FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/FIW2mUpf"]
[Date "2024.01.05"]
[White "Mostafa_Roby1"]
[Black "LosPersos"]
[Result "1-0"]
[GameId "FIW2mUpf"]
[UTCDate "2024.01.05"]
[UTCTime "22:23:18"]
[WhiteElo "1348"]
[BlackElo "1273"]
[WhiteRatingDiff "+26"]
[BlackRatingDiff "-19"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.22] } 1... e6 { [%eval 0.37] } 2. Ba6 { [%eval 0.12] } 2... bxa6?! { (0.12 → 0.94) Inaccuracy. Nxa6 was best. } { [%eval 0.94] } (2... Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Qg5 6. Qxg5 Nb8 7. Qxg7) 3. Qh5?! { (0.94 → 0.33) Inaccuracy. a4 was best. } { [%eval 0.33] } (3. a4 Nc6 4. b4 Bxb4 5. Qf3 Bxd2 6. Qxc6 Bxe3 7. Bxe3 dxc6) 3... Nh6?? { (0.33 → Mate in 14) Checkmate is now unavoidable. Qf6 was best. } { [%eval #14] } (3... Qf6 4. Qxf7 Kxf7 5. b3 Qxf2 6. Kxf2 Ba3 7. Nxa3 c5 8. c4) 4. Qxf7 { [%eval #13] } 4... Nxf7 { [%eval #13] } 5. b3?? { (Mate in 13 → 0.23) Lost forced checkmate sequence. b4 was best. } { [%eval 0.23] } (5. b4 Bxb4 6. d4 Bxe1 7. Nf3 Bxf2 8. Ba3 Bxe3 9. d5 exd5 10. Nd4 Bxd4 11. Rf1 Bxa1) 5... Ba3 { [%eval 0.29] } 6. Bxa3 { [%eval 0.73] } 6... Qe7?? { (0.73 → 2.53) Blunder. Qh4 was best. } { [%eval 2.53] } (6... Qh4 7. Bd6) 7. Bxe7 { [%eval 2.42] } 7... Kxe7 { [%eval 2.62] } 8. Nc3 { [%eval 2.08] } 8... d5?? { (2.08 → Mate in 12) Checkmate is now unavoidable. Rf8 was best. } { [%eval #12] } (8... Rf8 9. a4) 9. Nxd5 { [%eval #12] } 9... exd5 { [%eval #11] } 10. e4?? { (Mate in 11 → -0.52) Lost forced checkmate sequence. g4 was best. } { [%eval -0.52] } (10. g4 Bxg4 11. Nf3 Bxf3 12. h4 Bxh1 13. f3 Bxf3 14. h5 Bxh5 15. Ke2 Bxe2 16. Rd1 Bxd1) 10... dxe4 { [%eval 0.08] } 11. Nf3?? { (0.08 → -5.07) Blunder. g4 was best. } { [%eval -5.07] } (11. g4) 11... exf3 { [%eval -5.54] } 12. gxf3 { [%eval -5.26] } 12... Bg4?? { (-5.26 → -1.38) Blunder. Bd7 was best. } { [%eval -1.38] } (12... Bd7 13. Ke2 Ba4 14. bxa4 Kd6 15. Rhb1 Nd7 16. d4 Ke7 17. c4 Rab8 18. Rxb8 Nxb8 19. Kf1) 13. fxg4 { [%eval -2.72] } 13... h5?? { (-2.72 → 0.29) Blunder. Rg8 was best. } { [%eval 0.29] } (13... Rg8 14. c4) 14. gxh5 { [%eval 0.0] } 14... Rxh5 { [%eval 0.61] } 15. Rg1 { [%eval 0.0] } 15... Rxh2 { [%eval 0.01] } 16. Rxg7 { [%eval 0.28] } 16... Rxf2 { [%eval 0.76] } 17. Rxf7 { [%eval 0.51] } 17... Kxf7 { [%eval 0.0] } 18. Kxf2 { [%eval 0.31] } 18... Ke6?? { (0.31 → 2.29) Blunder. Nd7 was best. } { [%eval 2.29] } (18... Nd7 19. Rb1) 19. Ke3?? { (2.29 → 0.07) Blunder. c4 was best. } { [%eval 0.07] } (19. c4) 19... Nd7 { [%eval 0.06] } 20. a4 { [%eval 0.05] } 20... c6?! { (0.05 → 0.81) Inaccuracy. Rh8 was best. } { [%eval 0.81] } (20... Rh8 21. c4 Nf8 22. Ra2 Kd7 23. Kf4 Rh6 24. Rb2 Kd8 25. Kf3 Ke7 26. Kg3 Re6 27. Kf4) 21. Kd4?? { (0.81 → Mate in 5) Checkmate is now unavoidable. c4 was best. } { [%eval #-5] } (21. c4 Kd5) 21... Nc5 { [%eval #-5] } 22. Kxc5 { [%eval #-4] } 22... Kd6?? { (Mate in 4 → 5.44) Lost forced checkmate sequence. Rf8 was best. } { [%eval 5.44] } (22... Rf8 23. Kxc6 Rf1 24. Rxf1 Kf7 25. Rxf7 a5 26. Rxa7#) 23. Kxc6?? { (5.44 → Mate in 10) Checkmate is now unavoidable. Kxd6 was best. } { [%eval #-10] } (23. Kxd6) 23... Kxc6 { [%eval #-10] } 24. b4 { [%eval #-5] } 24... Kb5 { [%eval #-9] } 25. axb5 { [%eval #-8] } 25... axb5 { [%eval #-8] } 26. Rxa7 { [%eval #-7] } 26... Rxa7 { [%eval #-7] } 27. c4 { [%eval #-6] } 27... bxc4 { [%eval #-6] } 28. d3 { [%eval #-5] } 28... cxd3 { [%eval #-5] } 29. b5 { [%eval #-4] } 29... Ra6 { [%eval #-7] } 30. bxa6 { [%eval #-6] } 30... d2 { [%eval #-6] } 31. a7 { [%eval #-5] } 31... d1=K?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. d1=Q was best. } { [%eval #4] } (31... d1=Q 32. a8=K Qf1 33. Kb8 Qf6 34. Ka8 Qe6 35. Kb8 Qc8 36. Kxc8#) 32. a8=Q { [%eval #4] } 32... Kd2 { [%eval #3] } 33. Qb8 { [%eval #6] } 33... Ke2 { [%eval #3] } 34. Qc8 { [%eval #5] } 34... Ke3 { [%eval #4] } 35. Qb8?? { (Mate in 4 → Mate in 1) Lost forced checkmate sequence. Qg8 was best. } { [%eval #-1] } (35. Qg8 Ke2 36. Qg7 Kd1 37. Qf6 Kc2 38. Qc3 Kxc3#) 35... Kd3?? { (Mate in 1 → Mate in 5) Lost forced checkmate sequence. Kf4 was best. } { [%eval #5] } (35... Kf4 36. Qxf4#) 36. Qf8 { [%eval #5] } 36... Kd4 { [%eval #1] } 37. Qc5 { [%eval #1] } 37... Kxc5# { Game ends by variant rule. } 1-0
