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[Event "rated Antichess game"] [Site "https://lichess.org/kIo2kMUa"] [Date "2024.01.05"] [White "Mostafa_Roby1"] [Black "LosPersos"] [Result "1-0"] [GameId "kIo2kMUa"] [UTCDate "2024.01.05"] [UTCTime "21:51:10"] [WhiteElo "1316"] [BlackElo "1286"] [WhiteRatingDiff "+53"] [BlackRatingDiff "-31"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.22] } 1... e6 { [%eval 0.37] } 2. Ba6 { [%eval 0.12] } 2... bxa6?! { (0.12 → 0.94) Inaccuracy. Nxa6 was best. } { [%eval 0.94] } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Qg5 6. Qxg5 Nb8 7. Qxg7) 3. Qh5?! { (0.94 → 0.33) Inaccuracy. a4 was best. } { [%eval 0.33] } (3. a4 Nc6 4. b4 Bxb4 5. Qf3 Bxd2 6. Qxc6 Bxe3 7. Bxe3 dxc6) 3... Qg5?? { (0.33 → 2.23) Blunder. Qf6 was best. } { [%eval 2.23] } (3... Qf6 4. Qxf7 Kxf7 5. b3 Qxf2 6. Kxf2 Ba3 7. Nxa3 c5 8. c4) 4. Qxh7? { (2.23 → 0.74) Mistake. Qxg5 was best. } { [%eval 0.74] } (4. Qxg5) 4... Rxh7?! { (0.74 → 1.89) Inaccuracy. Qxg2 was best. } { [%eval 1.89] } (4... Qxg2) 5. b4?! { (1.89 → 0.92) Inaccuracy. g4 was best. } { [%eval 0.92] } (5. g4 Qxe3) 5... Rxh2?? { (0.92 → 3.02) Blunder. Qxg2 was best. } { [%eval 3.02] } (5... Qxg2 6. Ne2 Rxh2 7. Rxh2 Bxb4 8. Rxg2 Bxd2 9. Rxg7 Bxe3 10. Rxg8 Bxc1 11. Rxe8 a5 12. Rxe6) 6. Rxh2 { [%eval 2.93] } 6... Qxg2 { [%eval 2.67] } 7. Rxg2 { [%eval 3.72] } 7... Bxb4 { [%eval 3.76] } 8. Rxg7 { [%eval 3.0] } 8... Bxd2 { [%eval 2.84] } 9. Rxg8 { [%eval 2.11] } 9... Bxe3?! { (2.11 → 3.12) Inaccuracy. Bxc1 was best. } { [%eval 3.12] } (9... Bxc1) 10. Rxe8 { [%eval 3.04] } 10... Bxf2?? { (3.04 → Mate in 8) Checkmate is now unavoidable. Bxc1 was best. } { [%eval #8] } (10... Bxc1 11. Rxe6) 11. Rxc8 { [%eval #8] } 11... Bxe1 { [%eval #7] } 12. Rxc7?? { (Mate in 7 → 3.00) Lost forced checkmate sequence. Rxb8 was best. } { [%eval 3.0] } (12. Rxb8 Rxb8 13. Nc3 Bxc3 14. Rb1 Rxb1 15. Nf3 Rxc1 16. Ng5 Rxc2 17. Nxf7 Rxa2 18. Nd6 cxd6#) 12... Bd2 { [%eval 2.18] } 13. Bxd2 { [%eval 2.08] } 13... a5?? { (2.08 → Mate in 7) Checkmate is now unavoidable. f5 was best. } { [%eval #7] } (13... f5 14. Rxd7) 14. Rxa7 { [%eval #7] } 14... Rxa7 { [%eval #6] } 15. Bxa5 { [%eval #6] } 15... Rxa5 { [%eval #5] } 16. Na3 { [%eval #5] } 16... Rxa3 { [%eval #4] } 17. Rc1 { [%eval #4] } 17... Rxa2 { [%eval #3] } 18. Ra1?? { (Mate in 3 → Mate in 13) Lost forced checkmate sequence. Rd1 was best. } { [%eval #-13] } (18. Rd1 Rxc2 19. Rxd7 Nxd7 20. Ne2 Rxe2#) 18... Rxa1 { [%eval #-13] } 19. c4 { [%eval #-8] } 19... Rxg1 { [%eval #-8] } 20. c5 { [%eval #-7] } 20... d6 { [%eval #-7] } 21. cxd6 { [%eval #-6] } 21... Nc6 { [%eval #-6] } 22. d7 { [%eval #-5] } 22... Na7?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Nb8 was best. } { [%eval #5] } (22... Nb8 23. d8=K Nd7 24. Kxd7 f5 25. Kxe6 Re1 26. Kxf5 Re5 27. Kxe5#) 23. d8=K { [%eval #14] } 23... Nc8 { [%eval #13] } 24. Kxc8 { [%eval #13] } 24... e5 { [%eval #12] } 25. Kd7 { [%eval #12] } 25... f6 { [%eval #6] } 26. Kc6 { [%eval #6] } 26... e4 { [%eval #5] } 27. Kc5 { [%eval #5] } 27... f5 { [%eval #4] } 28. Kc4 { [%eval #4] } 28... e3 { [%eval #3] } 29. Kc3 { [%eval #3] } 29... e2 { [%eval #2] } 30. Kd4 { [%eval #2] } 30... e1=K { [%eval #1] } 31. Ke4 { [%eval #1] } 31... fxe4# { Game ends by variant rule. } 1-0