FEN
[Event "rated Antichess game"]
[Site "https://lichess.org/aRDSKjXR"]
[Date "2024.01.05"]
[White "LosPersos"]
[Black "Mostafa_Roby1"]
[Result "0-1"]
[GameId "aRDSKjXR"]
[UTCDate "2024.01.05"]
[UTCTime "22:30:57"]
[WhiteElo "1254"]
[BlackElo "1374"]
[WhiteRatingDiff "-15"]
[BlackRatingDiff "+20"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.22] } 1... Na6?? { (0.22 → Mate in 18) Checkmate is now unavoidable. e6 was best. } { [%eval #18] } (1... e6 2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5) 2. Bxa6 { [%eval 6.96] } 2... bxa6 { [%eval 9.62] } 3. Qh5?? { (9.62 → 2.69) Blunder. Qe2 was best. } { [%eval 2.69] } (3. Qe2) 3... Bb7?? { (2.69 → Mate in 14) Checkmate is now unavoidable. Rb8 was best. } { [%eval #14] } (3... Rb8 4. Qxh7) 4. Qxh7 { [%eval #14] } 4... Bxg2 { [%eval #12] } 5. Qxg7 { [%eval #18] } 5... Bxh1 { [%eval #13] } 6. Qxf8 { [%eval #12] } 6... Kxf8 { [%eval #11] } 7. Nh3 { [%eval #11] } 7... Rxh3 { [%eval #10] } 8. f3?? { (Mate in 10 → 0.08) Lost forced checkmate sequence. e4 was best. } { [%eval 0.08] } (8. e4 Bxe4 9. b4 Bxc2 10. Kd1 Bxd1 11. d4 Rxh2 12. Na3 Rxf2 13. Rb1 Rxa2 14. Nb5 axb5) 8... Rxf3 { [%eval 0.3] } 9. Kf2? { (0.30 → -1.15) Mistake. a3 was best. } { [%eval -1.15] } (9. a3 Rxe3) 9... Rxe3 { [%eval -1.38] } 10. Kxe3?? { (-1.38 → Mate in 11) Checkmate is now unavoidable. dxe3 was best. } { [%eval #-11] } (10. dxe3 Bg2 11. Kxg2 Nh6 12. b3 f5 13. Ba3 f4 14. Bxe7 Qxe7 15. exf4 Qg5 16. fxg5 a5) 10... Bf3?? { (Mate in 11 → -0.89) Lost forced checkmate sequence. Be4 was best. } { [%eval -0.89] } (10... Be4 11. Kxe4 e5 12. Kxe5 f5 13. Kxf5 Qg5 14. Kxg5 Nf6 15. Kxf6 Ke7 16. Kxe7 Rg8 17. Kxd7) 11. Kxf3 { [%eval -1.02] } 11... Rb8?? { (-1.02 → 0.82) Blunder. f5 was best. } { [%eval 0.82] } (11... f5) 12. a4?? { (0.82 → Mate in 9) Checkmate is now unavoidable. c3 was best. } { [%eval #-9] } (12. c3 Rxb2 13. Bxb2 a5 14. Na3 a4 15. Nc2 a3 16. Bxa3 f6 17. Bxe7 Nxe7 18. a4 Kf7) 12... Rxb2 { [%eval #-9] } 13. Bxb2 { [%eval #-8] } 13... e5 { [%eval #-8] } 14. Bxe5 { [%eval #-7] } 14... Qe8 { [%eval #-7] } 15. Bxc7 { [%eval #-6] } 15... Qd8?? { (Mate in 6 → 1.84) Lost forced checkmate sequence. Qe4 was best. } { [%eval 1.84] } (15... Qe4 16. Kxe4 a5 17. Bxa5 f5 18. Kxf5 Nf6 19. Kxf6 Ke7 20. Kxe7 a6 21. Kxd7#) 16. Bxd8 { [%eval 2.12] } 16... Nf6?? { (2.12 → 7.07) Blunder. a5 was best. } { [%eval 7.07] } (16... a5 17. Bxa5 f5 18. Ke3 Kg7 19. Na3 Kf6 20. Kd3 a6 21. Rb1 f4 22. Rc1 Ne7 23. Kd4) 17. Bxf6 { [%eval 7.46] } 17... Ke7? { (7.46 → Mate in 19) Checkmate is now unavoidable. Ke8 was best. } { [%eval #19] } (17... Ke8 18. h4) 18. Bxe7 { [%eval 7.18] } 18... d6? { (7.18 → Mate in 16) Checkmate is now unavoidable. a5 was best. } { [%eval #16] } (18... a5 19. Bf6) 19. Bxd6 { [%eval #16] } 19... a5 { [%eval #15] } 20. Bb4?? { (Mate in 15 → 4.30) Lost forced checkmate sequence. Na3 was best. } { [%eval 4.3] } (20. Na3 a6 21. Rb1 f5 22. Nb5 axb5 23. axb5 f4 24. Bxf4 a4 25. b6 a3 26. b7 a2) 20... axb4 { [%eval #21] } 21. Ra3 { [%eval #21] } 21... bxa3 { [%eval #21] } 22. Nxa3 { [%eval 2.02] } 22... a5?? { (2.02 → Mate in 16) Checkmate is now unavoidable. f5 was best. } { [%eval #16] } (22... f5) 23. Nb5 { [%eval #16] } 23... f6 { [%eval #14] } 24. Kf4?? { (Mate in 14 → Mate in 1) Lost forced checkmate sequence. Ke3 was best. } { [%eval #-1] } (24. Ke3 f5 25. Kd4 f4 26. h4 f3 27. h5 f2 28. Nc3 f1=K 29. Ne2 Kxe2 30. Kc4 Kxd2) 24... f5 { [%eval #-1] } 25. Kxf5# { Game ends by variant rule. } 0-1
