval #-21] } (2. f4 g5 3. fxg5 Bh3 4. Nxh3 h5 5. gxh6 Bxh6 6. Nf4 Bxf4) 2... Bxg4 { [%eval #-19] } 3. fxg4 { [%eval -5.71] } 3... f5 { [%eval -12.64] } 4. gxf5 { [%eval #-17] } 4... e6 { [%eval #-17] } 5. fxe6 { [%eval #-16] } 5... Qd7?? { (Mate in 16 → -0.84) Lost forced checkmate sequence. Kf7 was best. } { [%eval -0.84] } (5... Kf7 6. exf7 Qh4 7. fxg8=K Rxg8 8. Nf3 Qxh2 9. Nxh2 g5 10. b4 c5 11. bxc5 dxc5 12. a4) 6. exd7 { [%eval -0.67] } 6... Nxd7 { [%eval -0.68] } 7. Nf3 { [%eval -0.92] } 7... Ne5?? { (-0.92 → Mate in 14) Checkmate is now unavoidable. g5 was best. } { [%eval #14] } (7... g5) 8. Nxe5 { [%eval #14] } 8... dxe5 { [%eval #13] } 9. Kf2?? { (Mate in 13 → -2.10) Lost forced checkmate sequence. b4 was best. } { [%eval -2.1] } (9. b4 Bxb4 10. Rg1 Bxd2 11. Rxg7 Bxc1 12. Rxh7 Rxh7 13. Qxc1 Rxh2 14. Bg2 Rxg2 15. Kf2 Rxf2) 9... Ba3 { [%eval -2.57] } 10. bxa3 { [%eval -2.45] } 10... e4 { [%eval -3.6] } 11. e3?? { (-3.60 → Mate in 9) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-9] } (11. Ke3 g5) 11... Ne7?? { (Mate in 9 → 0.50) Lost forced checkmate sequence. b5 was best. } { [%eval 0.5] } (11... b5 12. Bxb5 Rb8 13. Bxe8 Rxb1 14. Rxb1 c6 15. Bxc6 Ne7 16. Bxe4 Rd8 17. Bxh7 Rxd2 18. Qxd2) 12. Kg1?? { (0.50 → Mate in 9) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-9] } (12. Ba6) 12... Nf5?? { (Mate in 9 → Mate in 19) Lost forced checkmate sequence. b5 was best. } { [%eval #19] } (12... b5 13. Bxb5 Kd7 14. Bxd7 Nc6 15. Bxc6 Rac8 16. Bxe4 Rhf8 17. Bxh7 Rf3 18. Qxf3 Rf8 19. Qxf8) 13. Ba6?? { (Mate in 19 → 3.19) Lost forced checkmate sequence. Bg2 was best. } { [%eval 3.19] } (13. Bg2 Nxe3 14. Bxe4 Nxd1 15. Bxh7 Rxh7 16. Kg2 Rxh2 17. Rxd1 Rxg2 18. Bb2 Rxd2 19. Bxg7 Rxc2) 13... Nxe3 { [%eval 3.95] } 14. dxe3 { [%eval 3.58] } 14... bxa6 { [%eval 3.37] } 15. Qf3 { [%eval 3.51] } 15... exf3 { [%eval 3.71] } 16. Kg2?? { (3.71 → -2.41) Blunder. Nc3 was best. } { [%eval -2.41] } (16. Nc3 f2 17. Kxf2 a5 18. a4 g5 19. Kf3 Kd8 20. Ke4 Kc8 21. Ke5 g4 22. Re1 h5) 16... fxg2 { [%eval -2.27] } 17. Nc3 { [%eval -2.15] } 17... gxh1=Q?? { (-2.15 → Mate in 7) Checkmate is now unavoidable. gxh1=N was best. } { [%eval #7] } (17... gxh1=N) 18. Nd1 { [%eval #8] } 18... Qxd1 { [%eval #7] } 19. Bd2 { [%eval #7] } 19... Qxc2 { [%eval #6] } 20. Rd1?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. Rb1 was best. } { [%eval #-8] } (20. Rb1 Qxa2 21. Be1 Qxh2 22. Bg3 Qxg3 23. Rf1 Qxe3 24. Rb1 Qxa3 25. Rb4 Qxb4#) 20... Qxd2 { [%eval #-8] } 21. Rxd2 { [%eval #-7] } 21... Kd7 { [%eval #-7] } 22. Rxd7 { [%eval #-6] } 22... Rhf8 { [%eval #-7] } 23. Rxc7 { [%eval #-6] } 23... Rf4 { [%eval #-8] } 24. Rxa7 { [%eval #-7] } 24... Rxa7 { [%eval #-7] } 25. exf4 { [%eval #-6] } 25... g5 { [%eval #-6] } 26. fxg5 { [%eval #-5] } 26... h6 { [%eval #-5] } 27. gxh6 { [%eval #-4] } 27... Rg7 { [%eval #-4] } 28. hxg7 { [%eval #-3] } 28... a5 { [%eval #-3] } 29. g8=N { [%eval #-1] } 29... a4 { [%eval #-1] } 30. h4# { Game ends by variant rule. } 0-1